/external/deqp/modules/gles31/functional/ |
es31fProgramInterfaceDefinition.hpp | 66 glu::ShaderType getType (void) const { return m_shaderType; } 80 const glu::ShaderType m_shaderType;
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es31fProgramInterfaceDefinitionUtil.hpp | 85 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage) : m_shaderType(shaderType), m_storage(storage), m_null(false) { } 89 bool matchesFilter (const ProgramInterfaceDefinition::Shader* shader) const { return !m_null && (m_shaderType == glu::SHADERTYPE_LAST || shader->getType() == m_shaderType); } 93 glu::ShaderType getShaderTypeFilter (void) const { return m_shaderType; } 97 VariableSearchFilter (glu::ShaderType shaderType, glu::Storage storage, bool empty) : m_shaderType(shaderType), m_storage(storage), m_null(empty) { } 99 const glu::ShaderType m_shaderType;
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es31fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es31fOpaqueTypeIndexingTests.cpp | 327 const glu::ShaderType m_shaderType; 334 , m_shaderType (shaderType) 446 de::Random rnd (deInt32Hash(m_samplerType) ^ deInt32Hash(m_shaderType) ^ deInt32Hash(m_indexExprType)); 473 ShaderExecutorPtr executor (createExecutor(m_context.getRenderContext(), m_shaderType, shaderSpec)); 664 const ShaderType m_shaderType; 673 , m_shaderType (shaderType) 705 gl.getIntegerv(limitPnames[m_shaderType], &maxBlocks); 781 de::Random rnd (deInt32Hash(m_shaderType) ^ deInt32Hash(m_blockType) ^ deInt32Hash(m_indexExprType)); 797 ShaderExecutorPtr shaderExecutor (createExecutor(renderCtx, m_shaderType, shaderSpec)); 881 const glu::ShaderType m_shaderType; [all...] |
es31fShaderCommonFunctionTests.cpp | 208 glu::ShaderType m_shaderType; 220 , m_shaderType (shaderType) 236 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es31fShaderIntegerFunctionTests.cpp | 179 glu::ShaderType m_shaderType; 191 , m_shaderType (shaderType) 207 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); 374 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 419 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 420 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 428 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 470 const int integerLength = getShaderUintBitCount(m_shaderType, precision); 513 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases)); 514 generateRandomInputData(rnd, m_shaderType, type, precision, in1, numValues - DE_LENGTH_OF_ARRAY(easyCases)) [all...] |
es31fLayoutBindingTests.cpp | 232 const ShaderType m_shaderType; 266 , m_shaderType (shaderType) 311 switch (m_shaderType) 355 if ( ((m_shaderType == SHADERTYPE_VERTEX) || (m_shaderType == SHADERTYPE_BOTH)) && (maxVertexUnits < m_numBindings) ) 357 if ( ((m_shaderType == SHADERTYPE_FRAGMENT) || (m_shaderType == SHADERTYPE_BOTH)) && (maxFragmentUnits < m_numBindings) ) 359 if ( (m_shaderType == SHADERTYPE_BOTH) && (maxCombinedUnits < m_numBindings*2) ) 596 const ShaderType m_shaderType; 625 , m_shaderType (shaderType [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderPackingFunctionTests.cpp | 79 glu::ShaderType m_shaderType; 90 , m_shaderType (shaderType) 105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec);
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es3fShaderBuiltinVarTests.cpp | 99 const glu::ShaderType m_shaderType; 106 , m_shaderType (shaderType) 131 const de::UniquePtr<ShaderExecutor> shaderExecutor (createGetConstantExecutor(m_context.getRenderContext(), m_shaderType, m_varName)); [all...] |
es3fShaderCommonFunctionTests.cpp | 181 glu::ShaderType m_shaderType; 193 , m_shaderType (shaderType) 209 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); [all...] |
es3fShaderApiTests.cpp | 384 , m_shaderType (shaderType) 390 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 398 const glu::ShaderType m_shaderType; 408 , m_shaderType (shaderType) 423 const char* shaderSource = getSimpleShaderSource(m_shaderType); 424 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 437 const glu::ShaderType m_shaderType; 586 , m_shaderType (shaderType) 592 return getSimpleShaderSource(m_shaderType); 602 if (m_shaderType == glu::SHADERTYPE_FRAGMENT [all...] |
es3fShaderOperatorTests.cpp | 572 , m_shaderType (shaderType) 594 m_evaluatedScale = m_scale.getValue(m_gl, m_shaderType); 595 m_evaluatedBias = m_bias.getValue(m_gl, m_shaderType); 606 ShaderType m_shaderType; [all...] |
/external/deqp/modules/glshared/ |
glsLifetimeTests.hpp | 368 ShaderType m_shaderType;
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/external/deqp/modules/egl/ |
teglGLES2SharingTests.cpp | 827 GLenum m_shaderType; 838 , m_shaderType (shaderType) 862 m_shader = glCreateShader(m_shaderType); 865 switch (m_shaderType) 891 switch (m_shaderType) 942 switch (m_shaderType) 972 switch (m_shaderType) [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 330 , m_shaderType (shaderType) 336 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 344 const glu::ShaderType m_shaderType; 354 , m_shaderType (shaderType) 369 const char* shaderSource = getSimpleShaderSource(m_shaderType); 370 const GLuint shaderObject = glCreateShader(glu::getGLShaderType(m_shaderType)); 383 const glu::ShaderType m_shaderType; 532 , m_shaderType (shaderType) 538 return getSimpleShaderSource(m_shaderType); 552 if (m_shaderType == glu::SHADERTYPE_VERTEX) str += " gl_Position = vec4(variable);\n" [all...] |