1 /* 2 * Copyright (C) 2011 Apple Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #include "config.h" 27 #include "core/rendering/RenderGrid.h" 28 29 #include "core/paint/GridPainter.h" 30 #include "core/rendering/RenderLayer.h" 31 #include "core/rendering/RenderView.h" 32 #include "core/rendering/TextAutosizer.h" 33 #include "core/rendering/style/GridCoordinate.h" 34 #include "platform/LengthFunctions.h" 35 36 namespace blink { 37 38 static const int infinity = -1; 39 40 class GridTrack { 41 public: 42 GridTrack() 43 : m_usedBreadth(0) 44 , m_maxBreadth(0) 45 { 46 } 47 48 void growUsedBreadth(LayoutUnit growth) 49 { 50 ASSERT(growth >= 0); 51 m_usedBreadth += growth; 52 } 53 LayoutUnit usedBreadth() const { return m_usedBreadth; } 54 55 void growMaxBreadth(LayoutUnit growth) 56 { 57 if (m_maxBreadth == infinity) 58 m_maxBreadth = m_usedBreadth + growth; 59 else 60 m_maxBreadth += growth; 61 } 62 LayoutUnit maxBreadthIfNotInfinite() const 63 { 64 return (m_maxBreadth == infinity) ? m_usedBreadth : m_maxBreadth; 65 } 66 67 LayoutUnit m_usedBreadth; 68 LayoutUnit m_maxBreadth; 69 }; 70 71 struct GridTrackForNormalization { 72 GridTrackForNormalization(const GridTrack& track, double flex) 73 : m_track(&track) 74 , m_flex(flex) 75 , m_normalizedFlexValue(track.m_usedBreadth / flex) 76 { 77 } 78 79 // Required by std::sort. 80 GridTrackForNormalization& operator=(const GridTrackForNormalization& o) 81 { 82 m_track = o.m_track; 83 m_flex = o.m_flex; 84 m_normalizedFlexValue = o.m_normalizedFlexValue; 85 return *this; 86 } 87 88 const GridTrack* m_track; 89 double m_flex; 90 LayoutUnit m_normalizedFlexValue; 91 }; 92 93 class RenderGrid::GridIterator { 94 WTF_MAKE_NONCOPYABLE(GridIterator); 95 public: 96 // |direction| is the direction that is fixed to |fixedTrackIndex| so e.g 97 // GridIterator(m_grid, ForColumns, 1) will walk over the rows of the 2nd column. 98 GridIterator(const GridRepresentation& grid, GridTrackSizingDirection direction, size_t fixedTrackIndex, size_t varyingTrackIndex = 0) 99 : m_grid(grid) 100 , m_direction(direction) 101 , m_rowIndex((direction == ForColumns) ? varyingTrackIndex : fixedTrackIndex) 102 , m_columnIndex((direction == ForColumns) ? fixedTrackIndex : varyingTrackIndex) 103 , m_childIndex(0) 104 { 105 ASSERT(m_rowIndex < m_grid.size()); 106 ASSERT(m_columnIndex < m_grid[0].size()); 107 } 108 109 RenderBox* nextGridItem() 110 { 111 ASSERT(!m_grid.isEmpty()); 112 113 size_t& varyingTrackIndex = (m_direction == ForColumns) ? m_rowIndex : m_columnIndex; 114 const size_t endOfVaryingTrackIndex = (m_direction == ForColumns) ? m_grid.size() : m_grid[0].size(); 115 for (; varyingTrackIndex < endOfVaryingTrackIndex; ++varyingTrackIndex) { 116 const GridCell& children = m_grid[m_rowIndex][m_columnIndex]; 117 if (m_childIndex < children.size()) 118 return children[m_childIndex++]; 119 120 m_childIndex = 0; 121 } 122 return 0; 123 } 124 125 bool checkEmptyCells(size_t rowSpan, size_t columnSpan) const 126 { 127 // Ignore cells outside current grid as we will grow it later if needed. 128 size_t maxRows = std::min(m_rowIndex + rowSpan, m_grid.size()); 129 size_t maxColumns = std::min(m_columnIndex + columnSpan, m_grid[0].size()); 130 131 // This adds a O(N^2) behavior that shouldn't be a big deal as we expect spanning areas to be small. 