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      1 // Copyright 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
      6 #define CC_TREES_LAYER_TREE_HOST_H_
      7 
      8 #include <limits>
      9 #include <list>
     10 #include <set>
     11 #include <string>
     12 #include <vector>
     13 
     14 #include "base/basictypes.h"
     15 #include "base/cancelable_callback.h"
     16 #include "base/containers/hash_tables.h"
     17 #include "base/memory/ref_counted.h"
     18 #include "base/memory/scoped_ptr.h"
     19 #include "base/memory/weak_ptr.h"
     20 #include "base/time/time.h"
     21 #include "base/timer/timer.h"
     22 #include "cc/animation/animation_events.h"
     23 #include "cc/base/cc_export.h"
     24 #include "cc/base/scoped_ptr_vector.h"
     25 #include "cc/base/swap_promise.h"
     26 #include "cc/base/swap_promise_monitor.h"
     27 #include "cc/debug/micro_benchmark.h"
     28 #include "cc/debug/micro_benchmark_controller.h"
     29 #include "cc/input/input_handler.h"
     30 #include "cc/input/layer_selection_bound.h"
     31 #include "cc/input/scrollbar.h"
     32 #include "cc/input/top_controls_state.h"
     33 #include "cc/layers/layer_lists.h"
     34 #include "cc/output/output_surface.h"
     35 #include "cc/resources/resource_format.h"
     36 #include "cc/resources/scoped_ui_resource.h"
     37 #include "cc/trees/layer_tree_host_client.h"
     38 #include "cc/trees/layer_tree_host_common.h"
     39 #include "cc/trees/layer_tree_settings.h"
     40 #include "cc/trees/proxy.h"
     41 #include "third_party/skia/include/core/SkColor.h"
     42 #include "ui/gfx/rect.h"
     43 
     44 namespace cc {
     45 
     46 class AnimationRegistrar;
     47 class HeadsUpDisplayLayer;
     48 class Layer;
     49 class LayerTreeHostImpl;
     50 class LayerTreeHostImplClient;
     51 class LayerTreeHostSingleThreadClient;
     52 class PrioritizedResource;
     53 class PrioritizedResourceManager;
     54 class Region;
     55 class RenderingStatsInstrumentation;
     56 class ResourceProvider;
     57 class ResourceUpdateQueue;
     58 class SharedBitmapManager;
     59 class TopControlsManager;
     60 class UIResourceRequest;
     61 struct RenderingStats;
     62 struct ScrollAndScaleSet;
     63 
     64 // Provides information on an Impl's rendering capabilities back to the
     65 // LayerTreeHost.
     66 struct CC_EXPORT RendererCapabilities {
     67   RendererCapabilities(ResourceFormat best_texture_format,
     68                        bool allow_partial_texture_updates,
     69                        int max_texture_size,
     70                        bool using_shared_memory_resources);
     71 
     72   RendererCapabilities();
     73   ~RendererCapabilities();
     74 
     75   // Duplicate any modification to this list to RendererCapabilitiesImpl.
     76   ResourceFormat best_texture_format;
     77   bool allow_partial_texture_updates;
     78   int max_texture_size;
     79   bool using_shared_memory_resources;
     80 };
     81 
     82 class CC_EXPORT LayerTreeHost {
     83  public:
     84   // The SharedBitmapManager will be used on the compositor thread.
     85   static scoped_ptr<LayerTreeHost> CreateThreaded(
     86       LayerTreeHostClient* client,
     87       SharedBitmapManager* manager,
     88       const LayerTreeSettings& settings,
     89       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
     90       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
     91 
     92   static scoped_ptr<LayerTreeHost> CreateSingleThreaded(
     93       LayerTreeHostClient* client,
     94       LayerTreeHostSingleThreadClient* single_thread_client,
     95       SharedBitmapManager* manager,
     96       const LayerTreeSettings& settings,
     97       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
     98   virtual ~LayerTreeHost();
     99 
    100   void SetLayerTreeHostClientReady();
    101 
    102   // LayerTreeHost interface to Proxy.
