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      1 // Copyright 2009 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
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     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #include "src/v8.h"
     29 #include "test/cctest/cctest.h"
     30 
     31 #include "src/base/platform/platform.h"
     32 
     33 
     34 v8::base::Semaphore* semaphore = NULL;
     35 
     36 
     37 void Signal(const v8::FunctionCallbackInfo<v8::Value>& args) {
     38   semaphore->Signal();
     39 }
     40 
     41 
     42 void TerminateCurrentThread(const v8::FunctionCallbackInfo<v8::Value>& args) {
     43   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
     44   v8::V8::TerminateExecution(args.GetIsolate());
     45 }
     46 
     47 
     48 void Fail(const v8::FunctionCallbackInfo<v8::Value>& args) {
     49   CHECK(false);
     50 }
     51 
     52 
     53 void Loop(const v8::FunctionCallbackInfo<v8::Value>& args) {
     54   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
     55   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
     56       args.GetIsolate(), "try { doloop(); fail(); } catch(e) { fail(); }");
     57   v8::Handle<v8::Value> result = v8::Script::Compile(source)->Run();
     58   CHECK(result.IsEmpty());
     59   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
     60 }
     61 
     62 
     63 void DoLoop(const v8::FunctionCallbackInfo<v8::Value>& args) {
     64   v8::TryCatch try_catch;
     65   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
     66   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
     67                                               "function f() {"
     68                                               "  var term = true;"
     69                                               "  try {"
     70                                               "    while(true) {"
     71                                               "      if (term) terminate();"
     72                                               "      term = false;"
     73                                               "    }"
     74                                               "    fail();"
     75                                               "  } catch(e) {"
     76                                               "    fail();"
     77                                               "  }"
     78                                               "}"
     79                                               "f()"))->Run();
     80   CHECK(try_catch.HasCaught());
     81   CHECK(try_catch.Exception()->IsNull());
     82   CHECK(try_catch.Message().IsEmpty());
     83   CHECK(!try_catch.CanContinue());
     84   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
     85 }
     86 
     87 
     88 void DoLoopNoCall(const v8::FunctionCallbackInfo<v8::Value>& args) {
     89   v8::TryCatch try_catch;
     90   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
     91   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
     92                                               "var term = true;"
     93                                               "while(true) {"
     94                                               "  if (term) terminate();"
     95                                               "  term = false;"
     96                                               "}"))->Run();
     97   CHECK(try_catch.HasCaught());
     98   CHECK(try_catch.Exception()->IsNull());
     99   CHECK(try_catch.Message().IsEmpty());
    100   CHECK(!try_catch.CanContinue());
    101   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
    102 }
    103 
    104 
    105 v8::Handle<v8::ObjectTemplate> CreateGlobalTemplate(
    106     v8::Isolate* isolate,
    107     v8::FunctionCallback terminate,
    108     v8::FunctionCallback doloop) {
    109   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
    110   global->Set(v8::String::NewFromUtf8(isolate, "terminate"),
    111               v8::FunctionTemplate::New(isolate, terminate));
    112   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
    113               v8::FunctionTemplate::New(isolate, Fail));
    114   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
    115               v8::FunctionTemplate::New(isolate, Loop));
    116   global->Set(v8::String::NewFromUtf8(isolate, "doloop"),
    117               v8::FunctionTemplate::New(isolate, doloop));
    118   return global;
    119 }
    120 
    121 
    122 // Test that a single thread of JavaScript execution can terminate
    123 // itself.
    124 TEST(TerminateOnlyV8ThreadFromThreadItself) {
    125   v8::HandleScope scope(CcTest::isolate());
    126   v8::Handle<v8::ObjectTemplate> global =
    127       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
    128   v8::Handle<v8::Context> context =
    129       v8::Context::New(CcTest::isolate(), NULL, global);
    130   v8::Context::Scope context_scope(context);
    131   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    132   // Run a loop that will be infinite if thread termination does not work.
    133   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    134       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
    135   v8::Script::Compile(source)->Run();
    136   // Test that we can run the code again after thread termination.
    137   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    138   v8::Script::Compile(source)->Run();
    139 }
    140 
    141 
    142 // Test that a single thread of JavaScript execution can terminate
    143 // itself in a loop that performs no calls.
    144 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) {
    145   v8::HandleScope scope(CcTest::isolate());
    146   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
    147       CcTest::isolate(), TerminateCurrentThread, DoLoopNoCall);
    148   v8::Handle<v8::Context> context =
    149       v8::Context::New(CcTest::isolate(), NULL, global);
    150   v8::Context::Scope context_scope(context);
    151   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    152   // Run a loop that will be infinite if thread termination does not work.
