/external/deqp/modules/gles2/performance/ |
es2pTextureCases.hpp | 61 deUint32 m_minFilter;
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/external/deqp/modules/gles3/performance/ |
es3pTextureCases.hpp | 65 const deUint32 m_minFilter;
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLTexture.h | 54 int getMinFilter() const { return m_minFilter; } 122 GLenum m_minFilter;
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/external/deqp/modules/gles2/functional/ |
es2fTextureWrapTests.cpp | 78 deUint32 m_minFilter; 97 , m_minFilter (minFilter) 114 , m_minFilter (minFilter) 181 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 187 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter);
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es2fTextureFilteringTests.cpp | 78 const deUint32 m_minFilter; 121 , m_minFilter (minFilter) 138 , m_minFilter (minFilter) 277 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 341 const deUint32 m_minFilter; 384 , m_minFilter (minFilter) 401 , m_minFilter (minFilter) 547 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); [all...] |
es2fTextureMipmapTests.cpp | 104 deUint32 m_minFilter; 133 , m_minFilter (minFilter) 280 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 348 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR; 457 deUint32 m_minFilter; 484 , m_minFilter (minFilter) 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 675 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter) [all...] |
es2fVertexTextureTests.cpp | 406 const deUint32 m_minFilter; 417 , m_minFilter (minFilter) 603 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 666 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 685 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); 709 const deUint32 m_minFilter; 720 , m_minFilter (minFilter) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureWrapTests.cpp | 114 const deUint32 m_minFilter; 137 , m_minFilter (minFilter) 156 , m_minFilter (minFilter) 176 , m_minFilter (minFilter) 312 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 318 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 331 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
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es3fTextureFilteringTests.cpp | 81 const deUint32 m_minFilter; 123 , m_minFilter (minFilter) 139 , m_minFilter (minFilter) 277 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 288 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 298 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 357 const deUint32 m_minFilter; 400 , m_minFilter (minFilter) 417 , m_minFilter (minFilter) 574 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); [all...] |
es3fTextureShadowTests.cpp | 166 const deUint32 m_minFilter; 207 , m_minFilter (minFilter) 337 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 350 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 416 const deUint32 m_minFilter; 459 , m_minFilter (minFilter) 609 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 620 sampleParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); 707 const deUint32 m_minFilter; 752 , m_minFilter (minFilter [all...] |
es3fTextureMipmapTests.cpp | 153 deUint32 m_minFilter; 182 , m_minFilter (minFilter) 324 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 336 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 392 const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR; 501 deUint32 m_minFilter; 528 , m_minFilter (minFilter) 648 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); 714 params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter) [all...] |
es3fVertexTextureTests.cpp | 504 const deUint32 m_minFilter; 515 , m_minFilter (minFilter) 704 const bool useSafeTexCoords = isLevelNearest(lod > 0.0f ? m_minFilter : m_magFilter); 767 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 786 computeReference(m_textures[textureNdx]->getRefTexture(), lod, glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter), grid, dst, dstRegion); 810 const deUint32 m_minFilter; 821 , m_minFilter (minFilter) [all...] |
/external/deqp/modules/gles2/accuracy/ |
es2aTextureFilteringTests.cpp | 71 deUint32 m_minFilter; 92 , m_minFilter (minFilter) 108 , m_minFilter (minFilter) 225 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 229 refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 265 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 332 deUint32 m_minFilter; 353 , m_minFilter (minFilter) 369 , m_minFilter (minFilter) 542 sampleParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter) [all...] |
es2aTextureMipmapTests.cpp | 103 deUint32 m_minFilter; 132 , m_minFilter (minFilter) 283 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 299 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 403 deUint32 m_minFilter; 430 , m_minFilter (minFilter) 538 tcu::Sampler sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 564 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
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/external/deqp/modules/gles3/accuracy/ |
es3aTextureFilteringTests.cpp | 67 deUint32 m_minFilter; 86 , m_minFilter (minFilter) 101 , m_minFilter (minFilter) 216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 220 refParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); 256 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 321 deUint32 m_minFilter; 341 , m_minFilter (minFilter) 357 , m_minFilter (minFilter) 430 if (m_magFilter == GL_LINEAR || m_minFilter == GL_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_NEAREST || m_minFilter == GL_LINEAR_MIPMAP_LINEAR [all...] |
es3aTextureMipmapTests.cpp | 100 deUint32 m_minFilter; 129 , m_minFilter (minFilter) 276 sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 292 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); 396 deUint32 m_minFilter; 423 , m_minFilter (minFilter) 526 tcu::Sampler sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); 553 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter);
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/external/deqp/modules/gles31/functional/ |
es31fTextureFilteringTests.cpp | 124 const deUint32 m_minFilter; 177 , m_minFilter (minFilter) 336 refParams.sampler = glu::mapGLSampler(GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, m_minFilter, m_magFilter); 344 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, m_minFilter); 374 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST;
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es31fTextureGatherTests.cpp | 988 const tcu::Sampler::FilterMode m_minFilter; [all...] |