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      1 /*
      2  * Copyright (C) 2011 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "core/inspector/InspectorController.h"
     33 
     34 #include "bindings/core/v8/DOMWrapperWorld.h"
     35 #include "core/InspectorBackendDispatcher.h"
     36 #include "core/InspectorFrontend.h"
     37 #include "core/inspector/IdentifiersFactory.h"
     38 #include "core/inspector/InjectedScriptHost.h"
     39 #include "core/inspector/InjectedScriptManager.h"
     40 #include "core/inspector/InspectorApplicationCacheAgent.h"
     41 #include "core/inspector/InspectorCSSAgent.h"
     42 #include "core/inspector/InspectorCanvasAgent.h"
     43 #include "core/inspector/InspectorClient.h"
     44 #include "core/inspector/InspectorDOMAgent.h"
     45 #include "core/inspector/InspectorDOMDebuggerAgent.h"
     46 #include "core/inspector/InspectorDOMStorageAgent.h"
     47 #include "core/inspector/InspectorDebuggerAgent.h"
     48 #include "core/inspector/InspectorFrontendClient.h"
     49 #include "core/inspector/InspectorHeapProfilerAgent.h"
     50 #include "core/inspector/InspectorInputAgent.h"
     51 #include "core/inspector/InspectorInspectorAgent.h"
     52 #include "core/inspector/InspectorInstrumentation.h"
     53 #include "core/inspector/InspectorLayerTreeAgent.h"
     54 #include "core/inspector/InspectorMemoryAgent.h"
     55 #include "core/inspector/InspectorOverlay.h"
     56 #include "core/inspector/InspectorPageAgent.h"
     57 #include "core/inspector/InspectorProfilerAgent.h"
     58 #include "core/inspector/InspectorResourceAgent.h"
     59 #include "core/inspector/InspectorState.h"
     60 #include "core/inspector/InspectorTimelineAgent.h"
     61 #include "core/inspector/InspectorTracingAgent.h"
     62 #include "core/inspector/InspectorWorkerAgent.h"
     63 #include "core/inspector/InstrumentingAgents.h"
     64 #include "core/inspector/PageConsoleAgent.h"
     65 #include "core/inspector/PageDebuggerAgent.h"
     66 #include "core/inspector/PageRuntimeAgent.h"
     67 #include "core/page/ContextMenuProvider.h"
     68 #include "core/page/Page.h"
     69 #include "core/rendering/RenderLayer.h"
     70 #include "platform/PlatformMouseEvent.h"
     71 
     72 namespace blink {
     73 
     74 InspectorController::InspectorController(Page* page, InspectorClient* inspectorClient)
     75     : m_instrumentingAgents(InstrumentingAgents::create())
     76     , m_injectedScriptManager(InjectedScriptManager::createForPage())
     77     , m_state(adoptPtrWillBeNoop(new InspectorCompositeState(inspectorClient)))
     78     , m_overlay(InspectorOverlay::create(page, inspectorClient))
     79     , m_cssAgent(nullptr)
     80     , m_resourceAgent(nullptr)
     81     , m_layerTreeAgent(nullptr)
     82     , m_inspectorFrontendClient(nullptr)
     83     , m_page(page)
     84     , m_inspectorClient(inspectorClient)
     85     , m_agents(m_instrumentingAgents.get(), m_state.get())
     86     , m_isUnderTest(false)
     87     , m_deferredAgentsInitialized(false)
     88 {
     89     InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get();
     90     InspectorOverlay* overlay = m_overlay.get();
     91 
     92     m_agents.append(InspectorInspectorAgent::create(m_page, injectedScriptManager));
     93 
     94     OwnPtrWillBeRawPtr<InspectorPageAgent> pageAgentPtr(InspectorPageAgent::create(m_page, injectedScriptManager, inspectorClient, overlay));
     95     m_pageAgent = pageAgentPtr.get();
     96     m_agents.append(pageAgentPtr.release());
     97 
     98     OwnPtrWillBeRawPtr<InspectorDOMAgent> domAgentPtr(InspectorDOMAgent::create(m_pageAgent, injectedScriptManager, overlay));
     99     m_domAgent = domAgentPtr.get();
    100     m_agents.append(domAgentPtr.release());
    101 
    102 
