Home | History | Annotate | Download | only in arm
      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef V8_ARM_FRAMES_ARM_H_
      6 #define V8_ARM_FRAMES_ARM_H_
      7 
      8 namespace v8 {
      9 namespace internal {
     10 
     11 
     12 // The ARM ABI does not specify the usage of register r9, which may be reserved
     13 // as the static base or thread register on some platforms, in which case we
     14 // leave it alone. Adjust the value of kR9Available accordingly:
     15 const int kR9Available = 1;  // 1 if available to us, 0 if reserved
     16 
     17 
     18 // Register list in load/store instructions
     19 // Note that the bit values must match those used in actual instruction encoding
     20 const int kNumRegs = 16;
     21 
     22 
     23 // Caller-saved/arguments registers
     24 const RegList kJSCallerSaved =
     25   1 << 0 |  // r0 a1
     26   1 << 1 |  // r1 a2
     27   1 << 2 |  // r2 a3
     28   1 << 3;   // r3 a4
     29 
     30 const int kNumJSCallerSaved = 4;
     31 
     32 // Return the code of the n-th caller-saved register available to JavaScript
     33 // e.g. JSCallerSavedReg(0) returns r0.code() == 0
     34 int JSCallerSavedCode(int n);
     35 
     36 
     37 // Callee-saved registers preserved when switching from C to JavaScript
     38 const RegList kCalleeSaved =
     39   1 <<  4 |  //  r4 v1
     40   1 <<  5 |  //  r5 v2
     41   1 <<  6 |  //  r6 v3
     42   1 <<  7 |  //  r7 v4 (cp in JavaScript code)
     43   1 <<  8 |  //  r8 v5 (pp in JavaScript code)
     44   kR9Available <<  9 |  //  r9 v6
     45   1 << 10 |  // r10 v7
     46   1 << 11;   // r11 v8 (fp in JavaScript code)
     47 
     48 // When calling into C++ (only for C++ calls that can't cause a GC).
     49 // The call code will take care of lr, fp, etc.
     50 const RegList kCallerSaved =
     51   1 <<  0 |  // r0
     52   1 <<  1 |  // r1
     53   1 <<  2 |  // r2
     54   1 <<  3 |  // r3
     55   1 <<  9;   // r9
     56 
     57 
     58 const int kNumCalleeSaved = 7 + kR9Available;
     59 
     60 // Double registers d8 to d15 are callee-saved.
     61 const int kNumDoubleCalleeSaved = 8;
     62 
     63 
     64 // Number of registers for which space is reserved in safepoints. Must be a
     65 // multiple of 8.
     66 // TODO(regis): Only 8 registers may actually be sufficient. Revisit.
     67 const int kNumSafepointRegisters = 16;
     68 
     69 // Define the list of registers actually saved at safepoints.
     70 // Note that the number of saved registers may be smaller than the reserved
     71 // space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
     72 const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
     73 const int kNumSafepointSavedRegisters = kNumJSCallerSaved + kNumCalleeSaved;
     74 
     75 // ----------------------------------------------------
     76 
     77 
     78 class EntryFrameConstants : public AllStatic {
     79  public:
     80   static const int kCallerFPOffset =
     81       -(StandardFrameConstants::kFixedFrameSizeFromFp + kPointerSize);
     82 };
     83 
     84 
     85 class ExitFrameConstants : public AllStatic {
     86  public:
     87   static const int kFrameSize          = FLAG_enable_ool_constant_pool ?
     88                                          3 * kPointerSize : 2 * kPointerSize;
     89 
     90   static const int kConstantPoolOffset = FLAG_enable_ool_constant_pool ?
     91                                          -3 * kPointerSize : 0;
     92   static const int kCodeOffset         = -2 * kPointerSize;
     93   static const int kSPOffset           = -1 * kPointerSize;
     94 
     95   // The caller fields are below the frame pointer on the stack.
     96   static const int kCallerFPOffset = 0 * kPointerSize;
     97   // The calling JS function is below FP.
     98   static const int kCallerPCOffset = 1 * kPointerSize;
     99 
    100   // FP-relative displacement of the caller's SP.  It points just
    101   // below the saved PC.
    102   static const int kCallerSPDisplacement = 2 * kPointerSize;
    103 };
    104 
    105 
    106 class JavaScriptFrameConstants : public AllStatic {
    107  public:
    108   // FP-relative.
    109   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
    110   static const int kLastParameterOffset = +2 * kPointerSize;
    111   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
    112 
    113   // Caller SP-relative.
    114   static const int kParam0Offset   = -2 * kPointerSize;
    115   static const int kReceiverOffset = -1 * kPointerSize;
    116 };
    117 
    118 
    119 class ArgumentsAdaptorFrameConstants : public AllStatic {
    120  public:
    121   // FP-relative.
    122   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
    123 
    124   static const int kFrameSize =
    125       StandardFrameConstants::kFixedFrameSize + kPointerSize;
    126 };
    127 
    128 
    129 class ConstructFrameConstants : public AllStatic {
    130  public:
    131   // FP-relative.
    132   static const int kImplicitReceiverOffset = -6 * kPointerSize;
    133   static const int kConstructorOffset      = -5 * kPointerSize;
    134   static const int kLengthOffset           = -4 * kPointerSize;
    135   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    136 
    137   static const int kFrameSize =
    138       StandardFrameConstants::kFixedFrameSize + 4 * kPointerSize;
    139 };
    140 
    141 
    142 class InternalFrameConstants : public AllStatic {
    143  public:
    144   // FP-relative.
    145   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
    146 };
    147 
    148 
    149 inline Object* JavaScriptFrame::function_slot_object() const {
    150   const int offset = JavaScriptFrameConstants::kFunctionOffset;
    151   return Memory::Object_at(fp() + offset);
    152 }
    153 
    154 
    155 inline void StackHandler::SetFp(Address slot, Address fp) {
    156   Memory::Address_at(slot) = fp;
    157 }
    158 
    159 
    160 } }  // namespace v8::internal
    161 
    162 #endif  // V8_ARM_FRAMES_ARM_H_
    163