1 /* 2 * Copyright (c) 2010, Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * * Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * * Redistributions in binary form must reproduce the above 10 * copyright notice, this list of conditions and the following disclaimer 11 * in the documentation and/or other materials provided with the 12 * distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 15 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 16 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 17 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 18 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 19 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 20 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27 #include "config.h" 28 29 #include "core/html/canvas/WebGLContextAttributes.h" 30 31 #include "core/frame/Settings.h" 32 33 namespace blink { 34 35 DEFINE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(WebGLContextAttributes); 36 37 PassRefPtrWillBeRawPtr<WebGLContextAttributes> WebGLContextAttributes::create() 38 { 39 return adoptRefWillBeNoop(new WebGLContextAttributes()); 40 } 41 42 WebGLContextAttributes::WebGLContextAttributes() 43 : CanvasContextAttributes() 44 , m_alpha(true) 45 , m_depth(true) 46 , m_stencil(false) 47 , m_antialias(true) 48 , m_premultipliedAlpha(true) 49 , m_preserveDrawingBuffer(false) 50 , m_failIfMajorPerformanceCaveat(false) 51 { 52 } 53 54 WebGLContextAttributes::WebGLContextAttributes(const WebGLContextAttributes& attrs) 55 : CanvasContextAttributes() 56 , m_alpha(attrs.m_alpha) 57 , m_depth(attrs.m_depth) 58 , m_stencil(attrs.m_stencil) 59 , m_antialias(attrs.m_antialias) 60 , m_premultipliedAlpha(attrs.m_premultipliedAlpha) 61 , m_preserveDrawingBuffer(attrs.m_preserveDrawingBuffer) 62 , m_failIfMajorPerformanceCaveat(attrs.m_failIfMajorPerformanceCaveat) 63 { 64 } 65 66 PassRefPtrWillBeRawPtr<WebGLContextAttributes> WebGLContextAttributes::clone() const 67 { 68 return adoptRefWillBeNoop(new WebGLContextAttributes(*this)); 69 } 70 71 bool WebGLContextAttributes::alpha() const 72 { 73 return m_alpha; 74 } 75 76 void WebGLContextAttributes::setAlpha(bool alpha) 77 { 78 m_alpha = alpha; 79 } 80 81 bool WebGLContextAttributes::depth() const 82 { 83 return m_depth; 84 } 85 86 void WebGLContextAttributes::setDepth(bool depth) 87 { 88 m_depth = depth; 89 } 90 91 bool WebGLContextAttributes::stencil() const 92 { 93 return m_stencil; 94 } 95 96 void WebGLContextAttributes::setStencil(bool stencil) 97 { 98 m_stencil = stencil; 99 } 100 101 bool WebGLContextAttributes::antialias() const 102 { 103 return m_antialias; 104 } 105 106 void WebGLContextAttributes::setAntialias(bool antialias) 107 { 108 m_antialias = antialias; 109 } 110 111 bool WebGLContextAttributes::premultipliedAlpha() const 112 { 113 return m_premultipliedAlpha; 114 } 115 116 void WebGLContextAttributes::setPremultipliedAlpha(bool premultipliedAlpha) 117 { 118 m_premultipliedAlpha = premultipliedAlpha; 119 } 120 121 bool WebGLContextAttributes::preserveDrawingBuffer() const 122 { 123 return m_preserveDrawingBuffer; 124 } 125 126 void WebGLContextAttributes::setPreserveDrawingBuffer(bool preserveDrawingBuffer) 127 { 128 m_preserveDrawingBuffer = preserveDrawingBuffer; 129 } 130 131 bool WebGLContextAttributes::failIfMajorPerformanceCaveat() const 132 { 133 return m_failIfMajorPerformanceCaveat; 134 } 135 136 void WebGLContextAttributes::setFailIfMajorPerformanceCaveat(bool failIfMajorPerformanceCaveat) 137 { 138 m_failIfMajorPerformanceCaveat = failIfMajorPerformanceCaveat; 139 } 140 141 blink::WebGraphicsContext3D::Attributes WebGLContextAttributes::attributes( 142 const blink::WebString& topDocumentURL, Settings* settings, unsigned webGLVersion) const 143 { 144 blink::WebGraphicsContext3D::Attributes attrs; 145 146 attrs.alpha = m_alpha; 147 attrs.depth = m_depth; 148 attrs.stencil = m_stencil; 149 attrs.antialias = m_antialias; 150 if (m_antialias) { 151 if (settings && !settings->openGLMultisamplingEnabled()) 152 attrs.antialias = false; 153 } 154 attrs.premultipliedAlpha = m_premultipliedAlpha; 155 attrs.failIfMajorPerformanceCaveat = m_failIfMajorPerformanceCaveat; 156 157 attrs.noExtensions = true; 158 attrs.shareResources = false; 159 attrs.preferDiscreteGPU = true; 160 161 attrs.topDocumentURL = topDocumentURL; 162 163 attrs.webGL = true; 164 attrs.webGLVersion = webGLVersion; 165 166 return attrs; 167 } 168 169 } // namespace blink 170