    103     OwnPtrWillBeRawPtr<InspectorLayerTreeAgent> layerTreeAgentPtr(InspectorLayerTreeAgent::create(m_page));
    104     m_layerTreeAgent = layerTreeAgentPtr.get();
    105     m_agents.append(layerTreeAgentPtr.release());
    106 
    107     OwnPtrWillBeRawPtr<InspectorWorkerAgent> workerAgentPtr = InspectorWorkerAgent::create();
    108 
    109     OwnPtrWillBeRawPtr<InspectorTracingAgent> tracingAgentPtr = InspectorTracingAgent::create(inspectorClient, workerAgentPtr.get());
    110     m_tracingAgent = tracingAgentPtr.get();
    111     m_agents.append(tracingAgentPtr.release());
    112 
    113     m_agents.append(workerAgentPtr.release());
    114 
    115     OwnPtrWillBeRawPtr<InspectorTimelineAgent> timelineAgentPtr(InspectorTimelineAgent::create(m_pageAgent, m_layerTreeAgent,
    116         overlay, InspectorTimelineAgent::PageInspector, inspectorClient));
    117     m_timelineAgent = timelineAgentPtr.get();
    118     m_agents.append(timelineAgentPtr.release());
    119 
    120     PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared();
    121 
    122     m_agents.append(PageRuntimeAgent::create(injectedScriptManager, inspectorClient, pageScriptDebugServer, m_page, m_pageAgent));
    123 
    124     m_agents.append(PageConsoleAgent::create(injectedScriptManager, m_domAgent, m_timelineAgent, m_page));
    125 
    126     ASSERT_ARG(inspectorClient, inspectorClient);
    127     m_injectedScriptManager->injectedScriptHost()->init(m_instrumentingAgents.get(), pageScriptDebugServer);
    128 }
    129 
    130 InspectorController::~InspectorController()
    131 {
    132 }
    133 
    134 void InspectorController::trace(Visitor* visitor)
    135 {
    136     visitor->trace(m_instrumentingAgents);
    137     visitor->trace(m_injectedScriptManager);
    138     visitor->trace(m_state);
    139     visitor->trace(m_domAgent);
    140     visitor->trace(m_pageAgent);
    141     visitor->trace(m_timelineAgent);
    142     visitor->trace(m_cssAgent);
    143     visitor->trace(m_resourceAgent);
    144     visitor->trace(m_layerTreeAgent);
    145     visitor->trace(m_tracingAgent);
    146     visitor->trace(m_inspectorBackendDispatcher);
    147     visitor->trace(m_page);
    148     visitor->trace(m_agents);
    149 }
    150 
    151 PassOwnPtrWillBeRawPtr<InspectorController> InspectorController::create(Page* page, InspectorClient* client)
    152 {
    153     return adoptPtrWillBeNoop(new InspectorController(page, client));
    154 }
    155 
    156 void InspectorController::setTextAutosizingEnabled(bool enabled)
    157 {
    158     m_pageAgent->setTextAutosizingEnabled(enabled);
    159 }
    160 
    161 void InspectorController::setDeviceScaleAdjustment(float deviceScaleAdjustment)
    162 {
    163     m_pageAgent->setDeviceScaleAdjustment(deviceScaleAdjustment);
    164 }
    165 
    166 void InspectorController::setPreferCompositingToLCDTextEnabled(bool enabled)
    167 {
    168     m_pageAgent->setPreferCompositingToLCDTextEnabled(enabled);
    169 }
    170 
    171 void InspectorController::initializeDeferredAgents()
    172 {
    173     if (m_deferredAgentsInitialized)
    174         return;
    175     m_deferredAgentsInitialized = true;
    176 
    177     InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get();
    178     InspectorOverlay* overlay = m_overlay.get();
    179 
    180     OwnPtrWillBeRawPtr<InspectorResourceAgent> resourceAgentPtr(InspectorResourceAgent::create(m_pageAgent));
    181     m_resourceAgent = resourceAgentPtr.get();
    182     m_agents.append(resourceAgentPtr.release());
    183 
    184     OwnPtrWillBeRawPtr<InspectorCSSAgent> cssAgentPtr(InspectorCSSAgent::create(m_domAgent, m_pageAgent, m_resourceAgent));
    185     m_cssAgent = cssAgentPtr.get();
    186     m_agents.append(cssAgentPtr.release());
    187 
    188     m_agents.append(InspectorDOMStorageAgent::create(m_pageAgent));
