/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLUniformLocation.h | 52 RefPtrWillBeMember<WebGLProgram> m_program; member in class:blink::FINAL
|
/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.hpp | 74 gls::RandomShaderProgram* m_program; member in class:deqp::gls::FragOpInteractionCase
|
glsFragmentOpUtil.hpp | 78 glu::ShaderProgram* m_program; member in class:deqp::gls::FragmentOpUtil::QuadRenderer
|
glsShaderPerformanceCase.hpp | 81 glu::ShaderProgram* m_program; member in class:deqp::gls::ShaderPerformanceCase
|
glsSamplerObjectTest.hpp | 89 glu::ShaderProgram* m_program; member in class:deqp::gls::TextureSamplerTest 148 glu::ShaderProgram* m_program; member in class:deqp::gls::MultiTextureSamplerTest
|
glsShaderPerformanceCase.cpp | 45 , m_program (DE_NULL) 143 m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(m_vertShaderSource, m_fragShaderSource)); 145 if (m_program->isOk()) 149 m_measurer.init(m_program->getProgram(), m_attributes, initialCallCount); 151 log << *m_program; local 155 log << *m_program; local 160 setupProgram(m_program->getProgram()); 166 delete m_program; 167 m_program = DE_NULL; 183 DE_ASSERT(m_program); [all...] |
glsBufferTestUtil.hpp | 254 glu::ShaderProgram* m_program; member in class:deqp::gls::BufferTestUtil::VertexArrayVerifier 274 glu::ShaderProgram* m_program; member in class:deqp::gls::BufferTestUtil::IndexArrayVerifier
|
glsSamplerObjectTest.cpp | 75 , m_program (NULL) 239 DE_ASSERT(!m_program); 240 m_program = new glu::ShaderProgram(m_renderCtx, 244 if (!m_program->isOk()) 247 log << *m_program; local 254 delete m_program; 255 m_program = NULL; 300 gl.useProgram(m_program->getProgram()); 301 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgram(m_program->getProgram())"); 303 samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler") 767 log << *m_program; local [all...] |
/external/deqp/modules/gles2/functional/ |
es2fBufferTestUtil.hpp | 152 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::BufferTestUtil::VertexArrayVerifier 168 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::BufferTestUtil::IndexArrayVerifier
|
es2fDefaultVertexAttributeTests.cpp | 187 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::__anon3572::AttributeCase 205 , m_program (DE_NULL) 252 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(s_passThroughFragmentShaderSource)); 253 m_testCtx.getLog() << *m_program; 254 if (!m_program->isOk()) 280 delete m_program; 281 m_program = DE_NULL; 371 const int positionIndex = gl.glGetAttribLocation(m_program->getProgram(), "a_position"); 372 const int valueIndex = gl.glGetAttribLocation(m_program->getProgram(), "a_value"); 390 gl.glUseProgram(m_program->getProgram()) [all...] |
es2fFlushFinishTests.cpp | 153 glu::ShaderProgram* m_program; member in class:deqp::gles2::Functional::__anon3584::FlushFinishCase 162 , m_program (DE_NULL) 173 DE_ASSERT(!m_program); 175 m_program = new glu::ShaderProgram(m_context.getRenderContext(), 196 if (!m_program->isOk()) 198 m_testCtx.getLog() << *m_program; 199 delete m_program; 200 m_program = DE_NULL; 207 delete m_program; 208 m_program = DE_NULL [all...] |
/external/deqp/modules/gles3/functional/ |
es3fSyncTests.cpp | 83 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::FenceSyncCase 97 , m_program (DE_NULL) 143 DE_ASSERT(!m_program); 144 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); 146 if (!m_program->isOk()) 148 m_testCtx.getLog() << *m_program; 158 if (m_program) 160 delete m_program; 161 m_program = DE_NULL; 182 DE_ASSERT (m_program); [all...] |
es3fIndexedStateQueryTests.cpp | 247 , m_program (0) 279 m_program = glCreateProgram(); 280 glAttachShader(m_program, shaderVert); 281 glAttachShader(m_program, shaderFrag); 282 glLinkProgram(m_program); 283 glUseProgram(m_program); 291 glDeleteProgram(m_program); 296 GLuint m_program; member in class:deqp::gles3::Functional::__anon3728::UniformBufferCase 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices) [all...] |
es3fRasterizerDiscardTests.cpp | 99 glu::ShaderProgram* m_program; member in class:deqp::gles3::Functional::RasterizerDiscardCase 113 , m_program (DE_NULL) 226 DE_ASSERT(!m_program); 227 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); 229 if (!m_program->isOk()) 231 m_testCtx.getLog() << *m_program; 242 delete m_program; 243 m_program = DE_NULL; 250 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); 258 DE_ASSERT (m_program); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sOcclusionQueryTests.cpp | 77 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::OcclusionQueryStressCase 92 , m_program (DE_NULL) 126 DE_ASSERT(!m_program); 127 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); 129 if (!m_program->isOk()) 131 m_testCtx.getLog() << *m_program; 141 delete m_program; 142 m_program = DE_NULL; 149 deUint32 colorUnif = glGetUniformLocation(m_program->getProgram(), "u_color"); 206 TCU_CHECK(m_program); [all...] |
