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    Searched defs:creationLevels (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.cpp 194 GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const
622 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1));
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
TextureStorage9.cpp 113 UINT creationLevels = (levels == 0) ? 0 : mTopLevel + levels;
115 HRESULT result = device->CreateTexture(width, height, creationLevels, getUsage(), d3dFormatInfo.texFormat, getPool(), &mTexture, NULL);
220 UINT creationLevels = (levels == 0) ? 0 : mTopLevel + levels;
222 HRESULT result = device->CreateCubeTexture(size, creationLevels, getUsage(), d3dFormatInfo.texFormat, getPool(), &mTexture, NULL);

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