    189 
    190     m_agents.append(InspectorMemoryAgent::create());
    191 
    192     m_agents.append(InspectorApplicationCacheAgent::create(m_pageAgent));
    193 
    194     PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared();
    195 
    196     OwnPtrWillBeRawPtr<InspectorDebuggerAgent> debuggerAgentPtr(PageDebuggerAgent::create(pageScriptDebugServer, m_pageAgent, injectedScriptManager, overlay));
    197     InspectorDebuggerAgent* debuggerAgent = debuggerAgentPtr.get();
    198     m_agents.append(debuggerAgentPtr.release());
    199 
    200     m_agents.append(InspectorDOMDebuggerAgent::create(m_domAgent, debuggerAgent));
    201 
    202     m_agents.append(InspectorProfilerAgent::create(injectedScriptManager, overlay));
    203 
    204     m_agents.append(InspectorHeapProfilerAgent::create(injectedScriptManager));
    205 
    206     m_agents.append(InspectorCanvasAgent::create(m_pageAgent, injectedScriptManager));
    207 
    208     m_agents.append(InspectorInputAgent::create(m_page, m_inspectorClient));
    209 }
    210 
    211 void InspectorController::willBeDestroyed()
    212 {
    213 #if ENABLE(ASSERT)
    214     ASSERT(m_page->mainFrame());
    215     if (m_page->mainFrame()->isLocalFrame())
    216         ASSERT(m_page->deprecatedLocalMainFrame()->view());
    217 #endif
    218 
    219     disconnectFrontend();
    220     m_injectedScriptManager->disconnect();
    221     m_inspectorClient = 0;
    222     m_page = nullptr;
    223     m_instrumentingAgents->reset();
    224     m_agents.discardAgents();
    225     if (m_inspectorFrontendClient)
    226         m_inspectorFrontendClient->dispose();
    227 }
    228 
    229 void InspectorController::registerModuleAgent(PassOwnPtrWillBeRawPtr<InspectorAgent> agent)
    230 {
    231     m_agents.append(agent);
    232 }
    233 
    234 void InspectorController::setInspectorFrontendClient(InspectorFrontendClient* inspectorFrontendClient)
    235 {
    236     m_inspectorFrontendClient = inspectorFrontendClient;
    237 }
    238 
    239 void InspectorController::didClearDocumentOfWindowObject(LocalFrame* frame)
    240 {
    241     // If the page is supposed to serve as InspectorFrontend notify inspector frontend
    242     // client that it's cleared so that the client can expose inspector bindings.
    243     if (m_inspectorFrontendClient && frame == m_page->mainFrame())
    244         m_inspectorFrontendClient->windowObjectCleared();
    245 }
    246 
    247 void InspectorController::connectFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel)
    248 {
    249     ASSERT(frontendChannel);
    250     m_hostId = hostId;
    251 
    252     initializeDeferredAgents();
    253     m_resourceAgent->setHostId(hostId);
    254 
    255     m_inspectorFrontend = adoptPtr(new InspectorFrontend(frontendChannel));
    256     // We can reconnect to existing front-end -> unmute state.
    257     m_state->unmute();
    258 
    259     m_agents.setFrontend(m_inspectorFrontend.get());
    260 
    261     InspectorInstrumentation::registerInstrumentingAgents(m_instrumentingAgents.get());
    262     InspectorInstrumentation::frontendCreated();
    263 
    264     ASSERT(m_inspectorClient);
    265     m_inspectorBackendDispatcher = InspectorBackendDispatcher::create(frontendChannel);
    266 
    267     m_agents.registerInDispatcher(m_inspectorBackendDispatcher.get());
    268 }
    269 
    270 void InspectorController::disconnectFrontend()
    271 {
    272     if (!m_inspectorFrontend)
    273         return;
    274     m_inspectorBackendDispatcher->clearFrontend();
    275     m_inspectorBackendDispatcher.clear();
    276 
    277     // Destroying agents would change the state, but we don't want that.
    278     // Pre-disconnect state will be used to restore inspector agents.