es3sSyncTests.cpp | 74 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::FenceSyncCase 85 , m_program (DE_NULL) 131 DE_ASSERT(!m_program); 132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource)); 134 if (!m_program->isOk()) 136 m_testCtx.getLog() << *m_program; 146 if (m_program) 148 delete m_program; 149 m_program = DE_NULL; 170 TCU_CHECK (m_program); [all...] |
es3sLongRunningShaderTests.cpp | 105 glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::__anon3957::LongRunningShaderCase 113 , m_program (DE_NULL) 211 DE_ASSERT(!m_program); 212 m_program = new glu::ShaderProgram(m_context.getRenderContext(), genSources(*m_params)); 214 m_testCtx.getLog() << *m_program; 216 if (!m_program->isOk()) 238 delete m_program; 239 m_program = DE_NULL; 290 gl.useProgram(m_program->getProgram()); 293 gl.uniform1i(gl.getUniformLocation(m_program->getProgram(), "u_iterCount"), iterCounts[0]) [all...] |
es3sSpecialFloatTests.cpp | 122 const glu::ShaderProgram* m_program; member in class:deqp::gles3::Stress::__anon3959::RenderCase 128 , m_program (DE_NULL) 164 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 165 m_testCtx.getLog() << *m_program; 167 if (!m_program->isOk()) 173 if (m_program) 175 delete m_program; 176 m_program = DE_NULL; 653 const GLint positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_pos"); 654 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr") [all...] |
/external/deqp/modules/gles31/functional/ |
es31fSynchronizationTests.cpp | 161 glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::__anon4040::InterInvocationTestCase 178 , m_program (DE_NULL) 200 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genShaderSource())); 201 m_testCtx.getLog() << *m_program; 202 if (!m_program->isOk()) 282 delete m_program; 283 m_program = DE_NULL; 317 gl.useProgram(m_program->getProgram()); [all...] |
es31fMultisampleShaderRenderCase.hpp | 116 glu::ShaderProgram* m_program; member in class:deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase
|
es31fShaderAtomicOpTests.cpp | 93 ShaderProgram* m_program; member in class:deqp::gles31::Functional::ShaderAtomicOpCase 105 , m_program (DE_NULL) 171 DE_ASSERT(!m_program); 172 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); 174 m_testCtx.getLog() << *m_program; 176 if (!m_program->isOk()) 178 delete m_program; 179 m_program = DE_NULL; 186 delete m_program; 187 m_program = DE_NULL [all...] |
es31fShaderSharedVarTests.cpp | 88 ShaderProgram* m_program; member in class:deqp::gles31::Functional::SharedBasicVarCase 105 , m_program (DE_NULL) 155 DE_ASSERT(!m_program); 156 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); 158 m_testCtx.getLog() << *m_program; 160 if (!m_program->isOk()) 162 delete m_program; 163 m_program = DE_NULL; 170 delete m_program; 171 m_program = DE_NULL [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.hpp | 118 deUint32 getProgram (void) const { return m_program; } 136 deUint32 m_program; member in class:glu::Program 177 bool isOk (void) const { return m_program.getLinkStatus(); } 178 deUint32 getProgram (void) const { return m_program.getProgram(); } 183 const ProgramInfo& getProgramInfo (void) const { return m_program.getInfo(); } 190 Program m_program; member in class:glu::ShaderProgram
|
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | 119 const glu::ShaderProgram* m_program; member in class:deqp::gles2::Stress::__anon3675::RenderCase 125 , m_program (DE_NULL) 161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource())); 162 m_testCtx.getLog() << *m_program; 164 if (!m_program->isOk()) 170 if (m_program) 172 delete m_program; 173 m_program = DE_NULL; 641 const GLint positionLoc = gl.getAttribLocation(m_program->getProgram(), "a_pos"); 642 const GLint attribLoc = gl.getAttribLocation(m_program->getProgram(), "a_attr") [all...] |
/external/deqp/modules/gles31/stress/ |
es31sTessellationGeometryInteractionTests.cpp | 94 glu::ShaderProgram* m_program; member in class:deqp::gles31::Stress::__anon4085::GridRenderCase 101 , m_program (DE_NULL) 282 m_program = new glu::ShaderProgram(m_context.getRenderContext(), sources); 283 m_testCtx.getLog() << *m_program; 284 if (!m_program->isOk()) 291 delete m_program; 292 m_program = DE_NULL; 335 const int positionLocation = gl.getAttribLocation(m_program->getProgram(), "a_position"); 348 gl.useProgram(m_program->getProgram());
|