/external/chromium_org/third_party/webrtc/modules/desktop_capture/win/ |
window_capture_utils.cc | 33 DesktopSize border = DesktopSize(GetSystemMetrics(SM_CXSIZEFRAME), local 36 rect.left + border.width(), 38 rect.right - border.width(), 39 rect.bottom - border.height());
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/development/perftests/panorama/feature_mos/src/mosaic/ |
Pyramid.h | 37 real border; // border size member in class:PyramidShort 40 static PyramidShort *allocatePyramidPacked(real width, real height, real levels, real border = 0); 41 static PyramidShort *allocateImage(real width, real height, real border);
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ImageUtils.h | 107 static ImageType allocateImage(int width, int height, int numChannels, short int border = 0); 145 unsigned short border; member in struct:__anon2564
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/external/chromium_org/chrome/browser/ui/views/toolbar/ |
back_button.cc | 29 // Similarly fiddle the focus border. Value consistent with LabelButton. 41 scoped_ptr<views::LabelButtonBorder> border = local 44 // Adjust border insets to follow the margin change, 45 // which will be reflected in where the border is painted 47 const gfx::Insets insets(border->GetInsets()); 48 border->set_insets(gfx::Insets(insets.top(), insets.left() + margin_leading_, 51 return border.Pass();
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toolbar_button.cc | 133 scoped_ptr<views::LabelButtonBorder> border = local 140 border->set_insets(gfx::Insets(2, 2, 2, 2)); 143 return border.Pass();
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/external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
CachedUAStyle.h | 41 BorderData border; member in class:blink::CachedUAStyle 48 , border(style->border())
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StyleSurroundData.h | 49 BorderData border; member in class:blink::StyleSurroundData
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/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
Pyramid.h | 37 real border; // border size member in class:PyramidShort 40 static PyramidShort *allocatePyramidPacked(real width, real height, real levels, real border = 0); 41 static PyramidShort *allocateImage(real width, real height, real border);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
Pyramid.h | 37 real border; // border size member in class:PyramidShort 40 static PyramidShort *allocatePyramidPacked(real width, real height, real levels, real border = 0); 41 static PyramidShort *allocateImage(real width, real height, real border);
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/external/chromium_org/third_party/WebKit/Source/core/html/ |
HTMLFrameSetElement.h | 43 int border() const { return hasFrameBorder() ? m_border : 0; } function in class:blink::FINAL
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/sdk/ |
CSSMetadata.js | 107 "azimuth", "border-collapse", "border-spacing", "caption-side", "color", "cursor", "direction", "elevation", 168 'background-position', 'border-spacing', 'bottom', 'font-size', 'height', 'left', 'letter-spacing', 'max-height', 'max-width', 'min-height', 173 "background", "background-color", "background-image", "border", "border-color", "border-top", "border-right", "border-bottom", 174 "border-left", "border-top-color", "border-right-color", "border-bottom-color", "border-left-color", "box-shadow", "color (…) [all...] |
/external/chromium_org/cc/layers/ |
nine_patch_layer_impl_unittest.cc | 35 const gfx::Rect& border, 41 gfx::Rect expected_remaining(border.x(), 42 border.y(), 43 layer_size.width() - border.width(), 44 layer_size.height() - border.height()); 64 layer->SetLayout(aperture_rect, border, fill_center); 119 gfx::Rect border(40, 40, 80, 80); 125 border, 133 border = gfx::Rect(10, 10, 25, 15); 139 border, 240 gfx::Rect border = gfx::Rect(300, 300, 400, 400); local [all...] |
/external/chromium_org/chrome/browser/ui/views/ |
constrained_window_views.cc | 13 #include "ui/views/border.h" 82 views::Border* border = widget->non_client_view()->frame_view()->border(); local 83 // Border may be null during widget initialization. 84 if (border) { 85 // Align the first row of pixels inside the border. This is the apparent 87 position.set_y(position.y() - border->GetInsets().top()); 106 // Enlarge the max size by the top border, as the dialog will be shifted 108 views::Border* border local [all...] |