    279     m_state->mute();
    280 
    281     m_agents.clearFrontend();
    282 
    283     m_inspectorFrontend.clear();
    284 
    285     // relese overlay page resources
    286     m_overlay->freePage();
    287     InspectorInstrumentation::frontendDeleted();
    288     InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get());
    289     m_hostId = "";
    290 }
    291 
    292 void InspectorController::reconnectFrontend()
    293 {
    294     if (!m_inspectorFrontend)
    295         return;
    296     InspectorFrontendChannel* frontendChannel = m_inspectorFrontend->channel();
    297     String hostId = m_hostId;
    298     disconnectFrontend();
    299     connectFrontend(hostId, frontendChannel);
    300 }
    301 
    302 void InspectorController::reuseFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel, const String& inspectorStateCookie)
    303 {
    304     ASSERT(!m_inspectorFrontend);
    305     connectFrontend(hostId, frontendChannel);
    306     m_state->loadFromCookie(inspectorStateCookie);
    307     m_agents.restore();
    308 }
    309 
    310 void InspectorController::setProcessId(long processId)
    311 {
    312     IdentifiersFactory::setProcessId(processId);
    313 }
    314 
    315 void InspectorController::setLayerTreeId(int id)
    316 {
    317     m_timelineAgent->setLayerTreeId(id);
    318     m_tracingAgent->setLayerTreeId(id);
    319 }
    320 
    321 bool InspectorController::isUnderTest()
    322 {
    323     return m_isUnderTest;
    324 }
    325 
    326 void InspectorController::evaluateForTestInFrontend(long callId, const String& script)
    327 {
    328     m_isUnderTest = true;
    329     if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent())
    330         inspectorAgent->evaluateForTestInFrontend(callId, script);
    331 }
    332 
    333 void InspectorController::drawHighlight(GraphicsContext& context) const
    334 {
    335     m_overlay->paint(context);
    336 }
    337 
    338 void InspectorController::inspect(Node* node)
    339 {
    340     if (!node)
    341         return;
    342     Document* document = node->ownerDocument();
    343     if (!document)
    344         return;
    345     LocalFrame* frame = document->frame();
    346     if (!frame)
    347         return;
    348 
    349     if (!node->isElementNode() && !node->isDocumentNode())
    350         node = node->parentNode();
    351 
    352     InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(ScriptState::forMainWorld(frame));
    353     if (injectedScript.isEmpty())
    354         return;
    355     injectedScript.inspectNode(node);
    356 }
    357 
    358 void InspectorController::setInjectedScriptForOrigin(const String& origin, const String& source)
    359 {
    360     if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent())
    361         inspectorAgent->setInjectedScriptForOrigin(origin, source);
    362 }
    363 
    364 void InspectorController::showContextMenu(float x, float y, PassRefPtr<ContextMenuProvider> menuProvider)
    365 {
    366     if (!m_inspectorClient)
    367         return;
    368     m_inspectorClient->showContextMenu(x, y, menuProvider);
    369 }
    370 
    371 void InspectorController::dispatchMessageFromFrontend(const String& message)
    372 {
    373     if (m_inspectorBackendDispatcher)
    374         m_inspectorBackendDispatcher->dispatch(message);
    375 }
    376 
    377 bool InspectorController::handleGestureEvent(LocalFrame* frame, const PlatformGestureEvent& event)
    378 {
    379     // Overlay should not consume events.
    380     m_overlay->handleGestureEvent(event);
    381     if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
    382         return domAgent->handleGestureEvent(frame, event);
    383     return false;
    384 }
    385 
    386 bool InspectorController::handleMouseEvent(LocalFrame* frame, const PlatformMouseEvent& event)
    387 {
    388     // Overlay should not consume events.
    389     m_overlay->handleMouseEvent(event);
    390 
    391     if (event.type() == PlatformEvent::MouseMoved) {
    392         if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
    393             return domAgent->handleMouseMove(frame, event);
    394         return false;
    395     }
    396     if (event.type() == PlatformEvent::MousePressed) {
    397         if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
    398             return domAgent->handleMousePress();
    399     }
    400     return false;
    401 }
    402 
    403 bool InspectorController::handleTouchEvent(LocalFrame* frame, const PlatformTouchEvent& event)
    404 {
    405     // Overlay should not consume events.
