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  /external/chromium_org/third_party/skia/src/utils/
SkPatchGrid.cpp 164 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &matrix); local
165 maxCols[x] = SkMax32(maxCols[x], lod.width());
166 maxRows[y] = SkMax32(maxRows[y], lod.height());
  /external/chromium_org/third_party/skia/src/core/
SkDevice.cpp 88 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, draw.fMatrix); local
92 if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) {
  /external/clang/test/CodeGen/
2008-03-24-BitField-And-Alloca.c 54 unsigned int lod : 2; member in struct:_Key::__anon2262
68 if(((iospec.key_io.lod == G_B) &&
  /frameworks/rs/
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
116 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
119 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
122 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
125 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
169 void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
rsType.cpp 104 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) {
105 mHal.state.lodDimX[lod] = tx;
106 mHal.state.lodDimY[lod] = ty;
107 mHal.state.lodDimZ[lod] = tz;
194 uint8_t lod = stream->loadU8(); local
196 Type *type = Type::getType(rsc, elem, x, y, z, lod != 0, faces !=0, 0);
  /prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
rs_hal.h 58 uint32_t lod; member in struct:android::renderscript::__anon53843
160 * mHal.drvState.lod[0-2] will be updated with the new values.
168 uint32_t xoff, uint32_t lod, size_t count,
171 uint32_t xoff, uint32_t yoff, uint32_t lod,
175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
180 uint32_t xoff, uint32_t lod, size_t count,
183 uint32_t xoff, uint32_t yoff, uint32_t lod,
187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
rs_hal.h 58 uint32_t lod; member in struct:android::renderscript::__anon54372
160 * mHal.drvState.lod[0-2] will be updated with the new values.
168 uint32_t xoff, uint32_t lod, size_t count,
171 uint32_t xoff, uint32_t yoff, uint32_t lod,
175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
180 uint32_t xoff, uint32_t lod, size_t count,
183 uint32_t xoff, uint32_t yoff, uint32_t lod,
187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/
rsAllocation.h 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState
114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes);
115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes);
121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
rs_hal.h 58 uint32_t lod; member in struct:android::renderscript::__anon54903
160 * mHal.drvState.lod[0-2] will be updated with the new values.
168 uint32_t xoff, uint32_t lod, size_t count,
171 uint32_t xoff, uint32_t yoff, uint32_t lod,
175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
180 uint32_t xoff, uint32_t lod, size_t count,
183 uint32_t xoff, uint32_t yoff, uint32_t lod,
187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
  /external/chromium_org/third_party/mesa/src/src/mesa/program/
prog_execute.c 1716 GLfloat texcoord[4], color[4], lod; local
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  /external/mesa3d/src/mesa/program/
prog_execute.c 1716 GLfloat texcoord[4], color[4], lod; local
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  /external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/
nv50_ir_lowering_nv50.cpp 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local
584 // dref comes before bias/lod
587 i->swapSources(dref, lod);
626 // Bias must be equal for all threads of a quad or lod calculation will fail.
689 // LOD must be equal for all threads of a quad.
690 // Unlike with TXB, here we can just diverge since there's no LOD calculation
696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local
697 if (lod->isUniform())
711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0
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  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy)
776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod);
792 fs_reg &dPdx = lod;
829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod);
832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
851 /* lod/bias appears after u/v/r. */
854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod);
911 * parameters like shadow comparitor or LOD bias. If optional
920 fs_reg shadow_c, fs_reg lod, fs_reg lod2
1304 fs_reg lod, lod2; local
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brw_vec4_visitor.cpp 1857 src_reg lod, dPdx, dPdy; local
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  /external/mesa3d/src/gallium/drivers/nv50/codegen/
nv50_ir_lowering_nv50.cpp 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local
584 // dref comes before bias/lod
587 i->swapSources(dref, lod);
626 // Bias must be equal for all threads of a quad or lod calculation will fail.
689 // LOD must be equal for all threads of a quad.
690 // Unlike with TXB, here we can just diverge since there's no LOD calculation
696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local
697 if (lod->isUniform())
711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy)
776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod);
792 fs_reg &dPdx = lod;
829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod);
832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod
851 /* lod/bias appears after u/v/r. */
854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod);
911 * parameters like shadow comparitor or LOD bias. If optional
920 fs_reg shadow_c, fs_reg lod, fs_reg lod2
1304 fs_reg lod, lod2; local
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  /frameworks/rs/cpu_ref/
rsCpuCore.h 50 uint32_t lod; member in struct:android::renderscript::__anon19009
  /frameworks/rs/driver/
rsdAllocation.cpp 94 uint32_t lod, RsAllocationCubemapFace face) {
95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr;
97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride;
98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride;
105 uint32_t xoff, uint32_t yoff, uint32_t lod,
847 int lod = 1; local
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  /frameworks/rs/driver/runtime/
rs_structs.h 57 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member in struct:Allocation::__anon19024::DrvState
  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/
lp_bld_sample.c 352 * Bri-linear lod computation
384 LLVMValueRef lod,
394 lp_build_printf(bld->gallivm, "lod = %f\n", lod);
397 lod = lp_build_add(bld, lod,
400 lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart);
424 * Combined log2 and brilinear lod computation.
481 * \param lod_bias optional float vector with the shader lod bias
482 * \param explicit_lod optional float vector with the explicit lod
503 LLVMValueRef lod; local
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lp_bld_sample_soa.c 1567 LLVMValueRef lod; local
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  /external/deqp/modules/egl/
teglGLES2SharingTests.cpp 654 float lod = 0.0f; local
656 tcu::Vec4 color = m_texture.sample(tcu::Sampler(tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::LINEAR, tcu::Sampler::LINEAR), t, s, lod);
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  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 85 // Bias or Lod for *Lod* functions
163 float lod; member in struct:deqp::gles2::Functional::__anon3612::TexLookupParams
168 : lod (0.0f)
192 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
193 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); }
196 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; }
197 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias;
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