    103   void WillBeginMainFrame() {
    104     client_->WillBeginMainFrame(source_frame_number_);
    105   }
    106   void DidBeginMainFrame();
    107   void BeginMainFrame(const BeginFrameArgs& args);
    108   void AnimateLayers(base::TimeTicks monotonic_frame_begin_time);
    109   void DidStopFlinging();
    110   void Layout();
    111   void BeginCommitOnImplThread(LayerTreeHostImpl* host_impl);
    112   void FinishCommitOnImplThread(LayerTreeHostImpl* host_impl);
    113   void WillCommit();
    114   void CommitComplete();
    115   void SetOutputSurface(scoped_ptr<OutputSurface> output_surface);
    116   void RequestNewOutputSurface();
    117   virtual scoped_ptr<LayerTreeHostImpl> CreateLayerTreeHostImpl(
    118       LayerTreeHostImplClient* client);
    119   void DidLoseOutputSurface();
    120   bool output_surface_lost() const { return output_surface_lost_; }
    121   virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success);
    122   void DidCommitAndDrawFrame() { client_->DidCommitAndDrawFrame(); }
    123   void DidCompleteSwapBuffers() { client_->DidCompleteSwapBuffers(); }
    124   void DeleteContentsTexturesOnImplThread(ResourceProvider* resource_provider);
    125   bool UpdateLayers(ResourceUpdateQueue* queue);
    126 
    127   LayerTreeHostClient* client() { return client_; }
    128   const base::WeakPtr<InputHandler>& GetInputHandler() {
    129     return input_handler_weak_ptr_;
    130   }
    131 
    132   void NotifyInputThrottledUntilCommit();
    133 
    134   void Composite(base::TimeTicks frame_begin_time);
    135 
    136   void FinishAllRendering();
    137 
    138   void SetDeferCommits(bool defer_commits);
    139 
    140   // Test only hook
    141   virtual void DidDeferCommit();
    142 
    143   int source_frame_number() const { return source_frame_number_; }
    144 
    145   void SetNeedsDisplayOnAllLayers();
    146 
    147   void CollectRenderingStats(RenderingStats* stats) const;
    148 
    149   RenderingStatsInstrumentation* rendering_stats_instrumentation() const {
    150     return rendering_stats_instrumentation_.get();
    151   }
    152 
    153   const RendererCapabilities& GetRendererCapabilities() const;
    154 
    155   void SetNeedsAnimate();
    156   virtual void SetNeedsUpdateLayers();
    157   virtual void SetNeedsCommit();
    158   virtual void SetNeedsFullTreeSync();
    159   void SetNeedsRedraw();
    160   void SetNeedsRedrawRect(const gfx::Rect& damage_rect);
    161   bool CommitRequested() const;
    162   bool BeginMainFrameRequested() const;
    163 
    164   void SetNextCommitWaitsForActivation();
    165 
    166   void SetNextCommitForcesRedraw();
    167 
    168   void SetAnimationEvents(scoped_ptr<AnimationEventsVector> events);
    169 
    170   void SetRootLayer(scoped_refptr<Layer> root_layer);
    171   Layer* root_layer() { return root_layer_.get(); }
    172   const Layer* root_layer() const { return root_layer_.get(); }
    173   const Layer* page_scale_layer() const { return page_scale_layer_.get(); }
    174   void RegisterViewportLayers(
    175       scoped_refptr<Layer> page_scale_layer,
    176       scoped_refptr<Layer> inner_viewport_scroll_layer,
    177       scoped_refptr<Layer> outer_viewport_scroll_layer);
    178   Layer* inner_viewport_scroll_layer() const {
    179     return inner_viewport_scroll_layer_.get();
    180   }
    181   Layer* outer_viewport_scroll_layer() const {
    182     return outer_viewport_scroll_layer_.get();
    183   }
    184 
    185   void RegisterSelection(const LayerSelectionBound& start,
    186                          const LayerSelectionBound& end);
    187 
    188   const LayerTreeSettings& settings() const { return settings_; }
    189 
    190   void SetDebugState(const LayerTreeDebugState& debug_state);
    191   const LayerTreeDebugState& debug_state() const { return debug_state_; }
