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Searched
defs:Paused
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/third_party/WebKit/Source/core/animation/
AnimationPlayer.h
55
Paused
,
81
bool
paused
() const { return m_paused && !m_isPausedForTesting; }
function in class:blink::FINAL
125
//
paused
() and must never overlap with pausing via pause().
/external/chromium_org/cc/animation/
animation.h
18
// Specifically, the affected property, the run state (
paused
, finished, etc.),
19
// loop count, last pause time, and the total time spent
paused
.
27
// toggle between Running and
Paused
, and may be stopped by moving into either
35
Paused
,
196
// This is used for resuming
paused
animations -- an animation is added with a
204
// When an animation is suspended, it behaves as if it is
paused
and it also
210
// spent while
paused
. This is not included in AnimationState since it
/development/samples/RandomMusicPlayer/src/com/example/android/musicplayer/
MusicService.java
89
//
paused
in this state if we don't have audio focus. But we stay in this state
91
Paused
// playback
paused
(media player ready!)
105
UserRequest, //
paused
by user request
106
FocusLoss, //
paused
because of audio focus loss
109
// why did we pause? (only relevant if mState == State.
Paused
)
227
if (mState == State.
Paused
|| mState == State.Stopped) {
251
else if (mState == State.
Paused
) {
252
// If we're
paused
, just continue playback and restore the 'foreground service' state.
275
mState = State.
Paused
;
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
netioapi.h
193
BOOLEAN
Paused
:1;
/external/chromium_org/third_party/mesa/src/src/mesa/main/
mtypes.h
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/external/mesa3d/src/mesa/main/
mtypes.h
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