132 for (size_t row = m_rowIndex; row < maxRows; ++row) { 133 for (size_t column = m_columnIndex; column < maxColumns; ++column) { 134 const GridCell& children = m_grid[row][column]; 135 if (!children.isEmpty()) 136 return false; 137 } 138 } 139 140 return true; 141 } 142 143 PassOwnPtr<GridCoordinate> nextEmptyGridArea(size_t fixedTrackSpan, size_t varyingTrackSpan) 144 { 145 ASSERT(!m_grid.isEmpty()); 146 ASSERT(fixedTrackSpan >= 1 && varyingTrackSpan >= 1); 147 148 size_t rowSpan = (m_direction == ForColumns) ? varyingTrackSpan : fixedTrackSpan; 149 size_t columnSpan = (m_direction == ForColumns) ? fixedTrackSpan : varyingTrackSpan; 150 151 size_t& varyingTrackIndex = (m_direction == ForColumns) ? m_rowIndex : m_columnIndex; 152 const size_t endOfVaryingTrackIndex = (m_direction == ForColumns) ? m_grid.size() : m_grid[0].size(); 153 for (; varyingTrackIndex < endOfVaryingTrackIndex; ++varyingTrackIndex) { 154 if (checkEmptyCells(rowSpan, columnSpan)) { 155 OwnPtr<GridCoordinate> result = adoptPtr(new GridCoordinate(GridSpan(m_rowIndex, m_rowIndex + rowSpan - 1), GridSpan(m_columnIndex, m_columnIndex + columnSpan - 1))); 156 // Advance the iterator to avoid an infinite loop where we would return the same grid area over and over. 157 ++varyingTrackIndex; 158 return result.release(); 159 } 160 } 161 return nullptr; 162 } 163 164 private: 165 const GridRepresentation& m_grid; 166 GridTrackSizingDirection m_direction; 167 size_t m_rowIndex; 168 size_t m_columnIndex; 169 size_t m_childIndex; 170 }; 171 172 struct RenderGrid::GridSizingData { 173 WTF_MAKE_NONCOPYABLE(GridSizingData); 174 public: 175 GridSizingData(size_t gridColumnCount, size_t gridRowCount) 176 : columnTracks(gridColumnCount) 177 , rowTracks(gridRowCount) 178 { 179 } 180 181 Vector<GridTrack> columnTracks; 182 Vector<GridTrack> rowTracks; 183 Vector<size_t> contentSizedTracksIndex; 184 185 // Performance optimization: hold onto these Vectors until the end of Layout to avoid repeated malloc / free. 186 Vector<LayoutUnit> distributeTrackVector; 187 Vector<GridTrack*> filteredTracks; 188 }; 189 190 RenderGrid::RenderGrid(Element* element) 191 : RenderBlock(element) 192 , m_gridIsDirty(true) 193 , m_orderIterator(this) 194 { 195 ASSERT(!childrenInline()); 196 } 197 198 RenderGrid::~RenderGrid() 199 { 200 } 201 202 void RenderGrid::addChild(RenderObject* newChild, RenderObject* beforeChild) 203 { 204 // If the new requested beforeChild is not one of our children is because it's wrapped by an anonymous container. If 205 // we do not special case this situation we could end up calling addChild() twice for the newChild, one with the 206 // initial beforeChild and another one with its parent. 207 if (beforeChild && beforeChild->parent() != this) { 208 ASSERT(beforeChild->parent()->isAnonymous()); 209 beforeChild = splitAnonymousBoxesAroundChild(beforeChild); 210 dirtyGrid(); 211 } 212 213 RenderBlock::addChild(newChild, beforeChild); 214 215 if (gridIsDirty()) 216 return; 217 218 if (!newChild->isBox()) { 219 dirtyGrid(); 220 return; 221 } 222 223 // If the new child has been inserted inside an existent anonymous block, we can simply ignore it as the anonymous 224 // block is an already known grid item. 225 if (newChild->parent() != this) 226 return; 227 228 // FIXME: Implement properly "stack" value in auto-placement algorithm. 229 if (!style()->isGridAutoFlowAlgorithmStack()) { 230 // The grid needs to be recomputed as it might contain auto-placed items that will change their position. 231 dirtyGrid(); 232 return; 233 } 234 235 RenderBox* newChildBox = toRenderBox(newChild); 236 OwnPtr<GridSpan> rowPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *newChildBox, ForRows); 237 OwnPtr<GridSpan> columnPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *newChildBox, ForColumns); 238 if (!rowPositions || !columnPositions) { 239 // The new child requires the auto-placement algorithm to run so we need to recompute the grid fully. 