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      1 /*
      2  * Copyright (C) 2012 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Neither the name of Google Inc. nor the names of its
     11  * contributors may be used to endorse or promote products derived from
     12  * this software without specific prior written permission.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     15  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     16  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     17  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     18  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     19  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     20  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     21  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     22  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     25  */
     26 
     27 #ifndef ElementShadow_h
     28 #define ElementShadow_h
     29 
     30 #include "core/dom/shadow/InsertionPoint.h"
     31 #include "core/dom/shadow/SelectRuleFeatureSet.h"
     32 #include "core/dom/shadow/ShadowRoot.h"
     33 #include "platform/heap/Handle.h"
     34 #include "wtf/DoublyLinkedList.h"
     35 #include "wtf/HashMap.h"
     36 #include "wtf/Noncopyable.h"
     37 #include "wtf/PassOwnPtr.h"
     38 
     39 namespace blink {
     40 
     41 class ElementShadow FINAL : public NoBaseWillBeGarbageCollectedFinalized<ElementShadow> {
     42     WTF_MAKE_NONCOPYABLE(ElementShadow);
     43     WTF_MAKE_FAST_ALLOCATED_WILL_BE_REMOVED;
     44 public:
     45     static PassOwnPtrWillBeRawPtr<ElementShadow> create();
     46     ~ElementShadow();
     47 
     48     Element* host() const;
     49     ShadowRoot* youngestShadowRoot() const { return m_shadowRoots.head(); }
     50     ShadowRoot* oldestShadowRoot() const { return m_shadowRoots.tail(); }
     51     ElementShadow* containingShadow() const;
     52 
     53     ShadowRoot& addShadowRoot(Element& shadowHost, ShadowRoot::ShadowRootType);
     54 
     55     bool hasSameStyles(const ElementShadow*) const;
     56 
     57     void attach(const Node::AttachContext&);
     58     void detach(const Node::AttachContext&);
     59 
     60     void distributedNodePseudoStateChanged(CSSSelector::PseudoType);
     61     void willAffectSelector();
     62     const SelectRuleFeatureSet& ensureSelectFeatureSet();
     63 
     64     void distributeIfNeeded();
     65     void setNeedsDistributionRecalc();
     66 
     67     const InsertionPoint* finalDestinationInsertionPointFor(const Node*) const;
     68     const DestinationInsertionPoints* destinationInsertionPointsFor(const Node*) const;
     69 
     70     void didDistributeNode(const Node*, InsertionPoint*);
     71 
     72     void trace(Visitor*);
     73 
     74 private:
     75     ElementShadow();
     76 
     77 #if !ENABLE(OILPAN)
     78     void removeDetachedShadowRoots();
     79 #endif
     80 
     81     void distribute();
     82     void clearDistribution();
     83 
     84     void collectSelectFeatureSetFrom(ShadowRoot&);
     85     void distributeNodeChildrenTo(InsertionPoint*, ContainerNode*);
     86 
     87     bool needsSelectFeatureSet() const { return m_needsSelectFeatureSet; }
     88     void setNeedsSelectFeatureSet() { m_needsSelectFeatureSet = true; }
     89 
     90     typedef WillBeHeapHashMap<RawPtrWillBeMember<const Node>, DestinationInsertionPoints> NodeToDestinationInsertionPoints;
     91     NodeToDestinationInsertionPoints m_nodeToInsertionPoints;
     92 
     93     SelectRuleFeatureSet m_selectFeatures;
     94     // FIXME: Oilpan: add a heap-based version of DoublyLinkedList<>.
     95     DoublyLinkedList<ShadowRoot> m_shadowRoots;
     96     bool m_needsDistributionRecalc;
     97     bool m_needsSelectFeatureSet;
     98 };
     99 
    100 inline Element* ElementShadow::host() const
    101 {
    102     ASSERT(!m_shadowRoots.isEmpty());
    103     return youngestShadowRoot()->host();
    104 }
    105 
    106 inline ShadowRoot* Node::youngestShadowRoot() const
    107 {
    108     if (!isElementNode())
    109         return 0;
    110     return toElement(this)->youngestShadowRoot();
    111 }
    112 
    113 inline ShadowRoot* Element::youngestShadowRoot() const
    114 {
    115     if (ElementShadow* shadow = this->shadow())
    116         return shadow->youngestShadowRoot();
    117     return 0;
    118 }
    119 
    120 inline ElementShadow* ElementShadow::containingShadow() const
    121 {
    122     if (ShadowRoot* parentRoot = host()->containingShadowRoot())
    123         return parentRoot->owner();
    124     return 0;
    125 }
    126 
    127 inline void ElementShadow::distributeIfNeeded()
    128 {
    129     if (m_needsDistributionRecalc)
    130         distribute();
    131     m_needsDistributionRecalc = false;
    132 }
    133 
    134 } // namespace
    135 
    136 #endif
    137