1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #include "content/browser/loader/resource_buffer.h" 6 7 #include <math.h> 8 9 #include "base/logging.h" 10 11 namespace content { 12 13 // A circular buffer allocator. 14 // 15 // We keep track of the starting offset (alloc_start_) and the ending offset 16 // (alloc_end_). There are two layouts to keep in mind: 17 // 18 // #1: 19 // ------------[XXXXXXXXXXXXXXXXXXXXXXX]---- 20 // ^ ^ 21 // start end 22 // 23 // #2: 24 // XXXXXXXXXX]---------------------[XXXXXXXX 25 // ^ ^ 26 // end start 27 // 28 // If end <= start, then we have the buffer wraparound case (depicted second). 29 // If the buffer is empty, then start and end will be set to -1. 30 // 31 // Allocations are always contiguous. 32 33 ResourceBuffer::ResourceBuffer() 34 : buf_size_(0), 35 min_alloc_size_(0), 36 max_alloc_size_(0), 37 alloc_start_(-1), 38 alloc_end_(-1) { 39 } 40 41 ResourceBuffer::~ResourceBuffer() { 42 } 43 44 bool ResourceBuffer::Initialize(int buffer_size, 45 int min_allocation_size, 46 int max_allocation_size) { 47 DCHECK(!IsInitialized()); 48 49 // It would be wasteful if these are not multiples of min_allocation_size. 50 DCHECK_EQ(0, buffer_size % min_allocation_size); 51 DCHECK_EQ(0, max_allocation_size % min_allocation_size); 52 53 buf_size_ = buffer_size; 54 min_alloc_size_ = min_allocation_size; 55 max_alloc_size_ = max_allocation_size; 56 57 return shared_mem_.CreateAndMapAnonymous(buf_size_); 58 } 59 60 bool ResourceBuffer::IsInitialized() const { 61 return shared_mem_.memory() != NULL; 62 } 63 64 bool ResourceBuffer::ShareToProcess( 65 base::ProcessHandle process_handle, 66 base::SharedMemoryHandle* shared_memory_handle, 67 int* shared_memory_size) { 68 DCHECK(IsInitialized()); 69 70 if (!shared_mem_.ShareToProcess(process_handle, shared_memory_handle)) 71 return false; 72 73 *shared_memory_size = buf_size_; 74 return true; 75 } 76 77 bool ResourceBuffer::CanAllocate() const { 78 DCHECK(IsInitialized()); 79 80 if (alloc_start_ == -1) 81 return true; 82 83 int diff = alloc_end_ - alloc_start_; 84 if (diff > 0) 85 return (buf_size_ - diff) >= min_alloc_size_; 86 87 return -diff >= min_alloc_size_; 88 } 89 90 char* ResourceBuffer::Allocate(int* size) { 91 DCHECK(CanAllocate()); 92 93 int alloc_offset = 0; 94 int alloc_size; 95 96 if (alloc_start_ == -1) { 97 // This is the first allocation. 98 alloc_start_ = 0; 99 alloc_end_ = buf_size_; 100 alloc_size = buf_size_; 101 } else if (alloc_start_ < alloc_end_) { 102 // Append the next allocation if it fits. Otherwise, wraparound. 103 // 104 // NOTE: We could look to see if a larger allocation is possible by 105 // wrapping around sooner, but instead we just look to fill the space at 106 // the end of the buffer provided that meets the min_alloc_size_ 107 // requirement. 108 // 109 if ((buf_size_ - alloc_end_) >= min_alloc_size_) { 110 alloc_offset = alloc_end_; 111 alloc_size = buf_size_ - alloc_end_; 112 alloc_end_ = buf_size_; 113 } else { 114 // It must be possible to allocate a least min_alloc_size_. 115 DCHECK(alloc_start_ >= min_alloc_size_); 116 alloc_size = alloc_start_; 117 alloc_end_ = alloc_start_; 118 } 119 } else { 120 // This is the wraparound case. 121 DCHECK(alloc_end_ < alloc_start_); 122 alloc_offset = alloc_end_; 123 alloc_size = alloc_start_ - alloc_end_; 124 alloc_end_ = alloc_start_; 125 } 126 127 // Make sure alloc_size does not exceed max_alloc_size_. We store the 128 // current value of alloc_size, so that we can use ShrinkLastAllocation to 129 // trim it back. This allows us to reuse the alloc_end_ adjustment logic. 130 131 alloc_sizes_.push(alloc_size); 132 133 if (alloc_size > max_alloc_size_) { 134 alloc_size = max_alloc_size_; 135 ShrinkLastAllocation(alloc_size); 136 } 137 138 *size = alloc_size; 139 return static_cast<char*>(shared_mem_.memory()) + alloc_offset; 140 } 141 142 int ResourceBuffer::GetLastAllocationOffset() const { 143 DCHECK(!alloc_sizes_.empty()); 144 DCHECK(alloc_end_ >= alloc_sizes_.back()); 145 return alloc_end_ - alloc_sizes_.back(); 146 } 147 148 void ResourceBuffer::ShrinkLastAllocation(int new_size) { 149 DCHECK(!alloc_sizes_.empty()); 150 151 int aligned_size = (new_size / min_alloc_size_) * min_alloc_size_; 152 if (aligned_size < new_size) 153 aligned_size += min_alloc_size_; 154 155 DCHECK_LE(new_size, aligned_size); 156 DCHECK_GE(alloc_sizes_.back(), aligned_size); 157 158 int* last_allocation_size = &alloc_sizes_.back(); 159 alloc_end_ -= (*last_allocation_size - aligned_size); 160 *last_allocation_size = aligned_size; 161 } 162 163 void ResourceBuffer::RecycleLeastRecentlyAllocated() { 164 DCHECK(!alloc_sizes_.empty()); 165 int allocation_size = alloc_sizes_.front(); 166 alloc_sizes_.pop(); 167 168 alloc_start_ += allocation_size; 169 DCHECK(alloc_start_ <= buf_size_); 170 171 if (alloc_start_ == alloc_end_) { 172 DCHECK(alloc_sizes_.empty()); 173 alloc_start_ = -1; 174 alloc_end_ = -1; 175 } else if (alloc_start_ == buf_size_) { 176 DCHECK(!alloc_sizes_.empty()); 177 alloc_start_ = 0; 178 } 179 } 180 181 } // namespace content 182