/external/chromium_org/cc/layers/ |
heads_up_display_layer_impl_unittest.cc | 21 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 25 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 31 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
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solid_color_layer_impl_unittest.cc | 25 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 42 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 44 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list, 52 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 70 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 72 ASSERT_EQ(render_pass->quad_list.size(), 1U); 74 SolidColorDrawQuad::MaterialCast(render_pass->quad_list.front())->color, 82 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 100 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 102 ASSERT_EQ(render_pass->quad_list.size(), 1U) 145 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 172 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local [all...] |
nine_patch_layer_impl_unittest.cc | 39 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 66 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 69 const QuadList& quads = render_pass->quad_list;
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picture_image_layer_impl_unittest.cc | 152 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 155 active_layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 158 EXPECT_EQ(DrawQuad::TILED_CONTENT, render_pass->quad_list.front()->material);
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render_surface_unittest.cc | 111 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 115 render_surface->AppendQuads(render_pass.get(), 121 ASSERT_EQ(1u, render_pass->shared_quad_state_list.size()); 122 SharedQuadState* shared_quad_state = render_pass->shared_quad_state_list[0]; 137 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE { 138 render_passes_.push_back(render_pass.Pass());
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ui_resource_layer_impl_unittest.cc | 49 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 52 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 55 const QuadList& quads = render_pass->quad_list; 90 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 93 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 96 const QuadList& quads = render_pass->quad_list;
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tiled_layer_impl_unittest.cc | 63 void GetQuads(RenderPass* render_pass, 75 layer->AppendQuads(render_pass, occlusion_tracker, &data); 96 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 100 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 103 EXPECT_EQ(render_pass->quad_list.size(), num_tiles); 113 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 127 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 131 layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 133 EXPECT_EQ(render_pass->quad_list.size(), 0u); 143 scoped_ptr<RenderPass> render_pass = RenderPass::Create() local 164 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 184 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 211 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 229 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 243 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 262 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local [all...] |
scrollbar_layer_unittest.cc | 349 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 352 render_pass.get(), occlusion_tracker, &data); 354 const QuadList& quads = render_pass->quad_list; 365 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 368 render_pass.get(), occlusion_tracker, &data); 370 const QuadList& quads = render_pass->quad_list; 383 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 386 render_pass.get(), occlusion_tracker, &data); 388 const QuadList& quads = render_pass->quad_list; 399 scoped_ptr<RenderPass> render_pass = RenderPass::Create() local 459 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local [all...] |
picture_layer_impl_unittest.cc | 1383 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 1620 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 1655 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 1697 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 1759 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 3536 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 3671 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 4382 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local [all...] |
/external/chromium_org/cc/trees/ |
layer_tree_host_pixeltest_on_demand_raster.cc | 45 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); variable 48 picture_layer->AppendQuads(render_pass.get(), occlusion_tracker, &data); 50 for (QuadList::Iterator iter = render_pass->quad_list.begin(); 51 iter != render_pass->quad_list.end();
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layer_tree_host_unittest_delegated.cc | 150 RenderPass* render_pass = frame->render_pass_list[0]; local 151 SharedQuadState* sqs = render_pass->CreateAndAppendSharedQuadState(); 153 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 184 RenderPass* render_pass = frame->render_pass_list[0]; local 185 SharedQuadState* sqs = render_pass->CreateAndAppendSharedQuadState(); 187 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); [all...] |
layer_tree_host_impl.cc | 523 scoped_ptr<RenderPass> render_pass) { 524 render_passes_by_id[render_pass->id] = render_pass.get(); 525 render_passes.push_back(render_pass.Pass()); 809 RenderPass* render_pass = local 812 AppendQuadsData append_quads_data(render_pass->id); 813 AppendQuadsForLayer(render_pass, 1001 const RenderPass* render_pass = local [all...] |
/external/chromium_org/content/common/ |
cc_messages_perftest.cc | 67 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 68 render_pass->CreateAndAppendSharedQuadState(); 71 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); 72 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); 76 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()); 84 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 85 render_pass->CreateAndAppendSharedQuadState(); 88 render_pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); 89 quad->shared_quad_state = render_pass->shared_quad_state_list.back(); 93 frame->delegated_frame_data->render_pass_list.push_back(render_pass.Pass()) 101 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 118 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local 138 scoped_ptr<RenderPass> render_pass = RenderPass::Create(); local [all...] |
cc_messages.cc | 330 case cc::DrawQuad::RENDER_PASS: 401 cc::RenderPass* render_pass) { 402 QuadType* quad = render_pass->CreateAndAppendDrawQuad<QuadType>(); 460 case cc::DrawQuad::RENDER_PASS: 561 case cc::DrawQuad::RENDER_PASS: 747 scoped_ptr<cc::RenderPass> render_pass = cc::RenderPass::Create(); local 748 if (!ReadParam(m, iter, render_pass.get())) 750 p->render_pass_list.push_back(render_pass.Pass());
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/external/chromium_org/cc/output/ |
delegating_renderer.cc | 15 #include "cc/quads/render_pass.h" 95 RenderPass* render_pass = out_data.render_pass_list.at(i); local 96 for (QuadList::Iterator iter = render_pass->quad_list.begin(); 97 iter != render_pass->quad_list.end();
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gl_renderer_unittest.cc | 1698 TestRenderPass* render_pass = AddRenderPass(&render_passes_in_draw_order_, local [all...] |