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      1 /*
      2  * Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #ifndef RenderTreeAsText_h
     27 #define RenderTreeAsText_h
     28 #include "platform/text/TextStream.h"
     29 
     30 #include "wtf/Forward.h"
     31 
     32 namespace blink {
     33 
     34 class Color;
     35 class Element;
     36 class LayoutRect;
     37 class LocalFrame;
     38 class Node;
     39 class RenderLayer;
     40 class RenderObject;
     41 class TextStream;
     42 
     43 enum RenderAsTextBehaviorFlags {
     44     RenderAsTextBehaviorNormal = 0,
     45     RenderAsTextShowAllLayers = 1 << 0, // Dump all layers, not just those that would paint.
     46     RenderAsTextShowLayerNesting = 1 << 1, // Annotate the layer lists.
     47     RenderAsTextShowCompositedLayers = 1 << 2, // Show which layers are composited.
     48     RenderAsTextShowAddresses = 1 << 3, // Show layer and renderer addresses.
     49     RenderAsTextShowIDAndClass = 1 << 4, // Show id and class attributes
     50     RenderAsTextPrintingMode = 1 << 5, // Dump the tree in printing mode.
     51     RenderAsTextDontUpdateLayout = 1 << 6, // Don't update layout, to make it safe to call showLayerTree() from the debugger inside layout or painting code.
     52     RenderAsTextShowLayoutState = 1 << 7 // Print the various 'needs layout' bits on renderers.
     53 };
     54 typedef unsigned RenderAsTextBehavior;
     55 
     56 // You don't need pageWidthInPixels if you don't specify RenderAsTextInPrintingMode.
     57 String externalRepresentation(LocalFrame*, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
     58 String externalRepresentation(Element*, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
     59 void write(TextStream&, const RenderObject&, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
     60 
     61 class RenderTreeAsText {
     62 // FIXME: This is a cheesy hack to allow easy access to RenderStyle colors.  It won't be needed if we convert
     63 // it to use visitedDependentColor instead. (This just involves rebaselining many results though, so for now it's
     64 // not being done).
     65 public:
     66 static void writeRenderObject(TextStream& ts, const RenderObject& o, RenderAsTextBehavior behavior);
     67 static void writeLayers(TextStream&, const RenderLayer* rootLayer, RenderLayer*, const LayoutRect& paintDirtyRect, int indent = 0, RenderAsTextBehavior = RenderAsTextBehaviorNormal);
     68 };
     69 
     70 // Helper function shared with SVGRenderTreeAsText
     71 String quoteAndEscapeNonPrintables(const String&);
     72 
     73 String counterValueForElement(Element*);
     74 
     75 String markerTextForListItem(Element*);
     76 
     77 String nodePositionAsStringForTesting(Node*);
     78 
     79 TextStream& operator<<(TextStream&, const Color&);
     80 
     81 } // namespace blink
     82 
     83 #endif // RenderTreeAsText_h
     84