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      1 /*
      2  * Copyright (c) 2010, Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #ifndef JavaScriptCallFrame_h
     32 #define JavaScriptCallFrame_h
     33 
     34 
     35 #include "bindings/core/v8/ScopedPersistent.h"
     36 #include "bindings/core/v8/ScriptState.h"
     37 #include "bindings/core/v8/ScriptWrappable.h"
     38 #include "wtf/RefCounted.h"
     39 #include "wtf/text/WTFString.h"
     40 #include <v8.h>
     41 
     42 namespace blink {
     43 
     44 class ScriptValue;
     45 
     46 class JavaScriptCallFrame : public RefCountedWillBeGarbageCollectedFinalized<JavaScriptCallFrame>, public ScriptWrappable {
     47     DEFINE_WRAPPERTYPEINFO();
     48 public:
     49     static PassRefPtrWillBeRawPtr<JavaScriptCallFrame> create(v8::Handle<v8::Context> debuggerContext, v8::Handle<v8::Object> callFrame)
     50     {
     51         return adoptRefWillBeNoop(new JavaScriptCallFrame(debuggerContext, callFrame));
     52     }
     53     ~JavaScriptCallFrame();
     54     void trace(Visitor*);
     55 
     56     JavaScriptCallFrame* caller();
     57 
     58     int sourceID() const;
     59     int line() const;
     60     int column() const;
     61     String scriptName() const;
     62     String functionName() const;
     63 
     64     v8::Handle<v8::Value> scopeChain() const;
     65     int scopeType(int scopeIndex) const;
     66     v8::Handle<v8::Value> thisObject() const;
     67     String stepInPositions() const;
     68     bool isAtReturn() const;
     69     v8::Handle<v8::Value> returnValue() const;
     70 
     71     v8::Handle<v8::Value> evaluateWithExceptionDetails(const String& expression);
     72     v8::Handle<v8::Value> restart();
     73     ScriptValue setVariableValue(ScriptState*, int scopeNumber, const String& variableName, const ScriptValue& newValue);
     74 
     75     static v8::Handle<v8::Object> createExceptionDetails(v8::Handle<v8::Message>, v8::Isolate*);
     76 
     77 private:
     78     JavaScriptCallFrame(v8::Handle<v8::Context> debuggerContext, v8::Handle<v8::Object> callFrame);
     79 
     80     int callV8FunctionReturnInt(const char* name) const;
     81     String callV8FunctionReturnString(const char* name) const;
     82 
     83     v8::Isolate* m_isolate;
     84     RefPtrWillBeMember<JavaScriptCallFrame> m_caller;
     85     ScopedPersistent<v8::Context> m_debuggerContext;
     86     ScopedPersistent<v8::Object> m_callFrame;
     87 };
     88 
     89 } // namespace blink
     90 
     91 #endif // JavaScriptCallFrame_h
     92