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    Searched defs:flushed_depth_texture (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/radeonsi/
r600_resource.h 52 struct r600_resource_texture *flushed_depth_texture; member in struct:r600_resource_texture
  /external/mesa3d/src/gallium/drivers/radeonsi/
r600_resource.h 52 struct r600_resource_texture *flushed_depth_texture; member in struct:r600_resource_texture
  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
r600_resource.h 56 struct r600_texture *flushed_depth_texture; member in struct:r600_texture
r600_blit.c 139 struct r600_texture *flushed_depth_texture = staging ? local
140 staging : texture->flushed_depth_texture;
198 surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
204 &flushed_depth_texture->resource.b.b, &surf_tmpl);
r600_texture.c 236 if (rtex->flushed_depth_texture)
237 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
566 struct r600_texture **flushed_depth_texture = staging ? local
567 staging : &rtex->flushed_depth_texture;
569 if (!staging && rtex->flushed_depth_texture)
587 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588 if (*flushed_depth_texture == NULL) {
593 (*flushed_depth_texture)->is_flushing_texture = TRUE;
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_resource.h 56 struct r600_texture *flushed_depth_texture; member in struct:r600_texture
r600_blit.c 139 struct r600_texture *flushed_depth_texture = staging ? local
140 staging : texture->flushed_depth_texture;
198 surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
204 &flushed_depth_texture->resource.b.b, &surf_tmpl);
r600_texture.c 236 if (rtex->flushed_depth_texture)
237 pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
566 struct r600_texture **flushed_depth_texture = staging ? local
567 staging : &rtex->flushed_depth_texture;
569 if (!staging && rtex->flushed_depth_texture)
587 *flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
588 if (*flushed_depth_texture == NULL) {
593 (*flushed_depth_texture)->is_flushing_texture = TRUE;
    [all...]

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