HomeSort by relevance Sort by last modified time
    Searched defs:depthPassOp (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 65 deUint32 depthPassOp;
75 , depthPassOp (0)
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 80 deUint32 depthPassOp;
90 , depthPassOp (0)
126 << " depth pass = " << glu::getStencilOpStr(params.depthPassOp) << "\n"
359 cmd.params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_KEEP;
375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp);
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
768 params.stencil[ndx].depthPassOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
877 params.stencil[visible].depthPassOp = functionCases[ndx].dPass;
885 params.stencil[notVisible].depthPassOp = GL_REPLACE;
948 params.stencil[visible].depthPassOp = stencilOps[dPass].op
    [all...]
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 80 deUint32 depthPassOp;
90 , depthPassOp (0)
126 << " depth pass = " << glu::getStencilOpStr(params.depthPassOp) << "\n"
359 cmd.params.stencil[rr::FACETYPE_FRONT].depthPassOp = GL_KEEP;
375 dst.dpPass = sglr::rr_util::mapGLStencilOp(src.depthPassOp);
446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
768 params.stencil[ndx].depthPassOp = rnd.choose<deUint32>(DE_ARRAY_BEGIN(stencilOps), DE_ARRAY_END(stencilOps));
877 params.stencil[visible].depthPassOp = functionCases[ndx].dPass;
885 params.stencil[notVisible].depthPassOp = GL_REPLACE;
948 params.stencil[visible].depthPassOp = stencilOps[dPass].op
    [all...]

Completed in 1032 milliseconds