    153   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    154       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
    155   v8::Script::Compile(source)->Run();
    156   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    157   // Test that we can run the code again after thread termination.
    158   v8::Script::Compile(source)->Run();
    159 }
    160 
    161 
    162 class TerminatorThread : public v8::base::Thread {
    163  public:
    164   explicit TerminatorThread(i::Isolate* isolate)
    165       : Thread(Options("TerminatorThread")),
    166         isolate_(reinterpret_cast<v8::Isolate*>(isolate)) {}
    167   void Run() {
    168     semaphore->Wait();
    169     CHECK(!v8::V8::IsExecutionTerminating(isolate_));
    170     v8::V8::TerminateExecution(isolate_);
    171   }
    172 
    173  private:
    174   v8::Isolate* isolate_;
    175 };
    176 
    177 
    178 // Test that a single thread of JavaScript execution can be terminated
    179 // from the side by another thread.
    180 TEST(TerminateOnlyV8ThreadFromOtherThread) {
    181   semaphore = new v8::base::Semaphore(0);
    182   TerminatorThread thread(CcTest::i_isolate());
    183   thread.Start();
    184 
    185   v8::HandleScope scope(CcTest::isolate());
    186   v8::Handle<v8::ObjectTemplate> global =
    187       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
    188   v8::Handle<v8::Context> context =
    189       v8::Context::New(CcTest::isolate(), NULL, global);
    190   v8::Context::Scope context_scope(context);
    191   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    192   // Run a loop that will be infinite if thread termination does not work.
    193   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    194       CcTest::isolate(), "try { loop(); fail(); } catch(e) { fail(); }");
    195   v8::Script::Compile(source)->Run();
    196 
    197   thread.Join();
    198   delete semaphore;
    199   semaphore = NULL;
    200 }
    201 
    202 
    203 int call_count = 0;
    204 
    205 
    206 void TerminateOrReturnObject(const v8::FunctionCallbackInfo<v8::Value>& args) {
    207   if (++call_count == 10) {
    208     CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
    209     v8::V8::TerminateExecution(args.GetIsolate());
    210     return;
    211   }
    212   v8::Local<v8::Object> result = v8::Object::New(args.GetIsolate());
    213   result->Set(v8::String::NewFromUtf8(args.GetIsolate(), "x"),
    214               v8::Integer::New(args.GetIsolate(), 42));
    215   args.GetReturnValue().Set(result);
    216 }
    217 
    218 
    219 void LoopGetProperty(const v8::FunctionCallbackInfo<v8::Value>& args) {
    220   v8::TryCatch try_catch;
    221   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
    222   v8::Script::Compile(
    223       v8::String::NewFromUtf8(args.GetIsolate(),
    224                               "function f() {"
    225                               "  try {"
    226                               "    while(true) {"
    227                               "      terminate_or_return_object().x;"
    228                               "    }"
    229                               "    fail();"
    230                               "  } catch(e) {"
    231                               "    fail();"
    232                               "  }"
    233                               "}"
    234                               "f()"))->Run();
    235   CHECK(try_catch.HasCaught());
    236   CHECK(try_catch.Exception()->IsNull());
    237   CHECK(try_catch.Message().IsEmpty());
    238   CHECK(!try_catch.CanContinue());
    239   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
    240 }
    241 
    242 
    243 // Test that we correctly handle termination exceptions if they are
    244 // triggered by the creation of error objects in connection with ICs.
    245 TEST(TerminateLoadICException) {
    246   v8::Isolate* isolate = CcTest::isolate();
    247   v8::HandleScope scope(isolate);
    248   v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(isolate);
    249   global->Set(
    250       v8::String::NewFromUtf8(isolate, "terminate_or_return_object"),
    251       v8::FunctionTemplate::New(isolate, TerminateOrReturnObject));
    252   global->Set(v8::String::NewFromUtf8(isolate, "fail"),
    253               v8::FunctionTemplate::New(isolate, Fail));
    254   global->Set(v8::String::NewFromUtf8(isolate, "loop"),
    255               v8::FunctionTemplate::New(isolate, LoopGetProperty));
    256 
    257   v8::Handle<v8::Context> context =
    258       v8::Context::New(isolate, NULL, global);
    259   v8::Context::Scope context_scope(context);
    260   CHECK(!v8::V8::IsExecutionTerminating(isolate));
    261   // Run a loop that will be infinite if thread termination does not work.
    262   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    263       isolate, "try { loop(); fail(); } catch(e) { fail(); }");
    264   call_count = 0;
    265   v8::Script::Compile(source)->Run();
    266   // Test that we can run the code again after thread termination.
