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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef ASH_WM_WINDOW_UTIL_H_
      6 #define ASH_WM_WINDOW_UTIL_H_
      7 
      8 #include "ash/ash_export.h"
      9 #include "base/compiler_specific.h"
     10 #include "ui/base/ui_base_types.h"
     11 
     12 namespace aura {
     13 class Window;
     14 }
     15 
     16 namespace gfx {
     17 class Point;
     18 class Rect;
     19 class Size;
     20 }
     21 
     22 namespace ui {
     23 class Event;
     24 }
     25 
     26 namespace ash {
     27 // We force at least this many DIPs for any window on the screen.
     28 const int kMinimumOnScreenArea = 10;
     29 
     30 namespace wm {
     31 
     32 // Utility functions for window activation.
     33 ASH_EXPORT void ActivateWindow(aura::Window* window);
     34 ASH_EXPORT void DeactivateWindow(aura::Window* window);
     35 ASH_EXPORT bool IsActiveWindow(aura::Window* window);
     36 ASH_EXPORT aura::Window* GetActiveWindow();
     37 ASH_EXPORT bool CanActivateWindow(aura::Window* window);
     38 
     39 // Retrieves the activatable window for |window|. If |window| is activatable,
     40 // this will just return it, otherwise it will climb the parent/transient parent
     41 // chain looking for a window that is activatable, per the ActivationController.
     42 // If you're looking for a function to get the activatable "top level" window,
     43 // this is probably what you're looking for.
     44 ASH_EXPORT aura::Window* GetActivatableWindow(aura::Window* window);
     45 
     46 // TODO(oshima): remove this.
     47 ASH_EXPORT bool IsWindowMinimized(aura::Window* window);
     48 
     49 // Moves the window to the center of the display.
     50 ASH_EXPORT void CenterWindow(aura::Window* window);
     51 
     52 // Returns the bounds of a left snapped window with default width in parent
     53 // coordinates.
     54 ASH_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent(
     55     aura::Window* window);
     56 
     57 // Returns the bounds of a right snapped window with default width in parent
     58 // coordinates.
     59 ASH_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent(
     60     aura::Window* window);
     61 
     62 // Adjusts |bounds| so that the size does not exceed |max_size|.
     63 ASH_EXPORT void AdjustBoundsSmallerThan(const gfx::Size& max_size,
     64                                         gfx::Rect* bounds);
     65 
     66 // Move the given bounds inside the given |visible_area| in parent coordinates,
     67 // including a safety margin given by |kMinimumOnScreenArea|.
     68 // This also ensures that the top of the bounds is visible.
     69 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility(
     70     const gfx::Rect& visible_area,
     71     gfx::Rect* bounds);
     72 
     73 // Move the given bounds inside the given |visible_area| in parent coordinates,
     74 // including a safety margin given by |min_width| and |min_height|.
     75 // This also ensures that the top of the bounds is visible.
     76 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility(
     77     const gfx::Rect& visible_area,
     78     int min_width,
     79     int min_height,
     80     gfx::Rect* bounds);
     81 
     82 // Moves |window| to the root window where the |event| occured if it is not
     83 // already in the same root window. Returns true if |window| was moved.
     84 ASH_EXPORT bool MoveWindowToEventRoot(aura::Window* window,
     85                                       const ui::Event& event);
     86 
     87 // Changes the parent of a |child| and all its transient children that are
     88 // themselves children of |old_parent| to |new_parent|.
     89 void ReparentChildWithTransientChildren(aura::Window* child,
     90                                         aura::Window* old_parent,
     91                                         aura::Window* new_parent);
     92 
     93 // Changes the parent of all transient children of a |child| to |new_parent|.
     94 // Does not change parent of the transient children that are not themselves
     95 // children of |old_parent|.
     96 void ReparentTransientChildrenOfChild(aura::Window* child,
     97                                       aura::Window* old_parent,
     98                                       aura::Window* new_parent);
     99 
    100 // Snap the window's layer to physical pixel boundary.
    101 void SnapWindowToPixelBoundary(aura::Window* window);
    102 
    103 // Mark the container window so that InstallSnapLayoutManagerToContainers
    104 // installs the SnapToPixelLayoutManager.
    105 ASH_EXPORT void SetSnapsChildrenToPhysicalPixelBoundary(
    106     aura::Window* container);
    107 
    108 // Traverse the |container| tree and installs SnapToPixelLayoutManager.
    109 void InstallSnapLayoutManagerToContainers(aura::Window* container);
    110 
    111 }  // namespace wm
    112 }  // namespace ash
    113 
    114 #endif  // ASH_WM_WINDOW_UTIL_H_
    115