240 dirtyGrid(); 241 return; 242 } else { 243 insertItemIntoGrid(*newChildBox, GridCoordinate(*rowPositions, *columnPositions)); 244 addChildToIndexesMap(*newChildBox); 245 } 246 } 247 248 void RenderGrid::addChildToIndexesMap(RenderBox& child) 249 { 250 ASSERT(!m_gridItemsIndexesMap.contains(&child)); 251 RenderBox* sibling = child.nextSiblingBox(); 252 bool lastSibling = !sibling; 253 254 if (lastSibling) 255 sibling = child.previousSiblingBox(); 256 257 size_t index = 0; 258 if (sibling) 259 index = lastSibling ? m_gridItemsIndexesMap.get(sibling) + 1 : m_gridItemsIndexesMap.get(sibling); 260 261 if (sibling && !lastSibling) { 262 for (; sibling; sibling = sibling->nextSiblingBox()) 263 m_gridItemsIndexesMap.set(sibling, m_gridItemsIndexesMap.get(sibling) + 1); 264 } 265 266 m_gridItemsIndexesMap.set(&child, index); 267 } 268 269 void RenderGrid::removeChild(RenderObject* child) 270 { 271 RenderBlock::removeChild(child); 272 273 if (gridIsDirty()) 274 return; 275 276 ASSERT(child->isBox()); 277 278 // FIXME: Implement properly "stack" value in auto-placement algorithm. 279 if (!style()->isGridAutoFlowAlgorithmStack()) { 280 // The grid needs to be recomputed as it might contain auto-placed items that will change their position. 281 dirtyGrid(); 282 return; 283 } 284 285 const RenderBox* childBox = toRenderBox(child); 286 GridCoordinate coordinate = m_gridItemCoordinate.take(childBox); 287 288 for (GridSpan::iterator row = coordinate.rows.begin(); row != coordinate.rows.end(); ++row) { 289 for (GridSpan::iterator column = coordinate.columns.begin(); column != coordinate.columns.end(); ++column) { 290 GridCell& cell = m_grid[row.toInt()][column.toInt()]; 291 cell.remove(cell.find(childBox)); 292 } 293 } 294 295 m_gridItemsIndexesMap.remove(childBox); 296 } 297 298 void RenderGrid::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) 299 { 300 RenderBlock::styleDidChange(diff, oldStyle); 301 if (!oldStyle) 302 return; 303 304 // FIXME: The following checks could be narrowed down if we kept track of which type of grid items we have: 305 // - explicit grid size changes impact negative explicitely positioned and auto-placed grid items. 306 // - named grid lines only impact grid items with named grid lines. 307 // - auto-flow changes only impacts auto-placed children. 308 309 if (explicitGridDidResize(oldStyle) 310 || namedGridLinesDefinitionDidChange(oldStyle) 311 || oldStyle->gridAutoFlow() != style()->gridAutoFlow()) 312 dirtyGrid(); 313 } 314 315 bool RenderGrid::explicitGridDidResize(const RenderStyle* oldStyle) const 316 { 317 return oldStyle->gridTemplateColumns().size() != style()->gridTemplateColumns().size() 318 || oldStyle->gridTemplateRows().size() != style()->gridTemplateRows().size(); 319 } 320 321 bool RenderGrid::namedGridLinesDefinitionDidChange(const RenderStyle* oldStyle) const 322 { 323 return oldStyle->namedGridRowLines() != style()->namedGridRowLines() 324 || oldStyle->namedGridColumnLines() != style()->namedGridColumnLines(); 325 } 326 327 void RenderGrid::layoutBlock(bool relayoutChildren) 328 { 329 ASSERT(needsLayout()); 330 331 if (!relayoutChildren && simplifiedLayout()) 332 return; 333 334 // FIXME: Much of this method is boiler plate that matches RenderBox::layoutBlock and Render*FlexibleBox::layoutBlock. 335 // It would be nice to refactor some of the duplicate code. 336 LayoutState state(*this, locationOffset()); 337 338 LayoutSize previousSize = size(); 339 340 setLogicalHeight(0); 341 updateLogicalWidth(); 342 343 TextAutosizer::LayoutScope textAutosizerLayoutScope(this); 344 345 layoutGridItems(); 346 347 LayoutUnit oldClientAfterEdge = clientLogicalBottom(); 348 updateLogicalHeight(); 349 350 if (size() != previousSize) 351 relayoutChildren = true; 352 353 layoutPositionedObjects(relayoutChildren || isDocumentElement()); 354 355 computeOverflow(oldClientAfterEdge); 356 357 updateLayerTransformAfterLayout(); 358 359 // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if 360 // we overflow or not. 361 if (hasOverflowClip()) 362 layer()->scrollableArea()->updateAfterLayout(); 363 364 clearNeedsLayout(); 365 } 366 367 void