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      1 // Copyright 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "cc/resources/picture_layer_tiling.h"
      6 
      7 #include <algorithm>
      8 #include <cmath>
      9 #include <limits>
     10 #include <set>
     11 
     12 #include "base/debug/trace_event.h"
     13 #include "base/debug/trace_event_argument.h"
     14 #include "base/logging.h"
     15 #include "cc/base/math_util.h"
     16 #include "cc/resources/tile.h"
     17 #include "cc/resources/tile_priority.h"
     18 #include "ui/gfx/point_conversions.h"
     19 #include "ui/gfx/rect_conversions.h"
     20 #include "ui/gfx/safe_integer_conversions.h"
     21 #include "ui/gfx/size_conversions.h"
     22 
     23 namespace cc {
     24 namespace {
     25 
     26 const float kSoonBorderDistanceInScreenPixels = 312.f;
     27 
     28 class TileEvictionOrder {
     29  public:
     30   explicit TileEvictionOrder(TreePriority tree_priority)
     31       : tree_priority_(tree_priority) {}
     32   ~TileEvictionOrder() {}
     33 
     34   bool operator()(const Tile* a, const Tile* b) {
     35     const TilePriority& a_priority =
     36         a->priority_for_tree_priority(tree_priority_);
     37     const TilePriority& b_priority =
     38         b->priority_for_tree_priority(tree_priority_);
     39 
     40     DCHECK(a_priority.priority_bin == b_priority.priority_bin);
     41     DCHECK(a->required_for_activation() == b->required_for_activation());
     42 
     43     // Or if a is occluded and b is unoccluded.
     44     bool a_is_occluded = a->is_occluded_for_tree_priority(tree_priority_);
     45     bool b_is_occluded = b->is_occluded_for_tree_priority(tree_priority_);
     46     if (a_is_occluded != b_is_occluded)
     47       return a_is_occluded;
     48 
     49     // Or if a is farther away from visible.
     50     return a_priority.distance_to_visible > b_priority.distance_to_visible;
     51   }
     52 
     53  private:
     54   TreePriority tree_priority_;
     55 };
     56 
     57 void ReleaseTile(Tile* tile, WhichTree tree) {
     58   // Reset priority as tile is ref-counted and might still be used
     59   // even though we no longer hold a reference to it here anymore.
     60   tile->SetPriority(tree, TilePriority());
     61   tile->set_shared(false);
     62 }
     63 
     64 }  // namespace
     65 
     66 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create(
     67     float contents_scale,
     68     const gfx::Size& layer_bounds,
     69     PictureLayerTilingClient* client) {
     70   return make_scoped_ptr(new PictureLayerTiling(contents_scale,
     71                                                 layer_bounds,
     72                                                 client));
     73 }
     74 
     75 PictureLayerTiling::PictureLayerTiling(float contents_scale,
     76                                        const gfx::Size& layer_bounds,
     77                                        PictureLayerTilingClient* client)
     78     : contents_scale_(contents_scale),
     79       layer_bounds_(layer_bounds),
     80       resolution_(NON_IDEAL_RESOLUTION),
     81       client_(client),
     82       tiling_data_(gfx::Size(), gfx::Size(), true),
     83       last_impl_frame_time_in_seconds_(0.0),
     84       has_visible_rect_tiles_(false),
     85       has_skewport_rect_tiles_(false),
     86       has_soon_border_rect_tiles_(false),
     87       has_eventually_rect_tiles_(false),
     88       eviction_tiles_cache_valid_(false),
     89       eviction_cache_tree_priority_(SAME_PRIORITY_FOR_BOTH_TREES) {
     90   gfx::Size content_bounds =
     91       gfx::ToCeiledSize(gfx::ScaleSize(layer_bounds, contents_scale));
     92   gfx::Size tile_size = client_->CalculateTileSize(content_bounds);
     93   if (tile_size.IsEmpty()) {
     94     layer_bounds_ = gfx::Size();
     95     content_bounds = gfx::Size();
     96   }
     97 
     98   DCHECK(!gfx::ToFlooredSize(
     99       gfx::ScaleSize(layer_bounds, contents_scale)).IsEmpty()) <<
    100       "Tiling created with scale too small as contents become empty." <<
    101       " Layer bounds: " << layer_bounds.ToString() <<
    102       " Contents scale: " << contents_scale;
    103 
    104   tiling_data_.SetTilingSize(content_bounds);
    105   tiling_data_.SetMaxTextureSize(tile_size);
    106 }
    107 
    108 PictureLayerTiling::~PictureLayerTiling() {
    109   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
    110     ReleaseTile(it->second.get(), client_->GetTree());
    111 }
    112 
    113 void PictureLayerTiling::SetClient(PictureLayerTilingClient* client) {
    114   client_ = client;
    115 }
    116 
    117 Tile* PictureLayerTiling::CreateTile(int i,
    118                                      int j,
    119                                      const PictureLayerTiling* twin_tiling) {
    120   TileMapKey key(i, j);
    121   DCHECK(tiles_.find(key) == tiles_.end());
    122 
    123   gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j);
    124   gfx::Rect tile_rect = paint_rect;
    125   tile_rect.set_size(tiling_data_.max_texture_size());
    126 
    127   // Check our twin for a valid tile.
    128   if (twin_tiling &&
    129       tiling_data_.max_texture_size() ==
    130       twin_tiling->tiling_data_.max_texture_size()) {
    131     if (Tile* candidate_tile = twin_tiling->TileAt(i, j)) {
    132       gfx::Rect rect =
    133           gfx::ScaleToEnclosingRect(paint_rect, 1.0f / contents_scale_);
    134       if (!client_->GetInvalidation()->Intersects(rect)) {
    135         DCHECK(!candidate_tile->is_shared());
    136         candidate_tile->set_shared(true);
    137         tiles_[key] = candidate_tile;
    138         return candidate_tile;
    139       }
    140     }
    141   }
    142 
    143   // Create a new tile because our twin didn't have a valid one.
