1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef GLES_CM_CONTEX_H 17 #define GLES_CM_CONTEX_H 18 19 #include <GLcommon/GLDispatch.h> 20 #include <GLcommon/GLESpointer.h> 21 #include <GLcommon/GLESbuffer.h> 22 #include <GLcommon/GLEScontext.h> 23 #include <map> 24 #include <vector> 25 #include <string> 26 27 28 typedef std::map<GLfloat,std::vector<int> > PointSizeIndices; 29 30 class GLEScmContext: public GLEScontext 31 { 32 public: 33 void init(); 34 GLEScmContext(); 35 36 void setActiveTexture(GLenum tex); 37 void setClientActiveTexture(GLenum tex); 38 GLenum getActiveTexture() { return GL_TEXTURE0 + m_activeTexture;}; 39 GLenum getClientActiveTexture() { return GL_TEXTURE0 + m_clientActiveTexture;}; 40 void setupArraysPointers(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct); 41 void drawPointsArrs(GLESConversionArrays& arrs,GLint first,GLsizei count); 42 void drawPointsElems(GLESConversionArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices); 43 virtual const GLESpointer* getPointer(GLenum arrType); 44 int getMaxTexUnits(); 45 46 virtual bool glGetIntegerv(GLenum pname, GLint *params); 47 virtual bool glGetBooleanv(GLenum pname, GLboolean *params); 48 virtual bool glGetFloatv(GLenum pname, GLfloat *params); 49 virtual bool glGetFixedv(GLenum pname, GLfixed *params); 50 51 ~GLEScmContext(); 52 protected: 53 54 bool needConvert(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id); 55 private: 56 void setupArrayPointerHelper(GLESConversionArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLenum array_id,GLESpointer* p); 57 void setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int pointsIndex = -1); 58 void drawPoints(PointSizeIndices* points); 59 void drawPointsData(GLESConversionArrays& arrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw); 60 void initExtensionString(); 61 62 GLESpointer* m_texCoords; 63 int m_pointsIndex; 64 unsigned int m_clientActiveTexture; 65 }; 66 67 #endif 68 69