RenderGrid::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const 368 { 369 const_cast<RenderGrid*>(this)->placeItemsOnGrid(); 370 371 GridSizingData sizingData(gridColumnCount(), gridRowCount()); 372 LayoutUnit availableLogicalSpace = 0; 373 const_cast<RenderGrid*>(this)->computeUsedBreadthOfGridTracks(ForColumns, sizingData, availableLogicalSpace); 374 375 for (size_t i = 0; i < sizingData.columnTracks.size(); ++i) { 376 LayoutUnit minTrackBreadth = sizingData.columnTracks[i].m_usedBreadth; 377 LayoutUnit maxTrackBreadth = sizingData.columnTracks[i].m_maxBreadth; 378 maxTrackBreadth = std::max(maxTrackBreadth, minTrackBreadth); 379 380 minLogicalWidth += minTrackBreadth; 381 maxLogicalWidth += maxTrackBreadth; 382 383 // FIXME: This should add in the scrollbarWidth (e.g. see RenderFlexibleBox). 384 } 385 } 386 387 void RenderGrid::computePreferredLogicalWidths() 388 { 389 ASSERT(preferredLogicalWidthsDirty()); 390 391 m_minPreferredLogicalWidth = 0; 392 m_maxPreferredLogicalWidth = 0; 393 394 // FIXME: We don't take our own logical width into account. Once we do, we need to make sure 395 // we apply (and test the interaction with) min-width / max-width. 396 397 computeIntrinsicLogicalWidths(m_minPreferredLogicalWidth, m_maxPreferredLogicalWidth); 398 399 LayoutUnit borderAndPaddingInInlineDirection = borderAndPaddingLogicalWidth(); 400 m_minPreferredLogicalWidth += borderAndPaddingInInlineDirection; 401 m_maxPreferredLogicalWidth += borderAndPaddingInInlineDirection; 402 403 clearPreferredLogicalWidthsDirty(); 404 } 405 406 void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData) 407 { 408 LayoutUnit availableLogicalSpace = (direction == ForColumns) ? availableLogicalWidth() : availableLogicalHeight(IncludeMarginBorderPadding); 409 computeUsedBreadthOfGridTracks(direction, sizingData, availableLogicalSpace); 410 } 411 412 bool RenderGrid::gridElementIsShrinkToFit() 413 { 414 return isFloatingOrOutOfFlowPositioned(); 415 } 416 417 void RenderGrid::computeUsedBreadthOfGridTracks(GridTrackSizingDirection direction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace) 418 { 419 Vector<GridTrack>& tracks = (direction == ForColumns) ? sizingData.columnTracks : sizingData.rowTracks; 420 Vector<size_t> flexibleSizedTracksIndex; 421 sizingData.contentSizedTracksIndex.shrink(0); 422 423 // 1. Initialize per Grid track variables. 424 for (size_t i = 0; i < tracks.size(); ++i) { 425 GridTrack& track = tracks[i]; 426 GridTrackSize trackSize = gridTrackSize(direction, i); 427 const GridLength& minTrackBreadth = trackSize.minTrackBreadth(); 428 const GridLength& maxTrackBreadth = trackSize.maxTrackBreadth(); 429 430 track.m_usedBreadth = computeUsedBreadthOfMinLength(direction, minTrackBreadth); 431 track.m_maxBreadth = computeUsedBreadthOfMaxLength(direction, maxTrackBreadth, track.m_usedBreadth); 432 433 if (track.m_maxBreadth != infinity) 434 track.m_maxBreadth = std::max(track.m_maxBreadth, track.m_usedBreadth); 435 436 if (trackSize.isContentSized()) 437 sizingData.contentSizedTracksIndex.append(i); 438 if (trackSize.maxTrackBreadth().isFlex()) 439 flexibleSizedTracksIndex.append(i); 440 } 441 442 // 2. Resolve content-based TrackSizingFunctions. 443 if (!sizingData.contentSizedTracksIndex.isEmpty()) 444 resolveContentBasedTrackSizingFunctions(direction, sizingData, availableLogicalSpace); 445 446 for (size_t i = 0; i < tracks.size(); ++i) { 447 ASSERT(tracks[i].m_maxBreadth != infinity); 448 availableLogicalSpace -= tracks[i].m_usedBreadth; 449 } 450 451 const bool hasUndefinedRemainingSpace = (direction == ForRows) ? style()->logicalHeight().isAuto() : gridElementIsShrinkToFit(); 452 453 if (!hasUndefinedRemainingSpace && availableLogicalSpace <= 0) 454 return; 455 456 // 3. Grow all Grid tracks in GridTracks from their UsedBreadth up to their MaxBreadth value until 457 // availableLogicalSpace (RemainingSpace in the specs) is exhausted. 