    192 
    193   bool has_gpu_rasterization_trigger() const {
    194     return has_gpu_rasterization_trigger_;
    195   }
    196   void SetHasGpuRasterizationTrigger(bool has_trigger);
    197   bool UseGpuRasterization() const;
    198 
    199   void SetViewportSize(const gfx::Size& device_viewport_size);
    200   void SetTopControlsLayoutHeight(float height);
    201   void SetTopControlsContentOffset(float offset);
    202 
    203   gfx::Size device_viewport_size() const { return device_viewport_size_; }
    204 
    205   void ApplyPageScaleDeltaFromImplSide(float page_scale_delta);
    206   void SetPageScaleFactorAndLimits(float page_scale_factor,
    207                                    float min_page_scale_factor,
    208                                    float max_page_scale_factor);
    209   float page_scale_factor() const { return page_scale_factor_; }
    210 
    211   SkColor background_color() const { return background_color_; }
    212   void set_background_color(SkColor color) { background_color_ = color; }
    213 
    214   void set_has_transparent_background(bool transparent) {
    215     has_transparent_background_ = transparent;
    216   }
    217 
    218   void SetOverhangBitmap(const SkBitmap& bitmap);
    219 
    220   PrioritizedResourceManager* contents_texture_manager() const {
    221     return contents_texture_manager_.get();
    222   }
    223 
    224   void SetVisible(bool visible);
    225   bool visible() const { return visible_; }
    226 
    227   void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
    228                                bool use_anchor,
    229                                float scale,
    230                                base::TimeDelta duration);
    231 
    232   void ApplyScrollAndScale(ScrollAndScaleSet* info);
    233   void SetImplTransform(const gfx::Transform& transform);
    234 
    235   // Virtual for tests.
    236   virtual void StartRateLimiter();
    237   virtual void StopRateLimiter();
    238 
    239   void RateLimit();
    240 
    241   bool AlwaysUsePartialTextureUpdates();
    242   size_t MaxPartialTextureUpdates() const;
    243   bool RequestPartialTextureUpdate();
    244 
    245   void SetDeviceScaleFactor(float device_scale_factor);
    246   float device_scale_factor() const { return device_scale_factor_; }
    247 
    248   void UpdateTopControlsState(TopControlsState constraints,
    249                               TopControlsState current,
    250                               bool animate);
    251 
    252   HeadsUpDisplayLayer* hud_layer() const { return hud_layer_.get(); }
    253 
    254   Proxy* proxy() const { return proxy_.get(); }
    255 
    256   AnimationRegistrar* animation_registrar() const {
    257     return animation_registrar_.get();
    258   }
    259 
    260   // Obtains a thorough dump of the LayerTreeHost as a value.
    261   void AsValueInto(base::debug::TracedValue* value) const;
    262 
    263   bool in_paint_layer_contents() const { return in_paint_layer_contents_; }
    264 
    265   // CreateUIResource creates a resource given a bitmap.  The bitmap is
    266   // generated via an interface function, which is called when initializing the
    267   // resource and when the resource has been lost (due to lost context).  The
    268   // parameter of the interface is a single boolean, which indicates whether the
    269   // resource has been lost or not.  CreateUIResource returns an Id of the
    270   // resource, which is always positive.
    271   virtual UIResourceId CreateUIResource(UIResourceClient* client);
    272   // Deletes a UI resource.  May safely be called more than once.
    273   virtual void DeleteUIResource(UIResourceId id);
    274   // Put the recreation of all UI resources into the resource queue after they
    275   // were evicted on the impl thread.
