/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) 47 *depthBits = bits[0]; 109 if (config.depthBits != glu::RenderConfig::DONT_CARE && 110 config.depthBits != bits[0]) 186 int depthBits = 0; 221 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); 243 if (depthBits > 0) 258 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
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gluRenderConfig.hpp | 79 int depthBits; 94 , depthBits (DONT_CARE)
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
formatutils.h | 71 GLuint depthBits;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
formatutils11.h | 33 GLuint depthBits;
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formatutils11.cpp | 132 unsigned int depthBits; 141 static inline void InsertDXGIDepthStencilInfo(DepthStencilInfoMap *map, DXGI_FORMAT format, unsigned int depthBits, 145 info.depthBits = depthBits; 182 depthBits(0), 212 info.depthBits = dsInfoIter->second.depthBits; 219 info.depthBits = 0; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/ |
xorg_dri2.c | 109 unsigned depthBits = (format != 0) ? format : pDraw->depth; 113 switch(depthBits) {
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/external/mesa3d/src/gallium/state_trackers/xorg/ |
xorg_dri2.c | 109 unsigned depthBits = (format != 0) ? format : pDraw->depth; 113 switch(depthBits) {
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/external/chromium_org/third_party/mesa/src/src/glx/ |
glxconfig.h | 48 GLint depthBits;
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 247 if (depthBits <= 16) {
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s_tritemp.h | 130 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 131 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 348 if (depthBits <= 16) 613 if (depthBits <= 16) { [all...] |
/external/deqp/framework/platform/win32/ |
tcuWGL.hpp | 121 int depthBits; 143 , depthBits (0)
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/external/mesa3d/src/glx/ |
glxconfig.h | 48 GLint depthBits;
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/external/mesa3d/src/mesa/swrast/ |
s_linetemp.h | 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 247 if (depthBits <= 16) {
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s_tritemp.h | 130 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits; 131 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0; 348 if (depthBits <= 16) 613 if (depthBits <= 16) { [all...] |
/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 277 int depthBits = renderTarget.getDepthBits(); 305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); 309 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); 387 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) 400 m_genOps(dst, stencilBits, depthBits, targetStencil); 412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ 414 DE_UNREF(stencilBits && depthBits); \ [all...] |
es2fDepthStencilTests.cpp | 209 int depthBits; 218 , depthBits (depthBits_) 226 , depthBits (0) 383 bool hasDepth = renderTarget.depthBits > 0; 672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL; 280 int depthBits = renderTarget.getDepthBits(); 308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1)); 311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits); 312 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1); 390 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil); 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) 403 m_genOps(dst, stencilBits, depthBits, targetStencil); 415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \ 417 DE_UNREF(stencilBits && depthBits); \ [all...] |
es3fFboInvalidateTests.cpp | 119 const int depthBits = renderTargetInfo.getDepthBits(); 121 const bool hasDepth = depthBits > 0; 127 if (depthBits == 32) 129 else if (depthBits == 24) [all...] |
es3fDepthStencilTests.cpp | 209 int depthBits; 218 , depthBits (depthBits_) 226 , depthBits (0) 383 bool hasDepth = renderTarget.depthBits > 0; 672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits); [all...] |
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
DrawingBuffer.cpp | 432 WGC3Dint depthBits = 0; 433 m_context->getIntegerv(GL_DEPTH_BITS, &depthBits); 434 m_actualAttributes.depth = depthBits > 0; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
glcore.h | 87 GLint depthBits;
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/external/deqp/framework/egl/ |
egluGLContextFactory.cpp | 270 { &glu::RenderConfig::depthBits, EGL_DEPTH_SIZE }, 590 EGLint width, height, depthBits, stencilBits, numSamples; 601 eglGetConfigAttrib(m_eglDisplay, m_eglConfig, EGL_DEPTH_SIZE, &depthBits); 607 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples);
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/external/deqp/framework/platform/null/ |
tcuNullRenderContext.cpp | 594 const int depthBits = getValueOrDefault(renderCfg, &RenderConfig::depthBits, 24); 598 return tcu::RenderTarget(width, height, tcu::PixelFormat(redBits, greenBits, blueBits, alphaBits), depthBits, stencilBits, numSamples);
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/external/mesa3d/src/gallium/state_trackers/egl/x11/ |
glcore.h | 87 GLint depthBits;
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/external/deqp/modules/egl/ |
teglRenderTests.cpp | 323 tcu::TextureFormat getDepthFormat (const int depthBits) 325 switch (depthBits) 346 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples) 373 if (depthBits > 0) 375 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height); 702 const int depthBits = display.getConfigAttrib(config, EGL_DEPTH_SIZE); 720 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLog::EndMessage; 785 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1); 887 const int depthBits = display.getConfigAttrib(config, EGL_DEPTH_SIZE); 910 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLog::EndMessage [all...] |