    144   scoped_refptr<Tile> tile = client_->CreateTile(this, tile_rect);
    145   if (tile.get()) {
    146     DCHECK(!tile->is_shared());
    147     tiles_[key] = tile;
    148   }
    149   return tile.get();
    150 }
    151 
    152 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() {
    153   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
    154   bool include_borders = false;
    155   for (TilingData::Iterator iter(
    156            &tiling_data_, live_tiles_rect_, include_borders);
    157        iter;
    158        ++iter) {
    159     TileMapKey key = iter.index();
    160     TileMap::iterator find = tiles_.find(key);
    161     if (find != tiles_.end())
    162       continue;
    163     CreateTile(key.first, key.second, twin_tiling);
    164   }
    165 
    166   VerifyLiveTilesRect();
    167 }
    168 
    169 void PictureLayerTiling::UpdateTilesToCurrentPile(
    170     const Region& layer_invalidation,
    171     const gfx::Size& new_layer_bounds) {
    172   DCHECK(!new_layer_bounds.IsEmpty());
    173 
    174   gfx::Size tile_size = tiling_data_.max_texture_size();
    175 
    176   if (new_layer_bounds != layer_bounds_) {
    177     gfx::Size content_bounds =
    178         gfx::ToCeiledSize(gfx::ScaleSize(new_layer_bounds, contents_scale_));
    179 
    180     tile_size = client_->CalculateTileSize(content_bounds);
    181     if (tile_size.IsEmpty()) {
    182       layer_bounds_ = gfx::Size();
    183       content_bounds = gfx::Size();
    184     } else {
    185       layer_bounds_ = new_layer_bounds;
    186     }
    187 
    188     // The SetLiveTilesRect() method would drop tiles outside the new bounds,
    189     // but may do so incorrectly if resizing the tiling causes the number of
    190     // tiles in the tiling_data_ to change.
    191     gfx::Rect content_rect(content_bounds);
    192     int before_left = tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.x());
    193     int before_top = tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.y());
    194     int before_right =
    195         tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
    196     int before_bottom =
    197         tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
    198 
    199     // The live_tiles_rect_ is clamped to stay within the tiling size as we
    200     // change it.
    201     live_tiles_rect_.Intersect(content_rect);
    202     tiling_data_.SetTilingSize(content_bounds);
    203 
    204     int after_right = -1;
    205     int after_bottom = -1;
    206     if (!live_tiles_rect_.IsEmpty()) {
    207       after_right =
    208           tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1);
    209       after_bottom =
    210           tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1);
    211     }
    212 
    213     // There is no recycled twin since this is run on the pending tiling.
    214     PictureLayerTiling* recycled_twin = NULL;
    215     DCHECK_EQ(recycled_twin, client_->GetRecycledTwinTiling(this));
    216     DCHECK_EQ(PENDING_TREE, client_->GetTree());
    217 
    218     // Drop tiles outside the new layer bounds if the layer shrank.
    219     for (int i = after_right + 1; i <= before_right; ++i) {
    220       for (int j = before_top; j <= before_bottom; ++j)
    221         RemoveTileAt(i, j, recycled_twin);
    222     }
    223     for (int i = before_left; i <= after_right; ++i) {
    224       for (int j = after_bottom + 1; j <= before_bottom; ++j)
    225         RemoveTileAt(i, j, recycled_twin);
    226     }
    227 
    228     // If the layer grew, the live_tiles_rect_ is not changed, but a new row
    229     // and/or column of tiles may now exist inside the same live_tiles_rect_.
    230     const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
    231     if (after_right > before_right) {
    232       DCHECK_EQ(after_right, before_right + 1);
    233       for (int j = before_top; j <= after_bottom; ++j)
    234         CreateTile(after_right, j, twin_tiling);
    235     }
    236     if (after_bottom > before_bottom) {
    237       DCHECK_EQ(after_bottom, before_bottom + 1);
    238       for (int i = before_left; i <= before_right; ++i)
    239         CreateTile(i, after_bottom, twin_tiling);
    240     }
    241   }
    242 
    243   if (tile_size != tiling_data_.max_texture_size()) {
    244     tiling_data_.SetMaxTextureSize(tile_size);
    245     // When the tile size changes, the TilingData positions no longer work
    246     // as valid keys to the TileMap, so just drop all tiles.
    247     Reset();
    248   } else {
    249     Invalidate(layer_invalidation);
    250   }
    251 
    252   PicturePileImpl* pile = client_->GetPile();
    253   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
    254     it->second->set_picture_pile(pile);
    255   VerifyLiveTilesRect();
    256 }
    257 
    258 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_region) {
    259   bool recreate_invalidated_tiles = false;
    260   DoInvalidate(layer_region, recreate_invalidated_tiles);
    261 }
    262 
    263 void PictureLayerTiling::Invalidate(const Region& layer_region) {
    264   bool recreate_invalidated_tiles = true;
    265   DoInvalidate(layer_region, recreate_invalidated_tiles);
    266 }
    267 
    268 void PictureLayerTiling::DoInvalidate(const Region& layer_region,
    269                                       bool recreate_invalidated_tiles) {
    270   std::vector<TileMapKey> new_tile_keys;
    271   gfx::Rect expanded_live_tiles_rect =
    272       tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_);
    273   for (Region::Iterator iter(layer_region); iter.has_rect(); iter.next()) {
    274     gfx::Rect layer_rect = iter.rect();
    275     gfx::Rect content_rect =
    276         gfx::ScaleToEnclosingRect(layer_rect, contents_scale_);
    277     // Consider tiles inside the live tiles rect even if only their border
    278     // pixels intersect the invalidation. But don't consider tiles outside
    279     // the live tiles rect with the same conditions, as they won't exist.
    280     int border_pixels = tiling_data_.border_texels();
    281     content_rect.Inset(-border_pixels, -border_pixels);
    282     // Avoid needless work by not bothering to invalidate where there aren't
    283     // tiles.
    284     content_rect.Intersect(expanded_live_tiles_rect);
    285     if (content_rect.IsEmpty())
    286       continue;
    287     // Since the content_rect includes border pixels already, don't include
    288     // borders when iterating to avoid double counting them.
    289     bool include_borders = false;
    290     for (TilingData::Iterator iter(
    291              &tiling_data_, content_rect, include_borders);
    292          iter;
    293          ++iter) {
    294       // There is no recycled twin since this is run on the pending tiling.
