OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:hitPoint
(Results
1 - 4
of
4
) sorted by null
/external/replicaisland/src/com/replica/replicaisland/
HitPoint.java
19
public class
HitPoint
extends AllocationGuard {
20
public Vector2
hitPoint
;
23
public
HitPoint
() {
28
hitPoint
= null;
CollisionSystem.java
103
* @param
hitPoint
The point of intersection between a ray and a surface, if one is found.
108
// TODO: switch to return data as a
HitPoint
.
110
Vector2
hitPoint
, Vector2 hitNormal, GameObject excludeObject) {
117
executeRay(startPoint, endPoint,
hitPoint
, hitNormal, mTileSegmentTester) != -1) {
131
final float firstCollisionDistance = startPoint.distance2(
hitPoint
);
134
hitPoint
.set(tempHitPoint);
139
hitPoint
.set(tempHitPoint);
152
Vector2 movementDirection, FixedSizeArray<
HitPoint
> hitPoints,
272
* @param
hitPoint
Set to the intersection coordinates if an intersection is found.
280
Vector2
hitPoint
, Vector2 hitNormal, TileVisitor visitor)
[
all
...]
/external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceClipper.cpp
351
IntPoint
hitPoint
;
352
HitTestResult result(
hitPoint
);
/external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderLayer.cpp
[
all
...]
Completed in 392 milliseconds