1 /* 2 * Copyright (C) 2010 Google, Inc. All Rights Reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 #include "core/dom/ScriptRunner.h" 28 29 #include "core/dom/Document.h" 30 #include "core/dom/Element.h" 31 #include "core/dom/PendingScript.h" 32 #include "core/dom/ScriptLoader.h" 33 #include "core/fetch/ScriptResource.h" 34 #include "platform/heap/Handle.h" 35 36 namespace blink { 37 38 ScriptRunner::ScriptRunner(Document* document) 39 : m_document(document) 40 , m_timer(this, &ScriptRunner::timerFired) 41 { 42 ASSERT(document); 43 } 44 45 ScriptRunner::~ScriptRunner() 46 { 47 } 48 49 void ScriptRunner::addPendingAsyncScript(ScriptLoader* scriptLoader, const PendingScript& pendingScript) 50 { 51 m_document->incrementLoadEventDelayCount(); 52 m_pendingAsyncScripts.add(scriptLoader, pendingScript); 53 } 54 55 void ScriptRunner::queueScriptForExecution(ScriptLoader* scriptLoader, ResourcePtr<ScriptResource> resource, ExecutionType executionType) 56 { 57 ASSERT(scriptLoader); 58 ASSERT(resource.get()); 59 60 Element* element = scriptLoader->element(); 61 ASSERT(element); 62 ASSERT(element->inDocument()); 63 64 switch (executionType) { 65 case ASYNC_EXECUTION: 66 addPendingAsyncScript(scriptLoader, PendingScript(element, resource.get())); 67 break; 68 69 case IN_ORDER_EXECUTION: 70 m_document->incrementLoadEventDelayCount(); 71 m_scriptsToExecuteInOrder.append(PendingScript(element, resource.get())); 72 break; 73 } 74 } 75 76 void ScriptRunner::suspend() 77 { 78 m_timer.stop(); 79 } 80 81 void ScriptRunner::resume() 82 { 83 if (hasPendingScripts()) 84 m_timer.startOneShot(0, FROM_HERE); 85 } 86 87 void ScriptRunner::notifyScriptReady(ScriptLoader* scriptLoader, ExecutionType executionType) 88 { 89 switch (executionType) { 90 case ASYNC_EXECUTION: 91 ASSERT(m_pendingAsyncScripts.contains(scriptLoader)); 92 m_scriptsToExecuteSoon.append(m_pendingAsyncScripts.take(scriptLoader)); 93 break; 94 95 case IN_ORDER_EXECUTION: 96 ASSERT(!m_scriptsToExecuteInOrder.isEmpty()); 97 break; 98 } 99 m_timer.startOneShot(0, FROM_HERE); 100 } 101 102 void ScriptRunner::notifyScriptLoadError(ScriptLoader* scriptLoader, ExecutionType executionType) 103 { 104 switch (executionType) { 105 case ASYNC_EXECUTION: 106 ASSERT(m_pendingAsyncScripts.contains(scriptLoader)); 107 m_pendingAsyncScripts.remove(scriptLoader); 108 m_document->decrementLoadEventDelayCount(); 109 break; 110 111 case IN_ORDER_EXECUTION: 112 ASSERT(!m_scriptsToExecuteInOrder.isEmpty()); 113 break; 114 } 115 } 116 117 void ScriptRunner::movePendingAsyncScript(ScriptRunner* newRunner, ScriptLoader* scriptLoader) 118 { 119 if (m_pendingAsyncScripts.contains(scriptLoader)) { 120 newRunner->addPendingAsyncScript(scriptLoader, m_pendingAsyncScripts.take(scriptLoader)); 121 m_document->decrementLoadEventDelayCount(); 122 } 123 } 124 125 void ScriptRunner::timerFired(Timer<ScriptRunner>* timer) 126 { 127 ASSERT_UNUSED(timer, timer == &m_timer); 128 129 RefPtrWillBeRawPtr<Document> protect(m_document.get()); 130 131 Vector<PendingScript> scripts; 132 scripts.swap(m_scriptsToExecuteSoon); 133 134 size_t numInOrderScriptsToExecute = 0; 135 for (; numInOrderScriptsToExecute < m_scriptsToExecuteInOrder.size() && m_scriptsToExecuteInOrder[numInOrderScriptsToExecute].resource()->isLoaded(); ++numInOrderScriptsToExecute) 136 scripts.append(m_scriptsToExecuteInOrder[numInOrderScriptsToExecute]); 137 if (numInOrderScriptsToExecute) 138 m_scriptsToExecuteInOrder.remove(0, numInOrderScriptsToExecute); 139 140 size_t size = scripts.size(); 141 for (size_t i = 0; i < size; ++i) { 142 ScriptResource* resource = scripts[i].resource(); 143 RefPtrWillBeRawPtr<Element> element = scripts[i].releaseElementAndClear(); 144 toScriptLoaderIfPossible(element.get())->execute(resource); 145 m_document->decrementLoadEventDelayCount(); 146 } 147 } 148 149 void ScriptRunner::trace(Visitor* visitor) 150 { 151 #if ENABLE(OILPAN) 152 visitor->trace(m_document); 153 visitor->trace(m_scriptsToExecuteInOrder); 154 visitor->trace(m_scriptsToExecuteSoon); 155 visitor->trace(m_pendingAsyncScripts); 156 #endif 157 } 158 159 } 160