    295       PictureLayerTiling* recycled_twin = NULL;
    296       DCHECK_EQ(recycled_twin, client_->GetRecycledTwinTiling(this));
    297       DCHECK_EQ(PENDING_TREE, client_->GetTree());
    298       if (RemoveTileAt(iter.index_x(), iter.index_y(), recycled_twin))
    299         new_tile_keys.push_back(iter.index());
    300     }
    301   }
    302 
    303   if (recreate_invalidated_tiles && !new_tile_keys.empty()) {
    304     for (size_t i = 0; i < new_tile_keys.size(); ++i) {
    305       // Don't try to share a tile with the twin layer, it's been invalidated so
    306       // we have to make our own tile here.
    307       const PictureLayerTiling* twin_tiling = NULL;
    308       CreateTile(new_tile_keys[i].first, new_tile_keys[i].second, twin_tiling);
    309     }
    310   }
    311 }
    312 
    313 PictureLayerTiling::CoverageIterator::CoverageIterator()
    314     : tiling_(NULL),
    315       current_tile_(NULL),
    316       tile_i_(0),
    317       tile_j_(0),
    318       left_(0),
    319       top_(0),
    320       right_(-1),
    321       bottom_(-1) {
    322 }
    323 
    324 PictureLayerTiling::CoverageIterator::CoverageIterator(
    325     const PictureLayerTiling* tiling,
    326     float dest_scale,
    327     const gfx::Rect& dest_rect)
    328     : tiling_(tiling),
    329       dest_rect_(dest_rect),
    330       dest_to_content_scale_(0),
    331       current_tile_(NULL),
    332       tile_i_(0),
    333       tile_j_(0),
    334       left_(0),
    335       top_(0),
    336       right_(-1),
    337       bottom_(-1) {
    338   DCHECK(tiling_);
    339   if (dest_rect_.IsEmpty())
    340     return;
    341 
    342   dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale;
    343 
    344   gfx::Rect content_rect =
    345       gfx::ScaleToEnclosingRect(dest_rect_,
    346                                 dest_to_content_scale_,
    347                                 dest_to_content_scale_);
    348   // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to
    349   // check for non-intersection first.
    350   content_rect.Intersect(gfx::Rect(tiling_->tiling_size()));
    351   if (content_rect.IsEmpty())
    352     return;
    353 
    354   left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x());
    355   top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y());
    356   right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(
    357       content_rect.right() - 1);
    358   bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(
    359       content_rect.bottom() - 1);
    360 
    361   tile_i_ = left_ - 1;
    362   tile_j_ = top_;
    363   ++(*this);
    364 }
    365 
    366 PictureLayerTiling::CoverageIterator::~CoverageIterator() {
    367 }
    368 
    369 PictureLayerTiling::CoverageIterator&
    370 PictureLayerTiling::CoverageIterator::operator++() {
    371   if (tile_j_ > bottom_)
    372     return *this;
    373 
    374   bool first_time = tile_i_ < left_;
    375   bool new_row = false;
    376   tile_i_++;
    377   if (tile_i_ > right_) {
    378     tile_i_ = left_;
    379     tile_j_++;
    380     new_row = true;
    381     if (tile_j_ > bottom_) {
    382       current_tile_ = NULL;
    383       return *this;
    384     }
    385   }
    386 
    387   current_tile_ = tiling_->TileAt(tile_i_, tile_j_);
    388 
    389   // Calculate the current geometry rect.  Due to floating point rounding
    390   // and ToEnclosingRect, tiles might overlap in destination space on the
    391   // edges.
    392   gfx::Rect last_geometry_rect = current_geometry_rect_;
    393 
    394   gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_);
    395 
    396   current_geometry_rect_ =
    397       gfx::ScaleToEnclosingRect(content_rect,
    398                                 1 / dest_to_content_scale_,
    399                                 1 / dest_to_content_scale_);
    400 
    401   current_geometry_rect_.Intersect(dest_rect_);
    402 
    403   if (first_time)
    404     return *this;
    405 
    406   // Iteration happens left->right, top->bottom.  Running off the bottom-right
    407   // edge is handled by the intersection above with dest_rect_.  Here we make
    408   // sure that the new current geometry rect doesn't overlap with the last.
    409   int min_left;
    410   int min_top;
    411   if (new_row) {
    412     min_left = dest_rect_.x();
    413     min_top = last_geometry_rect.bottom();
    414   } else {
    415     min_left = last_geometry_rect.right();
    416     min_top = last_geometry_rect.y();
    417   }
    418 
    419   int inset_left = std::max(0, min_left - current_geometry_rect_.x());
    420   int inset_top = std::max(0, min_top - current_geometry_rect_.y());
    421   current_geometry_rect_.Inset(inset_left, inset_top, 0, 0);
    422 
    423   if (!new_row) {
    424     DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x());
    425     DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom());
    426     DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y());
    427   }
    428 
    429   return *this;
    430 }
    431 
    432 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const {
    433   return current_geometry_rect_;
    434 }
    435 
    436 gfx::Rect
    437 PictureLayerTiling::CoverageIterator::full_tile_geometry_rect() const {
    438   gfx::Rect rect = tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_);
    439   rect.set_size(tiling_->tiling_data_.max_texture_size());
    440   return rect;
    441 }
    442 
    443 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const {
    444   gfx::PointF tex_origin =
    445       tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin();
    446 
    447   // Convert from dest space => content space => texture space.
    448   gfx::RectF texture_rect(current_geometry_rect_);
    449   texture_rect.Scale(dest_to_content_scale_,
    450                      dest_to_content_scale_);
    451   texture_rect.Intersect(gfx::Rect(tiling_->tiling_size()));
    452   if (texture_rect.IsEmpty())
    453     return texture_rect;
    454   texture_rect.Offset(-tex_origin.OffsetFromOrigin());
    455 
    456   return texture_rect;
    457 }
    458 
    459 gfx::Size PictureLayerTiling::CoverageIterator::texture_size() const {
    460   return tiling_->tiling_data_.max_texture_size();
    461 }
    462 
    463 bool PictureLayerTiling::RemoveTileAt(int i,
    464                                       int j,
    465                                       PictureLayerTiling* recycled_twin) {
    466   TileMap::iterator found = tiles_.find(TileMapKey(i, j));
    467   if (found == tiles_.end())
    468     return false;
    469   ReleaseTile(found->second.get(), client_->GetTree());
    470   tiles_.erase(found);
    471   if (recycled_twin) {
    472     // Recycled twin does not also have a recycled twin, so pass NULL.
