/external/chromium_org/third_party/skia/src/utils/ |
SkPatchGrid.cpp | 164 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, &matrix); local 165 maxCols[x] = SkMax32(maxCols[x], lod.width()); 166 maxRows[y] = SkMax32(maxRows[y], lod.height());
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/external/chromium_org/third_party/skia/src/core/ |
SkDevice.cpp | 88 SkISize lod = SkPatchUtils::GetLevelOfDetail(cubics, draw.fMatrix); local 92 if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) {
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/external/clang/test/CodeGen/ |
2008-03-24-BitField-And-Alloca.c | 54 unsigned int lod : 2; member in struct:_Key::__anon2262 68 if(((iospec.key_io.lod == G_B) &&
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/frameworks/rs/ |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 116 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 119 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 122 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 125 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 169 void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face,
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rsType.cpp | 104 for (uint32_t lod=0; lod < mHal.state.lodCount; lod++) { 105 mHal.state.lodDimX[lod] = tx; 106 mHal.state.lodDimY[lod] = ty; 107 mHal.state.lodDimZ[lod] = tz; 194 uint8_t lod = stream->loadU8(); local 196 Type *type = Type::getType(rsc, elem, x, y, z, lod != 0, faces !=0, 0);
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/prebuilts/ndk/9/platforms/android-19/arch-arm/usr/include/rs/ |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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rs_hal.h | 58 uint32_t lod; member in struct:android::renderscript::__anon53843 160 * mHal.drvState.lod[0-2] will be updated with the new values. 168 uint32_t xoff, uint32_t lod, size_t count, 171 uint32_t xoff, uint32_t yoff, uint32_t lod, 175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 180 uint32_t xoff, uint32_t lod, size_t count, 183 uint32_t xoff, uint32_t yoff, uint32_t lod, 187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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/prebuilts/ndk/9/platforms/android-19/arch-mips/usr/include/rs/ |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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rs_hal.h | 58 uint32_t lod; member in struct:android::renderscript::__anon54372 160 * mHal.drvState.lod[0-2] will be updated with the new values. 168 uint32_t xoff, uint32_t lod, size_t count, 171 uint32_t xoff, uint32_t yoff, uint32_t lod, 175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 180 uint32_t xoff, uint32_t lod, size_t count, 183 uint32_t xoff, uint32_t yoff, uint32_t lod, 187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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/prebuilts/ndk/9/platforms/android-19/arch-x86/usr/include/rs/ |
rsAllocation.h | 82 } lod[android::renderscript::Allocation::MAX_LOD]; member in struct:android::renderscript::Allocation::Hal::DrvState 114 void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); 115 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 117 void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 120 void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); 121 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, 123 void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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rs_hal.h | 58 uint32_t lod; member in struct:android::renderscript::__anon54903 160 * mHal.drvState.lod[0-2] will be updated with the new values. 168 uint32_t xoff, uint32_t lod, size_t count, 171 uint32_t xoff, uint32_t yoff, uint32_t lod, 175 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, 180 uint32_t xoff, uint32_t lod, size_t count, 183 uint32_t xoff, uint32_t yoff, uint32_t lod, 187 uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod,
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/external/chromium_org/third_party/mesa/src/src/mesa/program/ |
prog_execute.c | 1716 GLfloat texcoord[4], color[4], lod; local [all...] |
/external/mesa3d/src/mesa/program/ |
prog_execute.c | 1716 GLfloat texcoord[4], color[4], lod; local [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/codegen/ |
nv50_ir_lowering_nv50.cpp | 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local 584 // dref comes before bias/lod 587 i->swapSources(dref, lod); 626 // Bias must be equal for all threads of a quad or lod calculation will fail. 689 // LOD must be equal for all threads of a quad. 690 // Unlike with TXB, here we can just diverge since there's no LOD calculation 696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local 697 if (lod->isUniform()) 711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0 [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy) 776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod); 792 fs_reg &dPdx = lod; 829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod); 832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod 851 /* lod/bias appears after u/v/r. */ 854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod); 911 * parameters like shadow comparitor or LOD bias. If optional 920 fs_reg shadow_c, fs_reg lod, fs_reg lod2 1304 fs_reg lod, lod2; local [all...] |
brw_vec4_visitor.cpp | 1857 src_reg lod, dPdx, dPdy; local [all...] |
/external/mesa3d/src/gallium/drivers/nv50/codegen/ |
nv50_ir_lowering_nv50.cpp | 582 const int lod = i->tex.target.isShadow() ? (arg + 1) : arg; local 584 // dref comes before bias/lod 587 i->swapSources(dref, lod); 626 // Bias must be equal for all threads of a quad or lod calculation will fail. 689 // LOD must be equal for all threads of a quad. 690 // Unlike with TXB, here we can just diverge since there's no LOD calculation 696 Value *lod = i->getSrc(i->tex.target.getArgCount()); local 697 if (lod->isUniform()) 711 bld.mkQuadop(qop, pred, l, lod, lod)->flagsDef = 0 [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_fs_visitor.cpp | 751 fs_reg shadow_c, fs_reg lod, fs_reg dPdy) 776 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), lod); 792 fs_reg &dPdx = lod; 829 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, BRW_REGISTER_TYPE_UD), lod); 832 /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod 851 /* lod/bias appears after u/v/r. */ 854 emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen, lod.type), lod); 911 * parameters like shadow comparitor or LOD bias. If optional 920 fs_reg shadow_c, fs_reg lod, fs_reg lod2 1304 fs_reg lod, lod2; local [all...] |
/frameworks/rs/cpu_ref/ |
rsCpuCore.h | 50 uint32_t lod; member in struct:android::renderscript::__anon19009
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/frameworks/rs/driver/ |
rsdAllocation.cpp | 94 uint32_t lod, RsAllocationCubemapFace face) { 95 uint8_t *ptr = (uint8_t *)alloc->mHal.drvState.lod[lod].mallocPtr; 97 ptr += zoff * alloc->mHal.drvState.lod[lod].dimY * alloc->mHal.drvState.lod[lod].stride; 98 ptr += yoff * alloc->mHal.drvState.lod[lod].stride; 105 uint32_t xoff, uint32_t yoff, uint32_t lod, 847 int lod = 1; local [all...] |
/frameworks/rs/driver/runtime/ |
rs_structs.h | 57 } lod[16/*android::renderscript::Allocation::MAX_LOD*/]; member in struct:Allocation::__anon19024::DrvState
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_sample.c | 352 * Bri-linear lod computation 384 LLVMValueRef lod, 394 lp_build_printf(bld->gallivm, "lod = %f\n", lod); 397 lod = lp_build_add(bld, lod, 400 lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart); 424 * Combined log2 and brilinear lod computation. 481 * \param lod_bias optional float vector with the shader lod bias 482 * \param explicit_lod optional float vector with the explicit lod 503 LLVMValueRef lod; local [all...] |
lp_bld_sample_soa.c | 1567 LLVMValueRef lod; local [all...] |
/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 654 float lod = 0.0f; local 656 tcu::Vec4 color = m_texture.sample(tcu::Sampler(tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::REPEAT_GL, tcu::Sampler::LINEAR, tcu::Sampler::LINEAR), t, s, lod); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 85 // Bias or Lod for *Lod* functions 163 float lod; member in struct:deqp::gles2::Functional::__anon3612::TexLookupParams 168 : lod (0.0f) 192 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); } 193 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); } 196 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture2D(c, c.in[0].x(), c.in[0].y(), p.lod)*p.scale + p.bias; } 197 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; [all...] |