    267   CHECK(!v8::V8::IsExecutionTerminating(isolate));
    268   call_count = 0;
    269   v8::Script::Compile(source)->Run();
    270 }
    271 
    272 
    273 void ReenterAfterTermination(const v8::FunctionCallbackInfo<v8::Value>& args) {
    274   v8::TryCatch try_catch;
    275   CHECK(!v8::V8::IsExecutionTerminating(args.GetIsolate()));
    276   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
    277                                               "function f() {"
    278                                               "  var term = true;"
    279                                               "  try {"
    280                                               "    while(true) {"
    281                                               "      if (term) terminate();"
    282                                               "      term = false;"
    283                                               "    }"
    284                                               "    fail();"
    285                                               "  } catch(e) {"
    286                                               "    fail();"
    287                                               "  }"
    288                                               "}"
    289                                               "f()"))->Run();
    290   CHECK(try_catch.HasCaught());
    291   CHECK(try_catch.Exception()->IsNull());
    292   CHECK(try_catch.Message().IsEmpty());
    293   CHECK(!try_catch.CanContinue());
    294   CHECK(v8::V8::IsExecutionTerminating(args.GetIsolate()));
    295   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
    296                                               "function f() { fail(); } f()"))
    297       ->Run();
    298 }
    299 
    300 
    301 // Test that reentry into V8 while the termination exception is still pending
    302 // (has not yet unwound the 0-level JS frame) does not crash.
    303 TEST(TerminateAndReenterFromThreadItself) {
    304   v8::Isolate* isolate = CcTest::isolate();
    305   v8::HandleScope scope(isolate);
    306   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
    307       isolate, TerminateCurrentThread, ReenterAfterTermination);
    308   v8::Handle<v8::Context> context =
    309       v8::Context::New(isolate, NULL, global);
    310   v8::Context::Scope context_scope(context);
    311   CHECK(!v8::V8::IsExecutionTerminating());
    312   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    313       isolate, "try { loop(); fail(); } catch(e) { fail(); }");
    314   v8::Script::Compile(source)->Run();
    315   CHECK(!v8::V8::IsExecutionTerminating(isolate));
    316   // Check we can run JS again after termination.
    317   CHECK(v8::Script::Compile(
    318       v8::String::NewFromUtf8(isolate,
    319                               "function f() { return true; }"
    320                               "f()"))
    321             ->Run()
    322             ->IsTrue());
    323 }
    324 
    325 
    326 void DoLoopCancelTerminate(const v8::FunctionCallbackInfo<v8::Value>& args) {
    327   v8::TryCatch try_catch;
    328   CHECK(!v8::V8::IsExecutionTerminating());
    329   v8::Script::Compile(v8::String::NewFromUtf8(args.GetIsolate(),
    330                                               "var term = true;"
    331                                               "while(true) {"
    332                                               "  if (term) terminate();"
    333                                               "  term = false;"
    334                                               "}"
    335                                               "fail();"))->Run();
    336   CHECK(try_catch.HasCaught());
    337   CHECK(try_catch.Exception()->IsNull());
    338   CHECK(try_catch.Message().IsEmpty());
    339   CHECK(!try_catch.CanContinue());
    340   CHECK(v8::V8::IsExecutionTerminating());
    341   CHECK(try_catch.HasTerminated());
    342   v8::V8::CancelTerminateExecution(CcTest::isolate());
    343   CHECK(!v8::V8::IsExecutionTerminating());
    344 }
    345 
    346 
    347 // Test that a single thread of JavaScript execution can terminate
    348 // itself and then resume execution.
    349 TEST(TerminateCancelTerminateFromThreadItself) {
    350   v8::Isolate* isolate = CcTest::isolate();
    351   v8::HandleScope scope(isolate);
    352   v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(
    353       isolate, TerminateCurrentThread, DoLoopCancelTerminate);
    354   v8::Handle<v8::Context> context = v8::Context::New(isolate, NULL, global);
    355   v8::Context::Scope context_scope(context);
    356   CHECK(!v8::V8::IsExecutionTerminating(CcTest::isolate()));
    357   v8::Handle<v8::String> source = v8::String::NewFromUtf8(
    358       isolate, "try { doloop(); } catch(e) { fail(); } 'completed';");
    359   // Check that execution completed with correct return value.
    360   CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed")));
    361 }
    362 
    363 
    364 void MicrotaskShouldNotRun(const v8::FunctionCallbackInfo<v8::Value>& info) {
    365   CHECK(false);
    366 }
    367 
    368 
    369 void MicrotaskLoopForever(const v8::FunctionCallbackInfo<v8::Value>& info) {
    370   v8::Isolate* isolate = info.GetIsolate();
    371   v8::HandleScope scope(isolate);
    372   // Enqueue another should-not-run task to ensure we clean out the queue
    373   // when we terminate.
