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    Searched defs:renderable (Results 1 - 5 of 5) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
RenderSystem.java 21 * Manages a double-buffered queue of renderable objects. The game thread submits drawable objects
141 RenderElement renderable = (RenderElement)element; local
143 final ObjectPool pool = renderable.mDrawable.getParentPool();
145 pool.release(renderable.mDrawable);
148 renderable.reset();
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglMacApi.cpp 59 EGLBoolean renderable = EGL_FALSE; local
85 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
EglX11Api.cpp 93 int configId,level,renderable; local
125 IS_SUCCESS(glXGetFBConfigAttrib(dpy,*frmt,GLX_X_RENDERABLE,&renderable));
160 pMaxPixels,renderable,renderableType,visualId,visualType,samples,stencil,
EglWindowsApi.cpp 376 EGLBoolean renderable = EGL_FALSE; local
399 return new EglConfig(red,green,blue,alpha,caveat,(EGLint)index,depth,level,pMaxWidth,pMaxHeight,pMaxPixels,renderable,renderableType,
  /external/chromium_org/third_party/angle/src/libGLESv2/
Caps.h 33 bool renderable; member in struct:gl::TextureCaps

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