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      1 // Copyright 2014 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CHROME_BROWSER_CHROMEOS_LOGIN_LOCK_SCREEN_LOCKER_H_
      6 #define CHROME_BROWSER_CHROMEOS_LOGIN_LOCK_SCREEN_LOCKER_H_
      7 
      8 #include <string>
      9 
     10 #include "base/callback_forward.h"
     11 #include "base/memory/ref_counted.h"
     12 #include "base/memory/scoped_ptr.h"
     13 #include "base/memory/weak_ptr.h"
     14 #include "base/sequenced_task_runner_helpers.h"
     15 #include "base/time/time.h"
     16 #include "chrome/browser/chromeos/login/help_app_launcher.h"
     17 #include "chrome/browser/chromeos/login/lock/screen_locker_delegate.h"
     18 #include "chrome/browser/chromeos/login/ui/login_display.h"
     19 #include "chromeos/ime/input_method_manager.h"
     20 #include "chromeos/login/auth/auth_status_consumer.h"
     21 #include "chromeos/login/auth/user_context.h"
     22 #include "components/user_manager/user.h"
     23 #include "ui/base/accelerators/accelerator.h"
     24 
     25 namespace content {
     26 class WebUI;
     27 }
     28 
     29 namespace gfx {
     30 class Image;
     31 }
     32 
     33 namespace chromeos {
     34 
     35 class Authenticator;
     36 class ExtendedAuthenticator;
     37 class AuthFailure;
     38 class ScreenlockIconProvider;
     39 
     40 namespace test {
     41 class ScreenLockerTester;
     42 class ScreenLockerViewsTester;
     43 class WebUIScreenLockerTester;
     44 }  // namespace test
     45 
     46 // ScreenLocker creates a ScreenLockerDelegate which will display the lock UI.
     47 // As well, it takes care of authenticating the user and managing a global
     48 // instance of itself which will be deleted when the system is unlocked.
     49 class ScreenLocker : public AuthStatusConsumer {
     50  public:
     51   explicit ScreenLocker(const user_manager::UserList& users);
     52 
     53   // Returns the default instance if it has been created.
     54   static ScreenLocker* default_screen_locker() {
     55     return screen_locker_;
     56   }
     57 
     58   bool locked() const { return locked_; }
     59 
     60   // Initialize and show the screen locker.
     61   void Init();
     62 
     63   // AuthStatusConsumer:
     64   virtual void OnAuthFailure(const chromeos::AuthFailure& error) OVERRIDE;
     65   virtual void OnAuthSuccess(const UserContext& user_context) OVERRIDE;
     66 
     67   // Does actual unlocking once authentication is successful and all blocking
     68   // animations are done.
     69   void UnlockOnLoginSuccess();
     70 
     71   // Authenticates the user with given |user_context|.
     72   void Authenticate(const UserContext& user_context);
     73 
     74   // Close message bubble to clear error messages.
     75   void ClearErrors();
     76 
     77   // Exit the chrome, which will sign out the current session.
     78   void Signout();
     79 
     80   // (Re)enable input field.
     81   void EnableInput();
     82 
     83   // Disables all UI needed and shows error bubble with |message|.
     84   // If |sign_out_only| is true then all other input except "Sign Out"
     85   // button is blocked.
     86   void ShowErrorMessage(int error_msg_id,
     87                         HelpAppLauncher::HelpTopic help_topic_id,
     88                         bool sign_out_only);
     89 
     90   // Returns the screen locker's delegate.
     91   ScreenLockerDelegate* delegate() const { return delegate_.get(); }
     92 
     93   // Returns the users to authenticate.
     94   const user_manager::UserList& users() const { return users_; }
     95 
     96   // Allow a AuthStatusConsumer to listen for
     97   // the same login events that ScreenLocker does.
     98   void SetLoginStatusConsumer(chromeos::AuthStatusConsumer* consumer);
     99 
    100   // Returns WebUI associated with screen locker implementation or NULL if
    101   // there isn't one.
