1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 7 8 #include "base/memory/ref_counted.h" 9 #include "base/memory/weak_ptr.h" 10 #include "base/message_loop/message_loop.h" 11 #include "base/power_monitor/power_observer.h" 12 #include "base/threading/thread.h" 13 #include "base/time/time.h" 14 #include "content/common/gpu/gpu_watchdog.h" 15 16 namespace content { 17 18 // A thread that intermitently sends tasks to a group of watched message loops 19 // and deliberately crashes if one of them does not respond after a timeout. 20 class GpuWatchdogThread : public base::Thread, 21 public GpuWatchdog, 22 public base::PowerObserver, 23 public base::RefCountedThreadSafe<GpuWatchdogThread> { 24 public: 25 explicit GpuWatchdogThread(int timeout); 26 27 // Accessible on watched thread but only modified by watchdog thread. 28 bool armed() const { return armed_; } 29 void PostAcknowledge(); 30 31 // Implement GpuWatchdog. 32 virtual void CheckArmed() OVERRIDE; 33 34 // Must be called after a PowerMonitor has been created. Can be called from 35 // any thread. 36 void AddPowerObserver(); 37 38 protected: 39 virtual void Init() OVERRIDE; 40 virtual void CleanUp() OVERRIDE; 41 42 private: 43 friend class base::RefCountedThreadSafe<GpuWatchdogThread>; 44 45 // An object of this type intercepts the reception and completion of all tasks 46 // on the watched thread and checks whether the watchdog is armed. 47 class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { 48 public: 49 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); 50 virtual ~GpuWatchdogTaskObserver(); 51 52 // Implements MessageLoop::TaskObserver. 53 virtual void WillProcessTask( 54 const base::PendingTask& pending_task) OVERRIDE; 55 virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE; 56 57 private: 58 GpuWatchdogThread* watchdog_; 59 }; 60 61 virtual ~GpuWatchdogThread(); 62 63 void OnAcknowledge(); 64 void OnCheck(bool after_suspend); 65 void DeliberatelyTerminateToRecoverFromHang(); 66 67 void OnAddPowerObserver(); 68 69 // Implement PowerObserver. 70 virtual void OnSuspend() OVERRIDE; 71 virtual void OnResume() OVERRIDE; 72 73 #if defined(OS_WIN) 74 base::TimeDelta GetWatchedThreadTime(); 75 #endif 76 77 base::MessageLoop* watched_message_loop_; 78 base::TimeDelta timeout_; 79 volatile bool armed_; 80 GpuWatchdogTaskObserver task_observer_; 81 82 #if defined(OS_WIN) 83 void* watched_thread_handle_; 84 base::TimeDelta arm_cpu_time_; 85 #endif 86 87 // Time after which it's assumed that the computer has been suspended since 88 // the task was posted. 89 base::Time suspension_timeout_; 90 91 bool suspended_; 92 93 #if defined(OS_CHROMEOS) 94 FILE* tty_file_; 95 #endif 96 97 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; 98 99 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); 100 }; 101 102 } // namespace content 103 104 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 105