1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "content/utility/utility_thread_impl.h" 6 7 #include <stddef.h> 8 9 #include "base/command_line.h" 10 #include "base/memory/scoped_vector.h" 11 #include "content/child/blink_platform_impl.h" 12 #include "content/child/child_process.h" 13 #include "content/common/child_process_messages.h" 14 #include "content/common/utility_messages.h" 15 #include "content/public/common/content_switches.h" 16 #include "content/public/utility/content_utility_client.h" 17 #include "ipc/ipc_sync_channel.h" 18 #include "third_party/WebKit/public/web/WebKit.h" 19 20 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS) 21 #include "base/files/file_path.h" 22 #include "content/common/plugin_list.h" 23 #endif 24 25 namespace content { 26 27 namespace { 28 29 template<typename SRC, typename DEST> 30 void ConvertVector(const SRC& src, DEST* dest) { 31 dest->reserve(src.size()); 32 for (typename SRC::const_iterator i = src.begin(); i != src.end(); ++i) 33 dest->push_back(typename DEST::value_type(*i)); 34 } 35 36 } // namespace 37 38 UtilityThreadImpl::UtilityThreadImpl() : single_process_(false) { 39 Init(); 40 } 41 42 UtilityThreadImpl::UtilityThreadImpl(const std::string& channel_name) 43 : ChildThread(Options(channel_name, false)), 44 single_process_(true) { 45 Init(); 46 } 47 48 UtilityThreadImpl::~UtilityThreadImpl() { 49 } 50 51 void UtilityThreadImpl::Shutdown() { 52 ChildThread::Shutdown(); 53 54 if (!single_process_) 55 blink::shutdown(); 56 } 57 58 bool UtilityThreadImpl::Send(IPC::Message* msg) { 59 return ChildThread::Send(msg); 60 } 61 62 void UtilityThreadImpl::ReleaseProcessIfNeeded() { 63 if (batch_mode_) 64 return; 65 66 if (single_process_) { 67 // Close the channel to cause UtilityProcessHostImpl to be deleted. We need 68 // to take a different code path than the multi-process case because that 69 // depends on the child process going away to close the channel, but that 70 // can't happen when we're in single process mode. 71 channel()->Close(); 72 } else { 73 ChildProcess::current()->ReleaseProcess(); 74 } 75 } 76 77 #if defined(OS_WIN) 78 79 void UtilityThreadImpl::PreCacheFont(const LOGFONT& log_font) { 80 Send(new ChildProcessHostMsg_PreCacheFont(log_font)); 81 } 82 83 void UtilityThreadImpl::ReleaseCachedFonts() { 84 Send(new ChildProcessHostMsg_ReleaseCachedFonts()); 85 } 86 87 #endif // OS_WIN 88 89 void UtilityThreadImpl::Init() { 90 batch_mode_ = false; 91 ChildProcess::current()->AddRefProcess(); 92 if (!single_process_) { 93 // We can only initialize WebKit on one thread, and in single process mode 94 // we run the utility thread on separate thread. This means that if any code 95 // needs WebKit initialized in the utility process, they need to have 96 // another path to support single process mode. 97 webkit_platform_support_.reset(new BlinkPlatformImpl); 98 blink::initialize(webkit_platform_support_.get()); 99 } 100 GetContentClient()->utility()->UtilityThreadStarted(); 101 } 102 103 bool UtilityThreadImpl::OnControlMessageReceived(const IPC::Message& msg) { 104 if (GetContentClient()->utility()->OnMessageReceived(msg)) 105 return true; 106 107 bool handled = true; 108 IPC_BEGIN_MESSAGE_MAP(UtilityThreadImpl, msg) 109 IPC_MESSAGE_HANDLER(UtilityMsg_BatchMode_Started, OnBatchModeStarted) 110 IPC_MESSAGE_HANDLER(UtilityMsg_BatchMode_Finished, OnBatchModeFinished) 111 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS) 112 IPC_MESSAGE_HANDLER(UtilityMsg_LoadPlugins, OnLoadPlugins) 113 #endif 114 IPC_MESSAGE_UNHANDLED(handled = false) 115 IPC_END_MESSAGE_MAP() 116 return handled; 117 } 118 119 void UtilityThreadImpl::OnBatchModeStarted() { 120 batch_mode_ = true; 121 } 122 123 void UtilityThreadImpl::OnBatchModeFinished() { 124 batch_mode_ = false; 125 ReleaseProcessIfNeeded(); 126 } 127 128 #if defined(OS_POSIX) && defined(ENABLE_PLUGINS) 129 void UtilityThreadImpl::OnLoadPlugins( 130 const std::vector<base::FilePath>& plugin_paths) { 131 PluginList* plugin_list = PluginList::Singleton(); 132 133 std::vector<WebPluginInfo> plugins; 134 // TODO(bauerb): If we restart loading plug-ins, we might mess up the logic in 135 // PluginList::ShouldLoadPlugin due to missing the previously loaded plug-ins 136 // in |plugin_groups|. 137 for (size_t i = 0; i < plugin_paths.size(); ++i) { 138 WebPluginInfo plugin; 139 if (!plugin_list->LoadPluginIntoPluginList( 140 plugin_paths[i], &plugins, &plugin)) 141 Send(new UtilityHostMsg_LoadPluginFailed(i, plugin_paths[i])); 142 else 143 Send(new UtilityHostMsg_LoadedPlugin(i, plugin)); 144 } 145 146 ReleaseProcessIfNeeded(); 147 } 148 #endif 149 150 } // namespace content 151