/external/deqp/modules/gles2/functional/ |
es2fRandomFragmentOpTests.cpp | 64 VIEWPORT_HEIGHT = 64, 265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT);
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es2fTextureWrapTests.cpp | 53 VIEWPORT_HEIGHT = 256 163 RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()));
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es2fTextureFilteringTests.cpp | 55 VIEWPORT_HEIGHT = 64, 224 const float viewportH = (float)de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight()); 264 const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
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es2fDepthStencilTests.cpp | 63 VIEWPORT_HEIGHT = 4*12, 564 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); [all...] |
es2fTextureUnitTests.cpp | 63 static const int VIEWPORT_HEIGHT = 128; 761 int viewportHeight = deMin32(VIEWPORT_HEIGHT, renderTarget.getHeight()); [all...] |
/external/deqp/modules/gles2/performance/ |
es2pRedundantStateChangeTests.cpp | 45 VIEWPORT_HEIGHT = 24 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 450 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 493 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); [all...] |
es2pStateChangeTests.cpp | 45 VIEWPORT_HEIGHT = 24 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 494 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 542 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRandomFragmentOpTests.cpp | 64 VIEWPORT_HEIGHT = 64, 265 int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT);
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es3fTextureWrapTests.cpp | 78 VIEWPORT_HEIGHT = 256 295 const RandomViewport viewport (m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName()) + m_caseNdx);
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es3fTransformFeedbackTests.cpp | 70 VIEWPORT_HEIGHT = 128, [all...] |
es3fDepthStencilTests.cpp | 63 VIEWPORT_HEIGHT = 4*12, 564 int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); [all...] |
es3fShaderDerivateTests.cpp | 73 VIEWPORT_HEIGHT = 103, 638 const int height = de::min<int>(m_context.getRenderTarget().getHeight(), VIEWPORT_HEIGHT); [all...] |
es3fTextureSpecificationTests.cpp | 84 VIEWPORT_HEIGHT = 256 174 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) 180 int height = deMin32(renderTarget.getHeight(), VIEWPORT_HEIGHT); [all...] |
es3fTextureUnitTests.cpp | 66 static const int VIEWPORT_HEIGHT = 128; [all...] |
/external/deqp/modules/gles3/performance/ |
es3pRedundantStateChangeTests.cpp | 45 VIEWPORT_HEIGHT = 24 161 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 200 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 240 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 289 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 329 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 366 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 409 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 446 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 483 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); [all...] |
es3pStateChangeTests.cpp | 45 VIEWPORT_HEIGHT = 24 170 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 214 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 259 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 313 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 358 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 400 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 448 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 490 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 532 gl.viewport(0, 0, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); [all...] |
/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | 65 VIEWPORT_HEIGHT = 128 630 const int height = deMin32(renderTarget.getHeight(), VIEWPORT_HEIGHT); [all...] |
glsSamplerObjectTest.cpp | 58 const int VIEWPORT_HEIGHT = 128; 492 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 493 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT)"); 516 gl.viewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 517 GLU_EXPECT_NO_ERROR(gl.getError(), "glViewport(x, y, VIEWPORT_WIDTH, VIEWPORT_HEIGHT)"); 556 tcu::Surface textureRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 557 tcu::Surface samplerRef(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 559 tcu::Surface textureResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 560 tcu::Surface samplerResult(VIEWPORT_WIDTH, VIEWPORT_HEIGHT); 563 int y = m_random.getInt(0, m_renderCtx.getRenderTarget().getHeight() - VIEWPORT_HEIGHT); [all...] |
glsFragOpInteractionCase.cpp | 73 VIEWPORT_HEIGHT = 64 417 const int viewportH = de::min<int>(m_renderCtx.getRenderTarget().getHeight(), VIEWPORT_HEIGHT);
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glsRandomShaderCase.cpp | 56 VIEWPORT_HEIGHT = 64, 414 int viewportHeight = de::min<int>(VIEWPORT_HEIGHT, m_renderCtx.getRenderTarget().getHeight());
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/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 69 VIEWPORT_HEIGHT = 256 140 if (renderTarget.getWidth() < VIEWPORT_WIDTH || renderTarget.getHeight() < VIEWPORT_HEIGHT) 149 int height = deMin32(renderTarget.getHeight(), VIEWPORT_HEIGHT); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 62 VIEWPORT_HEIGHT("Height"),
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