    102   content::WebUI* GetAssociatedWebUI();
    103 
    104   // Initialize or uninitialize the ScreenLocker class. It listens to
    105   // NOTIFICATION_SESSION_STARTED so that the screen locker accepts lock
    106   // requests only after a user has logged in.
    107   static void InitClass();
    108   static void ShutDownClass();
    109 
    110   // Handles a request from the session manager to lock the screen.
    111   static void HandleLockScreenRequest();
    112 
    113   // Show the screen locker.
    114   static void Show();
    115 
    116   // Hide the screen locker.
    117   static void Hide();
    118 
    119   // Returns the tester
    120   static test::ScreenLockerTester* GetTester();
    121 
    122  private:
    123   friend class base::DeleteHelper<ScreenLocker>;
    124   friend class test::ScreenLockerTester;
    125   friend class test::ScreenLockerViewsTester;
    126   friend class test::WebUIScreenLockerTester;
    127   friend class ScreenLockerDelegate;
    128 
    129   struct AuthenticationParametersCapture {
    130     UserContext user_context;
    131   };
    132 
    133   virtual ~ScreenLocker();
    134 
    135   // Sets the authenticator.
    136   void SetAuthenticator(Authenticator* authenticator);
    137 
    138   // Called when the screen lock is ready.
    139   void ScreenLockReady();
    140 
    141   // Called when screen locker is safe to delete.
    142   static void ScheduleDeletion();
    143 
    144   // Returns true if |username| is found among logged in users.
    145   bool IsUserLoggedIn(const std::string& username);
    146 
    147   // Looks up user in unlock user list.
    148   const user_manager::User* FindUnlockUser(const std::string& user_id);
    149 
    150   // ScreenLockerDelegate instance in use.
    151   scoped_ptr<ScreenLockerDelegate> delegate_;
    152 
    153   // Users that can unlock the device.
    154   user_manager::UserList users_;
    155 
    156   // Used to authenticate the user to unlock.
    157   scoped_refptr<Authenticator> authenticator_;
    158 
    159   // Used to authenticate the user to unlock supervised users.
    160   scoped_refptr<ExtendedAuthenticator> extended_authenticator_;
    161 
    162   // True if the screen is locked, or false otherwise.  This changes
    163   // from false to true, but will never change from true to
    164   // false. Instead, ScreenLocker object gets deleted when unlocked.
    165   bool locked_;
    166 
    167   // Reference to the single instance of the screen locker object.
    168   // This is used to make sure there is only one screen locker instance.
    169   static ScreenLocker* screen_locker_;
    170 
    171   // The time when the screen locker object is created.
    172   base::Time start_time_;
    173   // The time when the authentication is started.
    174   base::Time authentication_start_time_;
    175 
    176   // Delegate to forward all login status events to.
    177   // Tests can use this to receive login status events.
    178   AuthStatusConsumer* auth_status_consumer_;
    179 
    180   // Number of bad login attempts in a row.
    181   int incorrect_passwords_count_;
    182 
    183   // Copy of parameters passed to last call of OnLoginSuccess for usage in
    184   // UnlockOnLoginSuccess().
    185   scoped_ptr<AuthenticationParametersCapture> authentication_capture_;
    186 
    187   // Provider for button icon set by the screenlockPrivate API.
    188   scoped_ptr<ScreenlockIconProvider> screenlock_icon_provider_;
    189 
    190   scoped_refptr<input_method::InputMethodManager::State> saved_ime_state_;
    191 
    192   base::WeakPtrFactory<ScreenLocker> weak_factory_;
    193 
    194   DISALLOW_COPY_AND_ASSIGN(ScreenLocker);
    195 };
    196 
    197 }  // namespace chromeos
    198 
    199 #endif  // CHROME_BROWSER_CHROMEOS_LOGIN_LOCK_SCREEN_LOCKER_H_
    200