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    Searched defs:c10 (Results 1 - 12 of 12) sorted by null

  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p10/src/
omxVCM4P10_TransformDequantChromaDCFromPair.c 81 int c10 = pData[2]; local
86 int d10 = c10 + c11;
87 int d11 = c10 - c11;
  /external/chromium_org/third_party/WebKit/Source/platform/fonts/
FontTest.cpp 133 static UChar c10[] = { 0xD83C, 0xDE00 }; local
134 EXPECT_EQ(SimplePath, Character::characterRangeCodePath(c10, 2));
178 static UChar c10[] = { 0x330, 0xD83C, 0xDDE5 }; local
179 EXPECT_EQ(ComplexPath, Character::characterRangeCodePath(c10, 3));
  /external/chromium_org/third_party/libjingle/source/talk/media/base/
codec_unittest.cc 105 AudioCodec c10(c0);
109 c10.params["x"] = "abc";
113 EXPECT_TRUE(c10 != c0);
115 EXPECT_TRUE(c11 != c10);
117 EXPECT_TRUE(c12 != c10);
119 EXPECT_TRUE(c13 == c10);
184 VideoCodec c10(c0);
188 c10.params["x"] = "abc";
192 EXPECT_TRUE(c10 != c0);
194 EXPECT_TRUE(c11 != c10);
246 VideoEncoderConfig c10; local
    [all...]
  /external/clang/test/CodeGenCXX/
vtable-available-externally.cpp 145 struct c10 : c1{ struct in namespace:Test7
148 struct c11 : c10, c1{
mangle-ms-return-qualifiers.cpp 83 volatile A &c10() { return *(A*)0; } function
84 // CHECK: "\01?c10@@YAACVA@@XZ"
  /external/chromium_org/third_party/skia/src/core/
SkFilterProc.cpp 58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
77 static unsigned bilerp4_10(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
78 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c10)) >> 2;
79 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c10)) >> 2;
82 static unsigned bilerp4_11(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
83 uint32_t lo = (9 * LO_PAIR(c00) + 3 * (LO_PAIR(c01) + LO_PAIR(c10)) + LO_PAIR(c11)) >> 4;
84 uint32_t hi = (9 * HI_PAIR(c00) + 3 * (HI_PAIR(c01) + HI_PAIR(c10)) + HI_PAIR(c11)) >> 4
181 uint32_t c10 = *a10; local
189 uint32_t c10 = *a10; local
198 uint32_t c10 = *a10; local
207 uint32_t c10 = *a10; local
216 uint32_t c10 = *a10; local
224 uint32_t c10 = *a10; local
233 uint32_t c10 = *a10; local
242 uint32_t c10 = *a10; local
251 uint32_t c10 = *a10; local
259 uint32_t c10 = *a10; local
268 uint32_t c10 = *a10; local
277 uint32_t c10 = *a10; local
    [all...]
  /external/skia/src/core/
SkFilterProc.cpp 58 static unsigned bilerp4_00(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
61 static unsigned bilerp4_01(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
66 static unsigned bilerp4_02(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
71 static unsigned bilerp4_03(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
77 static unsigned bilerp4_10(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
78 uint32_t lo = (3 * LO_PAIR(c00) + LO_PAIR(c10)) >> 2;
79 uint32_t hi = (3 * HI_PAIR(c00) + HI_PAIR(c10)) >> 2;
82 static unsigned bilerp4_11(uint32_t c00, uint32_t c01, uint32_t c10, uint32_t c11) {
83 uint32_t lo = (9 * LO_PAIR(c00) + 3 * (LO_PAIR(c01) + LO_PAIR(c10)) + LO_PAIR(c11)) >> 4;
84 uint32_t hi = (9 * HI_PAIR(c00) + 3 * (HI_PAIR(c01) + HI_PAIR(c10)) + HI_PAIR(c11)) >> 4
181 uint32_t c10 = *a10; local
189 uint32_t c10 = *a10; local
198 uint32_t c10 = *a10; local
207 uint32_t c10 = *a10; local
216 uint32_t c10 = *a10; local
224 uint32_t c10 = *a10; local
233 uint32_t c10 = *a10; local
242 uint32_t c10 = *a10; local
251 uint32_t c10 = *a10; local
259 uint32_t c10 = *a10; local
268 uint32_t c10 = *a10; local
277 uint32_t c10 = *a10; local
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 400 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
402 float dudx = (c10.s - c00.s)*m_textureSpec.width / (float)viewportSize[0];
  /external/deqp/modules/glshared/
glsShaderRenderCase.cpp 708 Vec4 c10 = colors[v10]; local
729 const Vec4& t1 = tri ? c01 : c10;
730 const Vec4& t2 = tri ? c10 : c01;
  /frameworks/rs/cpu_ref/
rsCpuIntrinsics_x86.c 600 __m128i c0, c2, c4, c6, c8, c10, c12; local
621 c10 = _mm_shuffle_epi32(x, 0x55);
690 o0 = _mm_add_epi32(o0, _mm_madd_epi16( _mm_unpacklo_epi16(p16, p17), c10));
705 o1 = _mm_add_epi32(o1, _mm_madd_epi16( _mm_unpacklo_epi16(p17,p18), c10));
720 o2 = _mm_add_epi32(o2, _mm_madd_epi16( _mm_unpacklo_epi16(p18, p19), c10));
735 o3 = _mm_add_epi32(o3, _mm_madd_epi16( _mm_unpacklo_epi16(p19, p20), c10));
    [all...]
  /external/deqp/framework/common/
tcuTexLookupVerifier.cpp 474 const Vec4 c10 = quad10.p00*(1.0f-a1)*(1.0f-b1) + quad10.p10*a1*(1.0f-b1) + quad10.p01*(1.0f-a1)*b1 + quad10.p11*a1*b1; local
480 const Vec4 cz1 = c10*(1.0f - c1) + c11*c1;
1416 const CubeFaceIntCoords c10 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i+1, j+0)), size); variable
1491 const CubeFaceIntCoords c10 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i0+1, j0+0)), size0); variable
1525 const CubeFaceIntCoords c10 = remapCubeEdgeCoords(CubeFaceIntCoords(coords.face, IVec2(i1+1, j1+0)), size1); variable
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp 717 tcu::CubeFaceFloatCoords c10 = tcu::getCubeFaceCoords(Vec3(m_lookupSpec.maxCoord[0]*proj, m_lookupSpec.minCoord[1]*proj, m_lookupSpec.minCoord[2]*proj)); local
    [all...]

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