    276   void RecreateUIResources();
    277 
    278   virtual gfx::Size GetUIResourceSize(UIResourceId id) const;
    279 
    280   bool UsingSharedMemoryResources();
    281   int id() const { return id_; }
    282 
    283   // Returns the id of the benchmark on success, 0 otherwise.
    284   int ScheduleMicroBenchmark(const std::string& benchmark_name,
    285                              scoped_ptr<base::Value> value,
    286                              const MicroBenchmark::DoneCallback& callback);
    287   // Returns true if the message was successfully delivered and handled.
    288   bool SendMessageToMicroBenchmark(int id, scoped_ptr<base::Value> value);
    289 
    290   // When a SwapPromiseMonitor is created on the main thread, it calls
    291   // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
    292   // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
    293   // to unregister itself.
    294   void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    295   void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
    296 
    297   // Call this function when you expect there to be a swap buffer.
    298   // See swap_promise.h for how to use SwapPromise.
    299   void QueueSwapPromise(scoped_ptr<SwapPromise> swap_promise);
    300 
    301   void BreakSwapPromises(SwapPromise::DidNotSwapReason reason);
    302 
    303  protected:
    304   LayerTreeHost(LayerTreeHostClient* client,
    305                 SharedBitmapManager* manager,
    306                 const LayerTreeSettings& settings);
    307   void InitializeThreaded(
    308       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
    309       scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
    310   void InitializeSingleThreaded(
    311       LayerTreeHostSingleThreadClient* single_thread_client,
    312       scoped_refptr<base::SingleThreadTaskRunner> main_task_runner);
    313   void InitializeForTesting(scoped_ptr<Proxy> proxy_for_testing);
    314   void SetOutputSurfaceLostForTesting(bool is_lost) {
    315     output_surface_lost_ = is_lost;
    316   }
    317 
    318   MicroBenchmarkController micro_benchmark_controller_;
    319 
    320  private:
    321   void InitializeProxy(scoped_ptr<Proxy> proxy);
    322 
    323   void PaintLayerContents(
    324       const RenderSurfaceLayerList& render_surface_layer_list,
    325       ResourceUpdateQueue* queue,
    326       bool* did_paint_content,
    327       bool* need_more_updates);
    328   void PaintMasksForRenderSurface(Layer* render_surface_layer,
    329                                   ResourceUpdateQueue* queue,
    330                                   bool* did_paint_content,
    331                                   bool* need_more_updates);
    332   bool UpdateLayers(Layer* root_layer, ResourceUpdateQueue* queue);
    333   void UpdateHudLayer();
    334   void TriggerPrepaint();
    335 
    336   void ReduceMemoryUsage();
    337 
    338   void PrioritizeTextures(
    339       const RenderSurfaceLayerList& render_surface_layer_list);
    340   void SetPrioritiesForSurfaces(size_t surface_memory_bytes);
    341   void SetPrioritiesForLayers(const RenderSurfaceLayerList& update_list);
    342   size_t CalculateMemoryForRenderSurfaces(
    343       const RenderSurfaceLayerList& update_list);
    344 
    345   bool AnimateLayersRecursive(Layer* current, base::TimeTicks time);
    346 
    347   struct UIResourceClientData {
    348     UIResourceClient* client;
    349     gfx::Size size;
    350   };
    351 
    352   typedef base::hash_map<UIResourceId, UIResourceClientData>
    353       UIResourceClientMap;
    354   UIResourceClientMap ui_resource_client_map_;
    355   int next_ui_resource_id_;
    356 
    357   typedef std::list<UIResourceRequest> UIResourceRequestQueue;
    358   UIResourceRequestQueue ui_resource_request_queue_;