458 const size_t tracksSize = tracks.size(); 459 if (!hasUndefinedRemainingSpace) { 460 Vector<GridTrack*> tracksForDistribution(tracksSize); 461 for (size_t i = 0; i < tracksSize; ++i) 462 tracksForDistribution[i] = tracks.data() + i; 463 464 distributeSpaceToTracks(tracksForDistribution, 0, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth, sizingData, availableLogicalSpace); 465 } else { 466 for (size_t i = 0; i < tracksSize; ++i) 467 tracks[i].m_usedBreadth = tracks[i].m_maxBreadth; 468 } 469 470 if (flexibleSizedTracksIndex.isEmpty()) 471 return; 472 473 // 4. Grow all Grid tracks having a fraction as the MaxTrackSizingFunction. 474 double normalizedFractionBreadth = 0; 475 if (!hasUndefinedRemainingSpace) { 476 normalizedFractionBreadth = computeNormalizedFractionBreadth(tracks, GridSpan(0, tracks.size() - 1), direction, availableLogicalSpace); 477 } else { 478 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) { 479 const size_t trackIndex = flexibleSizedTracksIndex[i]; 480 GridTrackSize trackSize = gridTrackSize(direction, trackIndex); 481 normalizedFractionBreadth = std::max(normalizedFractionBreadth, tracks[trackIndex].m_usedBreadth / trackSize.maxTrackBreadth().flex()); 482 } 483 484 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) { 485 GridIterator iterator(m_grid, direction, flexibleSizedTracksIndex[i]); 486 while (RenderBox* gridItem = iterator.nextGridItem()) { 487 const GridCoordinate coordinate = cachedGridCoordinate(*gridItem); 488 const GridSpan span = (direction == ForColumns) ? coordinate.columns : coordinate.rows; 489 490 // Do not include already processed items. 491 if (i > 0 && span.resolvedInitialPosition.toInt() <= flexibleSizedTracksIndex[i - 1]) 492 continue; 493 494 double itemNormalizedFlexBreadth = computeNormalizedFractionBreadth(tracks, span, direction, maxContentForChild(*gridItem, direction, sizingData.columnTracks)); 495 normalizedFractionBreadth = std::max(normalizedFractionBreadth, itemNormalizedFlexBreadth); 496 } 497 } 498 } 499 500 for (size_t i = 0; i < flexibleSizedTracksIndex.size(); ++i) { 501 const size_t trackIndex = flexibleSizedTracksIndex[i]; 502 GridTrackSize trackSize = gridTrackSize(direction, trackIndex); 503 504 tracks[trackIndex].m_usedBreadth = std::max<LayoutUnit>(tracks[trackIndex].m_usedBreadth, normalizedFractionBreadth * trackSize.maxTrackBreadth().flex()); 505 } 506 } 507 508 LayoutUnit RenderGrid::computeUsedBreadthOfMinLength(GridTrackSizingDirection direction, const GridLength& gridLength) const 509 { 510 if (gridLength.isFlex()) 511 return 0; 512 513 const Length& trackLength = gridLength.length(); 514 ASSERT(!trackLength.isAuto()); 515 if (trackLength.isSpecified()) 516 return computeUsedBreadthOfSpecifiedLength(direction, trackLength); 517 518 ASSERT(trackLength.isMinContent() || trackLength.isMaxContent()); 519 return 0; 520 } 521 522 LayoutUnit RenderGrid::computeUsedBreadthOfMaxLength(GridTrackSizingDirection direction, const GridLength& gridLength, LayoutUnit usedBreadth) const 523 { 524 if (gridLength.isFlex()) 525 return usedBreadth; 526 527 const Length& trackLength = gridLength.length(); 528 ASSERT(!trackLength.isAuto()); 529 if (trackLength.isSpecified()) { 530 LayoutUnit computedBreadth = computeUsedBreadthOfSpecifiedLength(direction, trackLength); 531 ASSERT(computedBreadth != infinity); 532 return computedBreadth; 533 } 534 535 ASSERT(trackLength.isMinContent() || trackLength.isMaxContent()); 536 return infinity; 537 } 538 539 LayoutUnit RenderGrid::computeUsedBreadthOfSpecifiedLength(GridTrackSizingDirection direction, const Length& trackLength) const 540 { 541 ASSERT(trackLength.isSpecified()); 542 // FIXME: The -1 here should be replaced by whatever the intrinsic