/sdk/emulator/opengl/host/libs/Translator/EGL/ |
EglSurface.h | 36 PIXMAP = 3
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EglX11Api.cpp | 43 PIXMAP 300 return new SrfcInfo(pix,SrfcInfo::PIXMAP);
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EglWindowsApi.cpp | 98 PIXMAP = 2 119 m_type(PIXMAP){
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 98 * GL_FALSE = use an off-screen pixmap for back buffer 163 * Create an XMesaBuffer from an X pixmap. 166 Pixmap p, 171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap. 238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free 257 * Texture from Pixmap 269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 317 PIXMAP, /* GLX pixmap */ [all...] |
/external/mesa3d/src/gallium/state_trackers/glx/xlib/ |
xm_api.h | 98 * GL_FALSE = use an off-screen pixmap for back buffer 163 * Create an XMesaBuffer from an X pixmap. 166 Pixmap p, 171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap. 238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free 257 * Texture from Pixmap 269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, 293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 317 PIXMAP, /* GLX pixmap */ [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/ |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 130 PIXMAP, /* GLX pixmap */ 147 * Either <ximage> or <pixmap> will be used, never both. 148 * In any case, <drawable> always equals <pixmap>. 149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one 159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ 190 BufferType type; /* window, pixmap, pbuffer or glxwindow */ 203 /* BACK_PIXMAP = use Pixmap for back buffer * [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
xmesaP.h | 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ 130 PIXMAP, /* GLX pixmap */ 147 * Either <ximage> or <pixmap> will be used, never both. 148 * In any case, <drawable> always equals <pixmap>. 149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one 159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer 160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ 190 BufferType type; /* window, pixmap, pbuffer or glxwindow */ 203 /* BACK_PIXMAP = use Pixmap for back buffer * [all...] |