    359 
    360   void RecordGpuRasterizationHistogram();
    361   void CalculateLCDTextMetricsCallback(Layer* layer);
    362 
    363   void NotifySwapPromiseMonitorsOfSetNeedsCommit();
    364 
    365   bool inside_begin_main_frame_;
    366   bool needs_full_tree_sync_;
    367 
    368   base::CancelableClosure prepaint_callback_;
    369 
    370   LayerTreeHostClient* client_;
    371   scoped_ptr<Proxy> proxy_;
    372 
    373   int source_frame_number_;
    374   scoped_ptr<RenderingStatsInstrumentation> rendering_stats_instrumentation_;
    375 
    376   bool output_surface_lost_;
    377   int num_failed_recreate_attempts_;
    378 
    379   scoped_refptr<Layer> root_layer_;
    380   scoped_refptr<HeadsUpDisplayLayer> hud_layer_;
    381 
    382   scoped_ptr<PrioritizedResourceManager> contents_texture_manager_;
    383   scoped_ptr<PrioritizedResource> surface_memory_placeholder_;
    384 
    385   base::WeakPtr<InputHandler> input_handler_weak_ptr_;
    386   base::WeakPtr<TopControlsManager> top_controls_manager_weak_ptr_;
    387 
    388   const LayerTreeSettings settings_;
    389   LayerTreeDebugState debug_state_;
    390 
    391   gfx::Size device_viewport_size_;
    392   float top_controls_layout_height_;
    393   float top_controls_content_offset_;
    394   float device_scale_factor_;
    395 
    396   bool visible_;
    397 
    398   base::OneShotTimer<LayerTreeHost> rate_limit_timer_;
    399 
    400   float page_scale_factor_;
    401   float min_page_scale_factor_;
    402   float max_page_scale_factor_;
    403   gfx::Transform impl_transform_;
    404   bool has_gpu_rasterization_trigger_;
    405   bool content_is_suitable_for_gpu_rasterization_;
    406   bool gpu_rasterization_histogram_recorded_;
    407 
    408   SkColor background_color_;
    409   bool has_transparent_background_;
    410 
    411   // If set, this texture is used to fill in the parts of the screen not
    412   // covered by layers.
    413   scoped_ptr<ScopedUIResource> overhang_ui_resource_;
    414 
    415   typedef ScopedPtrVector<PrioritizedResource> TextureList;
    416   size_t partial_texture_update_requests_;
    417 
    418   scoped_ptr<AnimationRegistrar> animation_registrar_;
    419 
    420   struct PendingPageScaleAnimation {
    421     gfx::Vector2d target_offset;
    422     bool use_anchor;
    423     float scale;
    424     base::TimeDelta duration;
    425   };
    426   scoped_ptr<PendingPageScaleAnimation> pending_page_scale_animation_;
    427 
    428   bool in_paint_layer_contents_;
    429 
    430   static const int kTotalFramesToUseForLCDTextMetrics = 50;
    431   int total_frames_used_for_lcd_text_metrics_;
    432 
    433   struct LCDTextMetrics {
    434     LCDTextMetrics()
    435         : total_num_cc_layers(0),
    436           total_num_cc_layers_can_use_lcd_text(0),
    437           total_num_cc_layers_will_use_lcd_text(0) {}
    438 
    439     int64 total_num_cc_layers;
    440     int64 total_num_cc_layers_can_use_lcd_text;
    441     int64 total_num_cc_layers_will_use_lcd_text;
    442   };
    443   LCDTextMetrics lcd_text_metrics_;
    444   int id_;
    445   bool next_commit_forces_redraw_;
    446 
    447   scoped_refptr<Layer> page_scale_layer_;
    448   scoped_refptr<Layer> inner_viewport_scroll_layer_;
    449   scoped_refptr<Layer> outer_viewport_scroll_layer_;
    450 
    451   LayerSelectionBound selection_start_;
    452   LayerSelectionBound selection_end_;
    453 
    454   SharedBitmapManager* shared_bitmap_manager_;
    455 
    456   ScopedPtrVector<SwapPromise> swap_promise_list_;
    457   std::set<SwapPromiseMonitor*> swap_promise_monitor_;
    458 
    459   DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
    460 };
    461 
    462 }  // namespace cc
    463 
    464 #endif  // CC_TREES_LAYER_TREE_HOST_H_
    465