height of the grid is. 543 return valueForLength(trackLength, direction == ForColumns ? logicalWidth() : computeContentLogicalHeight(style()->logicalHeight(), -1)); 544 } 545 546 static bool sortByGridNormalizedFlexValue(const GridTrackForNormalization& track1, const GridTrackForNormalization& track2) 547 { 548 return track1.m_normalizedFlexValue < track2.m_normalizedFlexValue; 549 } 550 551 double RenderGrid::computeNormalizedFractionBreadth(Vector<GridTrack>& tracks, const GridSpan& tracksSpan, GridTrackSizingDirection direction, LayoutUnit availableLogicalSpace) const 552 { 553 // |availableLogicalSpace| already accounts for the used breadths so no need to remove it here. 554 555 Vector<GridTrackForNormalization> tracksForNormalization; 556 for (GridSpan::iterator resolvedPosition = tracksSpan.begin(); resolvedPosition != tracksSpan.end(); ++resolvedPosition) { 557 GridTrackSize trackSize = gridTrackSize(direction, resolvedPosition.toInt()); 558 if (!trackSize.maxTrackBreadth().isFlex()) 559 continue; 560 561 tracksForNormalization.append(GridTrackForNormalization(tracks[resolvedPosition.toInt()], trackSize.maxTrackBreadth().flex())); 562 } 563 564 // The function is not called if we don't have <flex> grid tracks 565 ASSERT(!tracksForNormalization.isEmpty()); 566 567 std::sort(tracksForNormalization.begin(), tracksForNormalization.end(), sortByGridNormalizedFlexValue); 568 569 // These values work together: as we walk over our grid tracks, we increase fractionValueBasedOnGridItemsRatio 570 // to match a grid track's usedBreadth to <flex> ratio until the total fractions sized grid tracks wouldn't 571 // fit into availableLogicalSpaceIgnoringFractionTracks. 572 double accumulatedFractions = 0; 573 LayoutUnit fractionValueBasedOnGridItemsRatio = 0; 574 LayoutUnit availableLogicalSpaceIgnoringFractionTracks = availableLogicalSpace; 575 576 for (size_t i = 0; i < tracksForNormalization.size(); ++i) { 577 const GridTrackForNormalization& track = tracksForNormalization[i]; 578 if (track.m_normalizedFlexValue > fractionValueBasedOnGridItemsRatio) { 579 // If the normalized flex value (we ordered |tracksForNormalization| by increasing normalized flex value) 580 // will make us overflow our container, then stop. We have the previous step's ratio is the best fit. 581 if (track.m_normalizedFlexValue * accumulatedFractions > availableLogicalSpaceIgnoringFractionTracks) 582 break; 583 584 fractionValueBasedOnGridItemsRatio = track.m_normalizedFlexValue; 585 } 586 587 accumulatedFractions += track.m_flex; 588 // This item was processed so we re-add its used breadth to the available space to accurately count the remaining space. 589 availableLogicalSpaceIgnoringFractionTracks += track.m_track->m_usedBreadth; 590 } 591 592 return availableLogicalSpaceIgnoringFractionTracks / accumulatedFractions; 593 } 594 595 GridTrackSize RenderGrid::gridTrackSize(GridTrackSizingDirection direction, size_t i) const 596 { 597 bool isForColumns = direction == ForColumns; 598 const Vector<GridTrackSize>& trackStyles = isForColumns ? style()->gridTemplateColumns() : style()->gridTemplateRows(); 599 const GridTrackSize& trackSize = (i >= trackStyles.size()) ? (isForColumns ? style()->gridAutoColumns() : style()->gridAutoRows()) : trackStyles[i]; 600 601 // If the logical width/height of the grid container is indefinite, percentage values are treated as <auto> (or in 602 // the case of minmax() as min-content for the first position and max-content for the second). 