    473     recycled_twin->RemoveTileAt(i, j, NULL);
    474   }
    475   return true;
    476 }
    477 
    478 void PictureLayerTiling::Reset() {
    479   live_tiles_rect_ = gfx::Rect();
    480   PictureLayerTiling* recycled_twin = client_->GetRecycledTwinTiling(this);
    481   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    482     ReleaseTile(it->second.get(), client_->GetTree());
    483     if (recycled_twin)
    484       recycled_twin->RemoveTileAt(it->first.first, it->first.second, NULL);
    485   }
    486   tiles_.clear();
    487 }
    488 
    489 gfx::Rect PictureLayerTiling::ComputeSkewport(
    490     double current_frame_time_in_seconds,
    491     const gfx::Rect& visible_rect_in_content_space) const {
    492   gfx::Rect skewport = visible_rect_in_content_space;
    493   if (last_impl_frame_time_in_seconds_ == 0.0)
    494     return skewport;
    495 
    496   double time_delta =
    497       current_frame_time_in_seconds - last_impl_frame_time_in_seconds_;
    498   if (time_delta == 0.0)
    499     return skewport;
    500 
    501   float skewport_target_time_in_seconds =
    502       client_->GetSkewportTargetTimeInSeconds();
    503   double extrapolation_multiplier =
    504       skewport_target_time_in_seconds / time_delta;
    505 
    506   int old_x = last_visible_rect_in_content_space_.x();
    507   int old_y = last_visible_rect_in_content_space_.y();
    508   int old_right = last_visible_rect_in_content_space_.right();
    509   int old_bottom = last_visible_rect_in_content_space_.bottom();
    510 
    511   int new_x = visible_rect_in_content_space.x();
    512   int new_y = visible_rect_in_content_space.y();
    513   int new_right = visible_rect_in_content_space.right();
    514   int new_bottom = visible_rect_in_content_space.bottom();
    515 
    516   int skewport_limit = client_->GetSkewportExtrapolationLimitInContentPixels();
    517 
    518   // Compute the maximum skewport based on |skewport_limit|.
    519   gfx::Rect max_skewport = skewport;
    520   max_skewport.Inset(
    521       -skewport_limit, -skewport_limit, -skewport_limit, -skewport_limit);
    522 
    523   // Inset the skewport by the needed adjustment.
    524   skewport.Inset(extrapolation_multiplier * (new_x - old_x),
    525                  extrapolation_multiplier * (new_y - old_y),
    526                  extrapolation_multiplier * (old_right - new_right),
    527                  extrapolation_multiplier * (old_bottom - new_bottom));
    528 
    529   // Clip the skewport to |max_skewport|.
    530   skewport.Intersect(max_skewport);
    531 
    532   // Finally, ensure that visible rect is contained in the skewport.
    533   skewport.Union(visible_rect_in_content_space);
    534   return skewport;
    535 }
    536 
    537 void PictureLayerTiling::UpdateTilePriorities(
    538     WhichTree tree,
    539     const gfx::Rect& viewport_in_layer_space,
    540     float ideal_contents_scale,
    541     double current_frame_time_in_seconds,
    542     const Occlusion& occlusion_in_layer_space) {
    543   if (!NeedsUpdateForFrameAtTimeAndViewport(current_frame_time_in_seconds,
    544                                             viewport_in_layer_space)) {
    545     // This should never be zero for the purposes of has_ever_been_updated().
    546     DCHECK_NE(current_frame_time_in_seconds, 0.0);
    547     return;
    548   }
    549 
    550   gfx::Rect visible_rect_in_content_space =
    551       gfx::ScaleToEnclosingRect(viewport_in_layer_space, contents_scale_);
    552 
    553   if (tiling_size().IsEmpty()) {
    554     last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
    555     last_viewport_in_layer_space_ = viewport_in_layer_space;
    556     last_visible_rect_in_content_space_ = visible_rect_in_content_space;
    557     return;
    558   }
    559 
    560   size_t max_tiles_for_interest_area = client_->GetMaxTilesForInterestArea();
    561 
    562   gfx::Size tile_size = tiling_data_.max_texture_size();
    563   int64 eventually_rect_area =
    564       max_tiles_for_interest_area * tile_size.width() * tile_size.height();
    565 
    566   gfx::Rect skewport = ComputeSkewport(current_frame_time_in_seconds,
    567                                        visible_rect_in_content_space);
    568   DCHECK(skewport.Contains(visible_rect_in_content_space));
    569 
    570   gfx::Rect eventually_rect =
    571       ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space,
    572                                        eventually_rect_area,
    573                                        gfx::Rect(tiling_size()),
    574                                        &expansion_cache_);
    575 
    576   DCHECK(eventually_rect.IsEmpty() ||
    577          gfx::Rect(tiling_size()).Contains(eventually_rect))
    578       << "tiling_size: " << tiling_size().ToString()
    579       << " eventually_rect: " << eventually_rect.ToString();
    580 
    581   SetLiveTilesRect(eventually_rect);
    582 
    583   last_impl_frame_time_in_seconds_ = current_frame_time_in_seconds;
    584   last_viewport_in_layer_space_ = viewport_in_layer_space;
    585   last_visible_rect_in_content_space_ = visible_rect_in_content_space;
    586 
    587   eviction_tiles_cache_valid_ = false;
    588 
    589   TilePriority now_priority(resolution_, TilePriority::NOW, 0);
    590   float content_to_screen_scale = ideal_contents_scale / contents_scale_;
    591 
    592   // Assign now priority to all visible tiles.
    593   bool include_borders = false;
    594   has_visible_rect_tiles_ = false;
    595   for (TilingData::Iterator iter(
    596            &tiling_data_, visible_rect_in_content_space, include_borders);
    597        iter;
    598        ++iter) {
    599     TileMap::iterator find = tiles_.find(iter.index());
    600     if (find == tiles_.end())
    601       continue;
    602     has_visible_rect_tiles_ = true;
    603     Tile* tile = find->second.get();
    604 
    605     tile->SetPriority(tree, now_priority);
    606 
    607     // Set whether tile is occluded or not.