constrained_window_views_unittest.cc | 12 #include "ui/views/border.h" 137 // The top border of the dialog is intentionally drawn outside the area 141 Border* border = dialog()->non_client_view()->frame_view()->border(); local 142 if (border) 143 expected_size.Enlarge(0, border->GetInsets().top());
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/external/chromium_org/gpu/command_buffer/service/ |
async_pixel_transfer_delegate.h | 30 GLint border; member in struct:gpu::AsyncTexImage2DParams
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 128 GLubyte border[4]; local 304 /* convert border color from float to ubyte */ 305 CLAMPED_FLOAT_TO_UBYTE(border[0], sampler->BorderColor.f[0]); 306 CLAMPED_FLOAT_TO_UBYTE(border[1], sampler->BorderColor.f[1]); 307 CLAMPED_FLOAT_TO_UBYTE(border[2], sampler->BorderColor.f[2]); 308 CLAMPED_FLOAT_TO_UBYTE(border[3], sampler->BorderColor.f[3]); 310 state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], 311 border[0], 312 border[1], 313 border[2]) [all...] |
i915_texstate.c | 146 GLubyte border[4]; local 291 * result in sampling border values if we don't set the T wrap to 297 /* 3D textures don't seem to respect the border color. 358 /* convert border color from float to ubyte */ 359 CLAMPED_FLOAT_TO_UBYTE(border[0], sampler->BorderColor.f[0]); 360 CLAMPED_FLOAT_TO_UBYTE(border[1], sampler->BorderColor.f[1]); 361 CLAMPED_FLOAT_TO_UBYTE(border[2], sampler->BorderColor.f[2]); 362 CLAMPED_FLOAT_TO_UBYTE(border[3], sampler->BorderColor.f[3]); 365 /* GL specs that border color for depth textures is taken from the 369 state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0] [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_gen_mipmap.c | 222 uint border = srcImage->Border; local 250 dstDepth, border, srcImage->InternalFormat,
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/external/chromium_org/ui/views/bubble/ |
bubble_delegate_unittest.cc | 78 BubbleBorder* border = bubble_delegate->GetBubbleFrameView()->bubble_border(); local 79 EXPECT_EQ(bubble_delegate->arrow(), border->arrow()); 80 EXPECT_EQ(bubble_delegate->color(), border->background_color()); 221 const int border = frame->bubble_border()->GetBorderThickness(); local 227 { border, HTNOWHERE }, 228 { border + 50, HTCLIENT }, 235 << " with border: " << border << ", at point " << cases[i].point;
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/external/freetype/src/gzip/ |
infblock.c | 18 local const uInt border[] = { /* Order of the bit length code lengths */ variable 242 s->sub.trees.blens[border[s->sub.trees.index++]] = (uInt)b & 7; 246 s->sub.trees.blens[border[s->sub.trees.index++]] = 0;
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 128 GLubyte border[4]; local 304 /* convert border color from float to ubyte */ 305 CLAMPED_FLOAT_TO_UBYTE(border[0], sampler->BorderColor.f[0]); 306 CLAMPED_FLOAT_TO_UBYTE(border[1], sampler->BorderColor.f[1]); 307 CLAMPED_FLOAT_TO_UBYTE(border[2], sampler->BorderColor.f[2]); 308 CLAMPED_FLOAT_TO_UBYTE(border[3], sampler->BorderColor.f[3]); 310 state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], 311 border[0], 312 border[1], 313 border[2]) [all...] |
i915_texstate.c | 146 GLubyte border[4]; local 291 * result in sampling border values if we don't set the T wrap to 297 /* 3D textures don't seem to respect the border color. 358 /* convert border color from float to ubyte */ 359 CLAMPED_FLOAT_TO_UBYTE(border[0], sampler->BorderColor.f[0]); 360 CLAMPED_FLOAT_TO_UBYTE(border[1], sampler->BorderColor.f[1]); 361 CLAMPED_FLOAT_TO_UBYTE(border[2], sampler->BorderColor.f[2]); 362 CLAMPED_FLOAT_TO_UBYTE(border[3], sampler->BorderColor.f[3]); 365 /* GL specs that border color for depth textures is taken from the 369 state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0] [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_gen_mipmap.c | 222 uint border = srcImage->Border; local 250 dstDepth, border, srcImage->InternalFormat,
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
FilterImageBorderRepresentation.java | 67 FilterImageBorderRepresentation border = (FilterImageBorderRepresentation) representation; local 68 if (border.mDrawableResource == mDrawableResource) {
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/external/chromium_org/ash/shelf/ |
overflow_bubble_view.cc | 179 views::BubbleBorder* border = GetBubbleFrameView()->bubble_border(); local 180 gfx::Insets bubble_insets = border->GetInsets(); 189 border->set_arrow_offset(arrow_offset); 208 border->set_arrow_offset(anchor_rect.CenterPoint().x() - bubble_rect.x()); 216 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y());
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