603 Length logicalSize = isForColumns ? style()->logicalWidth() : style()->logicalHeight(); 604 // FIXME: isIntrinsicOrAuto() does not fulfil the 'indefinite size' description as it does not include <percentage> 605 // of indefinite sizes. This is a broather issue as Length does not have the required context to support it. 606 if (logicalSize.isIntrinsicOrAuto()) { 607 const GridLength& oldMinTrackBreadth = trackSize.minTrackBreadth(); 608 const GridLength& oldMaxTrackBreadth = trackSize.maxTrackBreadth(); 609 return GridTrackSize(oldMinTrackBreadth.isPercentage() ? Length(MinContent) : oldMinTrackBreadth, oldMaxTrackBreadth.isPercentage() ? Length(MaxContent) : oldMaxTrackBreadth); 610 } 611 612 return trackSize; 613 } 614 615 LayoutUnit RenderGrid::logicalHeightForChild(RenderBox& child, Vector<GridTrack>& columnTracks) 616 { 617 SubtreeLayoutScope layoutScope(child); 618 LayoutUnit oldOverrideContainingBlockContentLogicalWidth = child.hasOverrideContainingBlockLogicalWidth() ? child.overrideContainingBlockContentLogicalWidth() : LayoutUnit(); 619 LayoutUnit overrideContainingBlockContentLogicalWidth = gridAreaBreadthForChild(child, ForColumns, columnTracks); 620 if (child.style()->logicalHeight().isPercent() || oldOverrideContainingBlockContentLogicalWidth != overrideContainingBlockContentLogicalWidth) 621 layoutScope.setNeedsLayout(&child); 622 623 child.setOverrideContainingBlockContentLogicalWidth(overrideContainingBlockContentLogicalWidth); 624 // If |child| has a percentage logical height, we shouldn't let it override its intrinsic height, which is 625 // what we are interested in here. Thus we need to set the override logical height to -1 (no possible resolution). 626 child.setOverrideContainingBlockContentLogicalHeight(-1); 627 child.layoutIfNeeded(); 628 return child.logicalHeight() + child.marginLogicalHeight(); 629 } 630 631 LayoutUnit RenderGrid::minContentForChild(RenderBox& child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks) 632 { 633 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizontalWritingMode(); 634 // FIXME: Properly support orthogonal writing mode. 635 if (hasOrthogonalWritingMode) 636 return 0; 637 638 if (direction == ForColumns) { 639 // FIXME: It's unclear if we should return the intrinsic width or the preferred width. 640 // See http://lists.w3.org/Archives/Public/www-style/2013Jan/0245.html 641 return child.minPreferredLogicalWidth() + marginIntrinsicLogicalWidthForChild(&child); 642 } 643 644 return logicalHeightForChild(child, columnTracks); 645 } 646 647 LayoutUnit RenderGrid::maxContentForChild(RenderBox& child, GridTrackSizingDirection direction, Vector<GridTrack>& columnTracks) 648 { 649 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizontalWritingMode(); 650 // FIXME: Properly support orthogonal writing mode. 651 if (hasOrthogonalWritingMode) 652 return LayoutUnit(); 653 654 if (direction == ForColumns) { 655 // FIXME: It's unclear if we should return the intrinsic width or the preferred width. 656 // See http://lists.w3.org/Archives/Public/www-style/2013Jan/0245.html 657 return child.maxPreferredLogicalWidth() + marginIntrinsicLogicalWidthForChild(&child); 658 } 659 660 return logicalHeightForChild(child, columnTracks); 661 } 662 663 size_t RenderGrid::gridItemSpan(const RenderBox& child, GridTrackSizingDirection direction) 664 { 665 GridCoordinate childCoordinate = cachedGridCoordinate(child); 666 GridSpan childSpan = (direction == ForRows) ? childCoordinate.rows : childCoordinate.columns; 667 668 return childSpan.resolvedFinalPosition.toInt() - childSpan.resolvedInitialPosition.toInt() + 1; 669 } 670 671 typedef std::pair<RenderBox*, size_t> GridItemWithSpan; 672 673 // This function sorts by span (.second in the pair) but also places pointers (.first in the pair) to the same object in 674 // consecutive positions so duplicates could be easily removed with std::unique() for example. 