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    Searched defs:depthBits (Results 1 - 25 of 27) sorted by null

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  /external/deqp/framework/opengl/
gluFboRenderContext.cpp 44 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits)
47 *depthBits = bits[0];
109 if (config.depthBits != glu::RenderConfig::DONT_CARE &&
110 config.depthBits != bits[0])
186 int depthBits = 0;
221 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits);
243 if (depthBits > 0)
258 m_renderTarget = tcu::RenderTarget(width, height, pixelFormat, depthBits, stencilBits, config.numSamples);
gluRenderConfig.hpp 79 int depthBits;
94 , depthBits (DONT_CARE)
  /external/chromium_org/third_party/angle/src/libGLESv2/
formatutils.h 71 GLuint depthBits;
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
formatutils11.h 33 GLuint depthBits;
formatutils11.cpp 132 unsigned int depthBits;
141 static inline void InsertDXGIDepthStencilInfo(DepthStencilInfoMap *map, DXGI_FORMAT format, unsigned int depthBits,
145 info.depthBits = depthBits;
182 depthBits(0),
212 info.depthBits = dsInfoIter->second.depthBits;
219 info.depthBits = 0;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
xorg_dri2.c 109 unsigned depthBits = (format != 0) ? format : pDraw->depth;
113 switch(depthBits) {
  /external/mesa3d/src/gallium/state_trackers/xorg/
xorg_dri2.c 109 unsigned depthBits = (format != 0) ? format : pDraw->depth;
113 switch(depthBits) {
  /external/chromium_org/third_party/mesa/src/src/glx/
glxconfig.h 48 GLint depthBits;
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_linetemp.h 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
247 if (depthBits <= 16) {
s_tritemp.h 130 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
131 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
348 if (depthBits <= 16)
613 if (depthBits <= 16) {
    [all...]
  /external/deqp/framework/platform/win32/
tcuWGL.hpp 121 int depthBits;
143 , depthBits (0)
  /external/mesa3d/src/glx/
glxconfig.h 48 GLint depthBits;
  /external/mesa3d/src/mesa/swrast/
s_linetemp.h 79 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
80 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
86 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
247 if (depthBits <= 16) {
s_tritemp.h 130 const GLint depthBits = ctx->DrawBuffer->Visual.depthBits;
131 const GLint fixedToDepthShift = depthBits <= 16 ? FIXED_SHIFT : 0;
348 if (depthBits <= 16)
613 if (depthBits <= 16) {
    [all...]
  /external/deqp/modules/gles2/functional/
es2fStencilTests.cpp 177 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
277 int depthBits = renderTarget.getDepthBits();
305 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
308 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits);
309 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1);
387 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)
400 m_genOps(dst, stencilBits, depthBits, targetStencil);
412 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \
414 DE_UNREF(stencilBits && depthBits); \
    [all...]
es2fDepthStencilTests.cpp 209 int depthBits;
218 , depthBits (depthBits_)
226 , depthBits (0)
383 bool hasDepth = renderTarget.depthBits > 0;
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fStencilTests.cpp 180 virtual void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) = DE_NULL;
280 int depthBits = renderTarget.getDepthBits();
308 genOps(ops[ndx], stencilBits, depthBits, deMin32(ndx*stencilStep, (1<<stencilBits)-1));
311 genOps(ops[numStencilValues+0], stencilBits, depthBits, 1<<stencilBits);
312 genOps(ops[numStencilValues+1], stencilBits, depthBits, -1);
390 typedef void (*GenStencilOpsFunc) (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil);
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil)
403 m_genOps(dst, stencilBits, depthBits, targetStencil);
415 static void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) \
417 DE_UNREF(stencilBits && depthBits); \
    [all...]
es3fFboInvalidateTests.cpp 119 const int depthBits = renderTargetInfo.getDepthBits();
121 const bool hasDepth = depthBits > 0;
127 if (depthBits == 32)
129 else if (depthBits == 24)
    [all...]
es3fDepthStencilTests.cpp 209 int depthBits;
218 , depthBits (depthBits_)
226 , depthBits (0)
383 bool hasDepth = renderTarget.depthBits > 0;
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
    [all...]
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DrawingBuffer.cpp 432 WGC3Dint depthBits = 0;
433 m_context->getIntegerv(GL_DEPTH_BITS, &depthBits);
434 m_actualAttributes.depth = depthBits > 0;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/
glcore.h 87 GLint depthBits;
  /external/deqp/framework/egl/
egluGLContextFactory.cpp 270 { &glu::RenderConfig::depthBits, EGL_DEPTH_SIZE },
590 EGLint width, height, depthBits, stencilBits, numSamples;
601 eglGetConfigAttrib(m_eglDisplay, m_eglConfig, EGL_DEPTH_SIZE, &depthBits);
607 m_glRenderTarget = tcu::RenderTarget(width, height, pixelFmt, depthBits, stencilBits, numSamples);
  /external/deqp/framework/platform/null/
tcuNullRenderContext.cpp 594 const int depthBits = getValueOrDefault(renderCfg, &RenderConfig::depthBits, 24);
598 return tcu::RenderTarget(width, height, tcu::PixelFormat(redBits, greenBits, blueBits, alphaBits), depthBits, stencilBits, numSamples);
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
glcore.h 87 GLint depthBits;
  /external/deqp/modules/egl/
teglRenderTests.cpp 323 tcu::TextureFormat getDepthFormat (const int depthBits)
325 switch (depthBits)
346 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples)
373 if (depthBits > 0)
375 depthBuffer.setStorage(getDepthFormat(depthBits), numSamples, width, height);
702 const int depthBits = display.getConfigAttrib(config, EGL_DEPTH_SIZE);
720 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLog::EndMessage;
785 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1);
887 const int depthBits = display.getConfigAttrib(config, EGL_DEPTH_SIZE);
910 log << TestLog::Message << "EGL_DEPTH_SIZE = " << depthBits << TestLog::EndMessage
    [all...]

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