    608     gfx::Rect tile_query_rect = ScaleToEnclosingRect(
    609         IntersectRects(tile->content_rect(), visible_rect_in_content_space),
    610         1.0f / contents_scale_);
    611     bool is_occluded = occlusion_in_layer_space.IsOccluded(tile_query_rect);
    612     tile->set_is_occluded(tree, is_occluded);
    613   }
    614 
    615   // Assign soon priority to skewport tiles.
    616   has_skewport_rect_tiles_ = false;
    617   for (TilingData::DifferenceIterator iter(
    618            &tiling_data_, skewport, visible_rect_in_content_space);
    619        iter;
    620        ++iter) {
    621     TileMap::iterator find = tiles_.find(iter.index());
    622     if (find == tiles_.end())
    623       continue;
    624     has_skewport_rect_tiles_ = true;
    625     Tile* tile = find->second.get();
    626 
    627     gfx::Rect tile_bounds =
    628         tiling_data_.TileBounds(iter.index_x(), iter.index_y());
    629 
    630     float distance_to_visible =
    631         visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
    632         content_to_screen_scale;
    633 
    634     TilePriority priority(resolution_, TilePriority::SOON, distance_to_visible);
    635     tile->SetPriority(tree, priority);
    636   }
    637 
    638   // Assign eventually priority to interest rect tiles.
    639   has_eventually_rect_tiles_ = false;
    640   for (TilingData::DifferenceIterator iter(
    641            &tiling_data_, eventually_rect, skewport);
    642        iter;
    643        ++iter) {
    644     TileMap::iterator find = tiles_.find(iter.index());
    645     if (find == tiles_.end())
    646       continue;
    647     has_eventually_rect_tiles_ = true;
    648     Tile* tile = find->second.get();
    649 
    650     gfx::Rect tile_bounds =
    651         tiling_data_.TileBounds(iter.index_x(), iter.index_y());
    652 
    653     float distance_to_visible =
    654         visible_rect_in_content_space.ManhattanInternalDistance(tile_bounds) *
    655         content_to_screen_scale;
    656     TilePriority priority(
    657         resolution_, TilePriority::EVENTUALLY, distance_to_visible);
    658     tile->SetPriority(tree, priority);
    659   }
    660 
    661   // Upgrade the priority on border tiles to be SOON.
    662   gfx::Rect soon_border_rect = visible_rect_in_content_space;
    663   float border = kSoonBorderDistanceInScreenPixels / content_to_screen_scale;
    664   soon_border_rect.Inset(-border, -border, -border, -border);
    665   has_soon_border_rect_tiles_ = false;
    666   for (TilingData::DifferenceIterator iter(
    667            &tiling_data_, soon_border_rect, skewport);
    668        iter;
    669        ++iter) {
    670     TileMap::iterator find = tiles_.find(iter.index());
    671     if (find == tiles_.end())
    672       continue;
    673     has_soon_border_rect_tiles_ = true;
    674     Tile* tile = find->second.get();
    675 
    676     TilePriority priority(resolution_,
    677                           TilePriority::SOON,
    678                           tile->priority(tree).distance_to_visible);
    679     tile->SetPriority(tree, priority);
    680   }
    681 
    682   // Update iteration rects.
    683   current_visible_rect_ = visible_rect_in_content_space;
    684   current_skewport_rect_ = skewport;
    685   current_soon_border_rect_ = soon_border_rect;
    686   current_eventually_rect_ = eventually_rect;
    687 }
    688 
    689 void PictureLayerTiling::SetLiveTilesRect(
    690     const gfx::Rect& new_live_tiles_rect) {
    691   DCHECK(new_live_tiles_rect.IsEmpty() ||
    692          gfx::Rect(tiling_size()).Contains(new_live_tiles_rect))
    693       << "tiling_size: " << tiling_size().ToString()
    694       << " new_live_tiles_rect: " << new_live_tiles_rect.ToString();
    695   if (live_tiles_rect_ == new_live_tiles_rect)
    696     return;
    697 
    698   // Iterate to delete all tiles outside of our new live_tiles rect.
    699   PictureLayerTiling* recycled_twin = client_->GetRecycledTwinTiling(this);
    700   for (TilingData::DifferenceIterator iter(&tiling_data_,
    701                                            live_tiles_rect_,
    702                                            new_live_tiles_rect);
    703        iter;
    704        ++iter) {
    705     RemoveTileAt(iter.index_x(), iter.index_y(), recycled_twin);
    706   }
    707 
    708   const PictureLayerTiling* twin_tiling = client_->GetTwinTiling(this);
    709 
    710   // Iterate to allocate new tiles for all regions with newly exposed area.
    711   for (TilingData::DifferenceIterator iter(&tiling_data_,
    712                                            new_live_tiles_rect,
    713                                            live_tiles_rect_);
    714        iter;
    715        ++iter) {
    716     TileMapKey key(iter.index());
    717     CreateTile(key.first, key.second, twin_tiling);
    718   }
    719 
    720   live_tiles_rect_ = new_live_tiles_rect;
    721   VerifyLiveTilesRect();
    722 }
    723 
    724 void PictureLayerTiling::VerifyLiveTilesRect() {
    725 #if DCHECK_IS_ON
    726   for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    727     if (!it->second.get())
    728       continue;
    729     DCHECK(it->first.first < tiling_data_.num_tiles_x())
    730         << this << " " << it->first.first << "," << it->first.second
    731         << " num_tiles_x " << tiling_data_.num_tiles_x() << " live_tiles_rect "
    732         << live_tiles_rect_.ToString();
    733     DCHECK(it->first.second < tiling_data_.num_tiles_y())
    734         << this << " " << it->first.first << "," << it->first.second
    735         << " num_tiles_y " << tiling_data_.num_tiles_y() << " live_tiles_rect "
    736         << live_tiles_rect_.ToString();
    737     DCHECK(tiling_data_.TileBounds(it->first.first, it->first.second)
    738                .Intersects(live_tiles_rect_))
    739         << this << " " << it->first.first << "," << it->first.second
    740         << " tile bounds "
    741         << tiling_data_.TileBounds(it->first.first, it->first.second).ToString()
    742         << " live_tiles_rect " << live_tiles_rect_.ToString();
    743   }
    744 #endif
    745 }
    746 
    747 void PictureLayerTiling::DidBecomeRecycled() {
    748   // DidBecomeActive below will set the active priority for tiles that are
    749   // still in the tree. Calling this first on an active tiling that is becoming
    750   // recycled takes care of tiles that are no longer in the active tree (eg.