    374   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
    375   CompileRun("terminate(); while (true) { }");
    376   CHECK(v8::V8::IsExecutionTerminating());
    377 }
    378 
    379 
    380 TEST(TerminateFromOtherThreadWhileMicrotaskRunning) {
    381   semaphore = new v8::base::Semaphore(0);
    382   TerminatorThread thread(CcTest::i_isolate());
    383   thread.Start();
    384 
    385   v8::Isolate* isolate = CcTest::isolate();
    386   isolate->SetAutorunMicrotasks(false);
    387   v8::HandleScope scope(isolate);
    388   v8::Handle<v8::ObjectTemplate> global =
    389       CreateGlobalTemplate(CcTest::isolate(), Signal, DoLoop);
    390   v8::Handle<v8::Context> context =
    391       v8::Context::New(CcTest::isolate(), NULL, global);
    392   v8::Context::Scope context_scope(context);
    393   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskLoopForever));
    394   // The second task should never be run because we bail out if we're
    395   // terminating.
    396   isolate->EnqueueMicrotask(v8::Function::New(isolate, MicrotaskShouldNotRun));
    397   isolate->RunMicrotasks();
    398 
    399   v8::V8::CancelTerminateExecution(isolate);
    400   isolate->RunMicrotasks();  // should not run MicrotaskShouldNotRun
    401 
    402   thread.Join();
    403   delete semaphore;
    404   semaphore = NULL;
    405 }
    406 
    407 
    408 static int callback_counter = 0;
    409 
    410 
    411 static void CounterCallback(v8::Isolate* isolate, void* data) {
    412   callback_counter++;
    413 }
    414 
    415 
    416 TEST(PostponeTerminateException) {
    417   v8::Isolate* isolate = CcTest::isolate();
    418   v8::HandleScope scope(isolate);
    419   v8::Handle<v8::ObjectTemplate> global =
    420       CreateGlobalTemplate(CcTest::isolate(), TerminateCurrentThread, DoLoop);
    421   v8::Handle<v8::Context> context =
    422       v8::Context::New(CcTest::isolate(), NULL, global);
    423   v8::Context::Scope context_scope(context);
    424 
    425   v8::TryCatch try_catch;
    426   static const char* terminate_and_loop =
    427       "terminate(); for (var i = 0; i < 10000; i++);";
    428 
    429   { // Postpone terminate execution interrupts.
    430     i::PostponeInterruptsScope p1(CcTest::i_isolate(),
    431                                   i::StackGuard::TERMINATE_EXECUTION) ;
    432 
    433     // API interrupts should still be triggered.
    434     CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
    435     CHECK_EQ(0, callback_counter);
    436     CompileRun(terminate_and_loop);
    437     CHECK(!try_catch.HasTerminated());
    438     CHECK_EQ(1, callback_counter);
    439 
    440     { // Postpone API interrupts as well.
    441       i::PostponeInterruptsScope p2(CcTest::i_isolate(),
    442                                     i::StackGuard::API_INTERRUPT);
    443 
    444       // None of the two interrupts should trigger.
    445       CcTest::isolate()->RequestInterrupt(&CounterCallback, NULL);
    446       CompileRun(terminate_and_loop);
    447       CHECK(!try_catch.HasTerminated());
    448       CHECK_EQ(1, callback_counter);
    449     }
    450 
    451     // Now the previously requested API interrupt should trigger.
    452     CompileRun(terminate_and_loop);
    453     CHECK(!try_catch.HasTerminated());
    454     CHECK_EQ(2, callback_counter);
    455   }
    456 
    457   // Now the previously requested terminate execution interrupt should trigger.
    458   CompileRun("for (var i = 0; i < 10000; i++);");
    459   CHECK(try_catch.HasTerminated());
    460   CHECK_EQ(2, callback_counter);
    461 }
    462 
    463 
    464 TEST(ErrorObjectAfterTermination) {
    465   v8::Isolate* isolate = CcTest::isolate();
    466   v8::HandleScope scope(isolate);
    467   v8::Handle<v8::Context> context = v8::Context::New(CcTest::isolate());
    468   v8::Context::Scope context_scope(context);
    469   v8::V8::TerminateExecution(isolate);
    470   v8::Local<v8::Value> error = v8::Exception::Error(v8_str("error"));
    471   // TODO(yangguo): crbug/403509. Check for empty handle instead.
    472   CHECK(error->IsUndefined());
    473 }
    474