    406     m_overlay->handleTouchEvent(event);
    407     if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
    408         return domAgent->handleTouchEvent(frame, event);
    409     return false;
    410 }
    411 
    412 bool InspectorController::handleKeyboardEvent(LocalFrame* frame, const PlatformKeyboardEvent& event)
    413 {
    414     // Overlay should not consume events.
    415     m_overlay->handleKeyboardEvent(event);
    416     return false;
    417 }
    418 
    419 void InspectorController::deviceOrPageScaleFactorChanged()
    420 {
    421     m_pageAgent->deviceOrPageScaleFactorChanged();
    422 }
    423 
    424 bool InspectorController::deviceEmulationEnabled()
    425 {
    426     return m_pageAgent->deviceMetricsOverrideEnabled();
    427 }
    428 
    429 bool InspectorController::screencastEnabled()
    430 {
    431     return m_pageAgent->screencastEnabled();
    432 }
    433 
    434 void InspectorController::resume()
    435 {
    436     if (InspectorDebuggerAgent* debuggerAgent = m_instrumentingAgents->inspectorDebuggerAgent()) {
    437         ErrorString error;
    438         debuggerAgent->resume(&error);
    439     }
    440 }
    441 
    442 void InspectorController::setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize, int maximumSingleResourceContentSize)
    443 {
    444     if (m_resourceAgent)
    445         m_resourceAgent->setResourcesDataSizeLimitsFromInternals(maximumResourcesContentSize, maximumSingleResourceContentSize);
    446 }
    447 
    448 void InspectorController::willProcessTask()
    449 {
    450     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    451         timelineAgent->willProcessTask();
    452     if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent())
    453         profilerAgent->willProcessTask();
    454 }
    455 
    456 void InspectorController::didProcessTask()
    457 {
    458     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    459         timelineAgent->didProcessTask();
    460     if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent())
    461         profilerAgent->didProcessTask();
    462     if (InspectorDOMDebuggerAgent* domDebuggerAgent = m_instrumentingAgents->inspectorDOMDebuggerAgent())
    463         domDebuggerAgent->didProcessTask();
    464 }
    465 
    466 void InspectorController::flushPendingFrontendMessages()
    467 {
    468     m_agents.flushPendingFrontendMessages();
    469 }
    470 
    471 void InspectorController::didCommitLoadForMainFrame()
    472 {
    473     m_agents.didCommitLoadForMainFrame();
    474 }
    475 
    476 void InspectorController::didBeginFrame(int frameId)
    477 {
    478     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    479         timelineAgent->didBeginFrame(frameId);
    480     if (InspectorCanvasAgent* canvasAgent = m_instrumentingAgents->inspectorCanvasAgent())
    481         canvasAgent->didBeginFrame();
    482 }
    483 
    484 void InspectorController::didCancelFrame()
    485 {
    486     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    487         timelineAgent->didCancelFrame();
    488 }
    489 
    490 void InspectorController::willComposite()
    491 {
    492     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    493         timelineAgent->willComposite();
    494 }
    495 
    496 void InspectorController::didComposite()
    497 {
    498     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    499         timelineAgent->didComposite();
    500 }
    501 
    502 void InspectorController::processGPUEvent(double timestamp, int phase, bool foreign, uint64_t usedGPUMemoryBytes, uint64_t limitGPUMemoryBytes)
    503 {
    504     if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
    505         timelineAgent->processGPUEvent(InspectorTimelineAgent::GPUEvent(timestamp, phase, foreign, usedGPUMemoryBytes, limitGPUMemoryBytes));
    506 }
    507 
    508 void InspectorController::scriptsEnabled(bool  enabled)
    509 {
    510     if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent())
    511         pageAgent->scriptsEnabled(enabled);
    512 }
    513 
    514 void InspectorController::willAddPageOverlay(const GraphicsLayer* layer)
    515 {
    516     if (m_layerTreeAgent)
    517         m_layerTreeAgent->willAddPageOverlay(layer);
    518 }
    519 
    520 void InspectorController::didRemovePageOverlay(const GraphicsLayer* layer)
    521 {
    522     if (m_layerTreeAgent)
    523         m_layerTreeAgent->didRemovePageOverlay(layer);
    524 }
    525 
    526 } // namespace blink
    527