    751   // due to a pending invalidation).
    752   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    753     it->second->SetPriority(ACTIVE_TREE, TilePriority());
    754   }
    755 }
    756 
    757 void PictureLayerTiling::DidBecomeActive() {
    758   PicturePileImpl* active_pile = client_->GetPile();
    759   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    760     it->second->SetPriority(ACTIVE_TREE, it->second->priority(PENDING_TREE));
    761     it->second->SetPriority(PENDING_TREE, TilePriority());
    762 
    763     // Tile holds a ref onto a picture pile. If the tile never gets invalidated
    764     // and recreated, then that picture pile ref could exist indefinitely.  To
    765     // prevent this, ask the client to update the pile to its own ref.  This
    766     // will cause PicturePileImpls to get deleted once the corresponding
    767     // PictureLayerImpl and any in flight raster jobs go out of scope.
    768     it->second->set_picture_pile(active_pile);
    769   }
    770 }
    771 
    772 void PictureLayerTiling::GetAllTilesForTracing(
    773     std::set<const Tile*>* tiles) const {
    774   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it)
    775     tiles->insert(it->second.get());
    776 }
    777 
    778 void PictureLayerTiling::AsValueInto(base::debug::TracedValue* state) const {
    779   state->SetInteger("num_tiles", tiles_.size());
    780   state->SetDouble("content_scale", contents_scale_);
    781   state->BeginDictionary("tiling_size");
    782   MathUtil::AddToTracedValue(tiling_size(), state);
    783   state->EndDictionary();
    784 }
    785 
    786 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const {
    787   size_t amount = 0;
    788   for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    789     const Tile* tile = it->second.get();
    790     amount += tile->GPUMemoryUsageInBytes();
    791   }
    792   return amount;
    793 }
    794 
    795 PictureLayerTiling::RectExpansionCache::RectExpansionCache()
    796   : previous_target(0) {
    797 }
    798 
    799 namespace {
    800 
    801 // This struct represents an event at which the expending rect intersects
    802 // one of its boundaries.  4 intersection events will occur during expansion.
    803 struct EdgeEvent {
    804   enum { BOTTOM, TOP, LEFT, RIGHT } edge;
    805   int* num_edges;
    806   int distance;
    807 };
    808 
    809 // Compute the delta to expand from edges to cover target_area.
    810 int ComputeExpansionDelta(int num_x_edges, int num_y_edges,
    811                           int width, int height,
    812                           int64 target_area) {
    813   // Compute coefficients for the quadratic equation:
    814   //   a*x^2 + b*x + c = 0
    815   int a = num_y_edges * num_x_edges;
    816   int b = num_y_edges * width + num_x_edges * height;
    817   int64 c = static_cast<int64>(width) * height - target_area;
    818 
    819   // Compute the delta for our edges using the quadratic equation.
    820   int delta =
    821       (a == 0) ? -c / b : (-b + static_cast<int>(std::sqrt(
    822                                     static_cast<int64>(b) * b - 4.0 * a * c))) /
    823                               (2 * a);
    824   return std::max(0, delta);
    825 }
    826 
    827 }  // namespace
    828 
    829 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
    830     const gfx::Rect& starting_rect,
    831     int64 target_area,
    832     const gfx::Rect& bounding_rect,
    833     RectExpansionCache* cache) {
    834   if (starting_rect.IsEmpty())
    835     return starting_rect;
    836 
    837   if (cache &&
    838       cache->previous_start == starting_rect &&
    839       cache->previous_bounds == bounding_rect &&
    840       cache->previous_target == target_area)
    841     return cache->previous_result;
    842 
    843   if (cache) {
    844     cache->previous_start = starting_rect;
    845     cache->previous_bounds = bounding_rect;
    846     cache->previous_target = target_area;
    847   }
    848 
    849   DCHECK(!bounding_rect.IsEmpty());
    850   DCHECK_GT(target_area, 0);
    851 
    852   // Expand the starting rect to cover target_area, if it is smaller than it.
    853   int delta = ComputeExpansionDelta(
    854       2, 2, starting_rect.width(), starting_rect.height(), target_area);
    855   gfx::Rect expanded_starting_rect = starting_rect;
    856   if (delta > 0)
    857     expanded_starting_rect.Inset(-delta, -delta);
    858 
    859   gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect);
    860   if (rect.IsEmpty()) {
    861     // The starting_rect and bounding_rect are far away.
    862     if (cache)
    863       cache->previous_result = rect;
    864     return rect;
    865   }
    866   if (delta >= 0 && rect == expanded_starting_rect) {
    867     // The starting rect already covers the entire bounding_rect and isn't too
    868     // large for the target_area.
    869     if (cache)
    870       cache->previous_result = rect;
    871     return rect;
    872   }
    873 
    874   // Continue to expand/shrink rect to let it cover target_area.
    875 
    876   // These values will be updated by the loop and uses as the output.
    877   int origin_x = rect.x();
    878   int origin_y = rect.y();
    879   int width = rect.width();
    880   int height = rect.height();
    881 
    882   // In the beginning we will consider 2 edges in each dimension.
    883   int num_y_edges = 2;
    884   int num_x_edges = 2;
    885 
    886   // Create an event list.
    887   EdgeEvent events[] = {
    888     { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() },
    889     { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() },
    890     { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() },
    891     { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() }
    892   };
    893 
    894   // Sort the events by distance (closest first).
    895   if (events[0].distance > events[1].distance) std::swap(events[0], events[1]);
    896   if (events[2].distance > events[3].distance) std::swap(events[2], events[3]);
    897   if (events[0].distance > events[2].distance) std::swap(events[0], events[2]);
    898   if (events[1].distance > events[3].distance) std::swap(events[1], events[3]);
    899   if (events[1].distance > events[2].distance) std::swap(events[1], events[2]);
    900 
    901   for (int event_index = 0; event_index < 4; event_index++) {
    902     const EdgeEvent& event = events[event_index];
    903 
    904     int delta = ComputeExpansionDelta(
    905         num_x_edges, num_y_edges, width, height, target_area);
    906 
    907     // Clamp delta to our event distance.
    908     if (delta > event.distance)
    909       delta = event.distance;
    910 
    911     // Adjust the edge count for this kind of edge.
    912     --*event.num_edges;
    913 
    914     // Apply the delta to the edges and edge events.
    915     for (int i = event_index; i < 4; i++) {
    916       switch (events[i].edge) {
    917         case EdgeEvent::BOTTOM:
    918             origin_y -= delta;
    919             height += delta;
    920             break;
    921         case EdgeEvent::TOP:
    922             height += delta;
    923             break;
    924         case EdgeEvent::LEFT:
    925             origin_x -= delta;
    926             width += delta;
    927             break;
    928         case EdgeEvent::RIGHT:
    929             width += delta;
    930             break;
    931       }
    932       events[i].distance -= delta;
    933     }
    934 
    935     // If our delta is less then our event distance, we're done.
    936     if (delta < event.distance)
    937       break;
    938   }
    939 
    940   gfx::Rect result(origin_x, origin_y, width, height);
    941   if (cache)
    942     cache->previous_result = result;
    943   return result;
    944 }
    945 
    946 void PictureLayerTiling::UpdateEvictionCacheIfNeeded(
    947     TreePriority tree_priority) {
    948   if (eviction_tiles_cache_valid_ &&
    949       eviction_cache_tree_priority_ == tree_priority)
    950     return;
    951 
    952   eviction_tiles_now_.clear();
    953   eviction_tiles_now_and_required_for_activation_.clear();
    954   eviction_tiles_soon_.clear();
    955   eviction_tiles_soon_and_required_for_activation_.clear();
    956   eviction_tiles_eventually_.clear();
    957   eviction_tiles_eventually_and_required_for_activation_.clear();
    958 
    959   for (TileMap::iterator it = tiles_.begin(); it != tiles_.end(); ++it) {
    960     // TODO(vmpstr): This should update the priority if UpdateTilePriorities
    961     // changes not to do this.
    962     Tile* tile = it->second.get();
    963     const TilePriority& priority =
    964         tile->priority_for_tree_priority(tree_priority);
    965     switch (priority.priority_bin) {
    966       case TilePriority::EVENTUALLY:
    967         if (tile->required_for_activation())
    968           eviction_tiles_eventually_and_required_for_activation_.push_back(
    969               tile);
    970         else
    971           eviction_tiles_eventually_.push_back(tile);
    972         break;
    973       case TilePriority::SOON:
    974         if (tile->required_for_activation())
    975           eviction_tiles_soon_and_required_for_activation_.push_back(tile);
    976         else
    977           eviction_tiles_soon_.push_back(tile);
    978         break;
    979       case TilePriority::NOW:
    980         if (tile->required_for_activation())
    981           eviction_tiles_now_and_required_for_activation_.push_back(tile);
    982         else
    983           eviction_tiles_now_.push_back(tile);
    984         break;
    985     }
    986   }
    987 
    988   // TODO(vmpstr): Do this lazily. One option is to have a "sorted" flag that
    989   // can be updated for each of the queues.
    990   TileEvictionOrder sort_order(tree_priority);
    991   std::sort(eviction_tiles_now_.begin(), eviction_tiles_now_.end(), sort_order);
    992   std::sort(eviction_tiles_now_and_required_for_activation_.begin(),
    993             eviction_tiles_now_and_required_for_activation_.end(),
    994             sort_order);
    995   std::sort(
    996       eviction_tiles_soon_.begin(), eviction_tiles_soon_.end(), sort_order);
    997   std::sort(eviction_tiles_soon_and_required_for_activation_.begin(),
    998             eviction_tiles_soon_and_required_for_activation_.end(),
    999             sort_order);
   1000   std::sort(eviction_tiles_eventually_.begin(),
   1001             eviction_tiles_eventually_.end(),
   1002             sort_order);
   1003   std::sort(eviction_tiles_eventually_and_required_for_activation_.begin(),
   1004             eviction_tiles_eventually_and_required_for_activation_.end(),
   1005             sort_order);
   1006 
   1007   eviction_tiles_cache_valid_ = true;
   1008   eviction_cache_tree_priority_ = tree_priority;
   1009 }
   1010 
   1011 const std::vector<Tile*>* PictureLayerTiling::GetEvictionTiles(
   1012     TreePriority tree_priority,
   1013     EvictionCategory category) {
   1014   UpdateEvictionCacheIfNeeded(tree_priority);
   1015   switch (category) {
   1016     case EVENTUALLY:
   1017       return &eviction_tiles_eventually_;
   1018     case EVENTUALLY_AND_REQUIRED_FOR_ACTIVATION:
   1019       return &eviction_tiles_eventually_and_required_for_activation_;
   1020     case SOON:
   1021       return &eviction_tiles_soon_;
   1022     case SOON_AND_REQUIRED_FOR_ACTIVATION:
   1023       return &eviction_tiles_soon_and_required_for_activation_;
   1024     case NOW:
   1025       return &eviction_tiles_now_;
   1026     case NOW_AND_REQUIRED_FOR_ACTIVATION:
   1027       return &eviction_tiles_now_and_required_for_activation_;
   1028   }
   1029   NOTREACHED();
   1030   return &eviction_tiles_eventually_;
   1031 }
   1032 
   1033 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator()
   1034     : tiling_(NULL), current_tile_(NULL) {}
   1035 
   1036 PictureLayerTiling::TilingRasterTileIterator::TilingRasterTileIterator(
   1037     PictureLayerTiling* tiling,
   1038     WhichTree tree)
   1039     : tiling_(tiling), phase_(VISIBLE_RECT), tree_(tree), current_tile_(NULL) {
   1040   if (!tiling_->has_visible_rect_tiles_) {
   1041     AdvancePhase();
   1042     return;
   1043   }
   1044 
   1045   visible_iterator_ = TilingData::Iterator(&tiling_->tiling_data_,
   1046                                            tiling_->current_visible_rect_,
   1047                                            false /* include_borders */);
   1048   if (!visible_iterator_) {
   1049     AdvancePhase();
   1050     return;
   1051   }
   1052 
   1053   current_tile_ =
   1054       tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y());
   1055   if (!current_tile_ || !TileNeedsRaster(current_tile_))
   1056     ++(*this);
   1057 }
   1058 
   1059 PictureLayerTiling::TilingRasterTileIterator::~TilingRasterTileIterator() {}
   1060 
   1061 void PictureLayerTiling::TilingRasterTileIterator::AdvancePhase() {
   1062   DCHECK_LT(phase_, EVENTUALLY_RECT);
   1063 
   1064   do {
   1065     phase_ = static_cast<Phase>(phase_ + 1);
   1066     switch (phase_) {
   1067       case VISIBLE_RECT:
   1068         NOTREACHED();
   1069         return;
   1070       case SKEWPORT_RECT:
   1071         if (!tiling_->has_skewport_rect_tiles_)
   1072           continue;
   1073 
   1074         spiral_iterator_ = TilingData::SpiralDifferenceIterator(
   1075             &tiling_->tiling_data_,
   1076             tiling_->current_skewport_rect_,
   1077             tiling_->current_visible_rect_,
   1078             tiling_->current_visible_rect_);
   1079         break;
   1080       case SOON_BORDER_RECT:
   1081         if (!tiling_->has_soon_border_rect_tiles_)
   1082           continue;
   1083 
   1084         spiral_iterator_ = TilingData::SpiralDifferenceIterator(
   1085             &tiling_->tiling_data_,
   1086             tiling_->current_soon_border_rect_,
   1087             tiling_->current_skewport_rect_,
   1088             tiling_->current_visible_rect_);
   1089         break;
   1090       case EVENTUALLY_RECT:
   1091         if (!tiling_->has_eventually_rect_tiles_) {
   1092           current_tile_ = NULL;
   1093           return;
   1094         }
   1095 
   1096         spiral_iterator_ = TilingData::SpiralDifferenceIterator(
   1097             &tiling_->tiling_data_,
   1098             tiling_->current_eventually_rect_,
   1099             tiling_->current_skewport_rect_,
   1100             tiling_->current_soon_border_rect_);
   1101         break;
   1102     }
   1103 
   1104     while (spiral_iterator_) {
   1105       current_tile_ = tiling_->TileAt(spiral_iterator_.index_x(),
   1106                                       spiral_iterator_.index_y());
   1107       if (current_tile_ && TileNeedsRaster(current_tile_))
   1108         break;
   1109       ++spiral_iterator_;
   1110     }
   1111 
   1112     if (!spiral_iterator_ && phase_ == EVENTUALLY_RECT) {
   1113       current_tile_ = NULL;
   1114       break;
   1115     }
   1116   } while (!spiral_iterator_);
   1117 }
   1118 
   1119 PictureLayerTiling::TilingRasterTileIterator&
   1120 PictureLayerTiling::TilingRasterTileIterator::
   1121 operator++() {
   1122   current_tile_ = NULL;
   1123   while (!current_tile_ || !TileNeedsRaster(current_tile_)) {
   1124     std::pair<int, int> next_index;
   1125     switch (phase_) {
   1126       case VISIBLE_RECT:
   1127         ++visible_iterator_;
   1128         if (!visible_iterator_) {
   1129           AdvancePhase();
   1130           return *this;
   1131         }
   1132         next_index = visible_iterator_.index();
   1133         break;
   1134       case SKEWPORT_RECT:
   1135       case SOON_BORDER_RECT:
   1136         ++spiral_iterator_;
   1137         if (!spiral_iterator_) {
   1138           AdvancePhase();
   1139           return *this;
   1140         }
   1141         next_index = spiral_iterator_.index();
   1142         break;
   1143       case EVENTUALLY_RECT:
   1144         ++spiral_iterator_;
   1145         if (!spiral_iterator_) {
   1146           current_tile_ = NULL;
   1147           return *this;
   1148         }
   1149         next_index = spiral_iterator_.index();
   1150         break;
   1151     }
   1152     current_tile_ = tiling_->TileAt(next_index.first, next_index.second);
   1153   }
   1154   return *this;
   1155 }
   1156 
   1157 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator()
   1158     : eviction_tiles_(NULL), current_eviction_tiles_index_(0u) {
   1159 }
   1160 
   1161 PictureLayerTiling::TilingEvictionTileIterator::TilingEvictionTileIterator(
   1162     PictureLayerTiling* tiling,
   1163     TreePriority tree_priority,
   1164     EvictionCategory category)
   1165     : eviction_tiles_(tiling->GetEvictionTiles(tree_priority, category)),
   1166       // Note: initializing to "0 - 1" works as overflow is well defined for
   1167       // unsigned integers.
   1168       current_eviction_tiles_index_(static_cast<size_t>(0) - 1) {
   1169   DCHECK(eviction_tiles_);
   1170   ++(*this);
   1171 }
   1172 
   1173 PictureLayerTiling::TilingEvictionTileIterator::~TilingEvictionTileIterator() {
   1174 }
   1175 
   1176 PictureLayerTiling::TilingEvictionTileIterator::operator bool() const {
   1177   return eviction_tiles_ &&
   1178          current_eviction_tiles_index_ != eviction_tiles_->size();
   1179 }
   1180 
   1181 Tile* PictureLayerTiling::TilingEvictionTileIterator::operator*() {
   1182   DCHECK(*this);
   1183   return (*eviction_tiles_)[current_eviction_tiles_index_];
   1184 }
   1185 
   1186 const Tile* PictureLayerTiling::TilingEvictionTileIterator::operator*() const {
   1187   DCHECK(*this);
   1188   return (*eviction_tiles_)[current_eviction_tiles_index_];
   1189 }
   1190 
   1191 PictureLayerTiling::TilingEvictionTileIterator&
   1192 PictureLayerTiling::TilingEvictionTileIterator::
   1193 operator++() {
   1194   DCHECK(*this);
   1195   do {
   1196     ++current_eviction_tiles_index_;
   1197   } while (current_eviction_tiles_index_ != eviction_tiles_->size() &&
   1198            !(*eviction_tiles_)[current_eviction_tiles_index_]->HasResources());
   1199 
   1200   return *this;
   1201 }
   1202 
   1203 }  // namespace cc
   1204