675 static bool gridItemWithSpanSorter(const GridItemWithSpan& item1, const GridItemWithSpan& item2) 676 { 677 if (item1.second != item2.second) 678 return item1.second < item2.second; 679 680 return item1.first < item2.first; 681 } 682 683 static bool uniquePointerInPair(const GridItemWithSpan& item1, const GridItemWithSpan& item2) 684 { 685 return item1.first == item2.first; 686 } 687 688 void RenderGrid::resolveContentBasedTrackSizingFunctions(GridTrackSizingDirection direction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace) 689 { 690 // FIXME: Split the grid tracks into groups that doesn't overlap a <flex> grid track (crbug.com/235258). 691 692 for (size_t i = 0; i < sizingData.contentSizedTracksIndex.size(); ++i) { 693 size_t trackIndex = sizingData.contentSizedTracksIndex[i]; 694 GridIterator iterator(m_grid, direction, trackIndex); 695 Vector<GridItemWithSpan> itemsSortedByIncreasingSpan; 696 697 while (RenderBox* gridItem = iterator.nextGridItem()) 698 itemsSortedByIncreasingSpan.append(std::make_pair(gridItem, gridItemSpan(*gridItem, direction))); 699 std::stable_sort(itemsSortedByIncreasingSpan.begin(), itemsSortedByIncreasingSpan.end(), gridItemWithSpanSorter); 700 Vector<GridItemWithSpan>::iterator end = std::unique(itemsSortedByIncreasingSpan.begin(), itemsSortedByIncreasingSpan.end(), uniquePointerInPair); 701 702 for (Vector<GridItemWithSpan>::iterator it = itemsSortedByIncreasingSpan.begin(); it != end; ++it) { 703 RenderBox* gridItem = it->first; 704 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, *gridItem, &GridTrackSize::hasMinOrMaxContentMinTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth); 705 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, *gridItem, &GridTrackSize::hasMaxContentMinTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::usedBreadth, &GridTrack::growUsedBreadth); 706 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, *gridItem, &GridTrackSize::hasMinOrMaxContentMaxTrackBreadth, &RenderGrid::minContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth); 707 resolveContentBasedTrackSizingFunctionsForItems(direction, sizingData, *gridItem, &GridTrackSize::hasMaxContentMaxTrackBreadth, &RenderGrid::maxContentForChild, &GridTrack::maxBreadthIfNotInfinite, &GridTrack::growMaxBreadth); 708 } 709 710 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndex] : sizingData.rowTracks[trackIndex]; 711 if (track.m_maxBreadth == infinity) 712 track.m_maxBreadth = track.m_usedBreadth; 713 } 714 } 715 716 void RenderGrid::resolveContentBasedTrackSizingFunctionsForItems(GridTrackSizingDirection direction, GridSizingData& sizingData, RenderBox& gridItem, FilterFunction filterFunction, SizingFunction sizingFunction, AccumulatorGetter trackGetter, AccumulatorGrowFunction trackGrowthFunction) 717 { 718 const GridCoordinate coordinate = cachedGridCoordinate(gridItem); 719 const GridResolvedPosition initialTrackPosition = (direction == ForColumns) ? coordinate.columns.resolvedInitialPosition : coordinate.rows.resolvedInitialPosition; 720 const GridResolvedPosition finalTrackPosition = (direction == ForColumns) ? coordinate.columns.resolvedFinalPosition : coordinate.rows.resolvedFinalPosition; 721 722 sizingData.filteredTracks.shrink(0); 723 for (GridResolvedPosition trackPosition = initialTrackPosition; trackPosition <= finalTrackPosition; ++trackPosition) { 724 GridTrackSize trackSize = gridTrackSize(direction, trackPosition.toInt()); 725 if (!(trackSize.*filterFunction)()) 726 continue; 727 728 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackPosition.toInt()] : sizingData.rowTracks[trackPosition.toInt()]; 729 sizingData.filteredTracks.append(&track); 730 } 731 732 if (sizingData.filteredTracks.isEmpty()) 733 return; 734 735 LayoutUnit additionalBreadthSpace = (this->*sizingFunction)(gridItem, direction, sizingData.columnTracks); 736 for (GridResolvedPosition trackIndexForSpace = initialTrackPosition; trackIndexForSpace <= finalTrackPosition; ++trackIndexForSpace) { 737 GridTrack& track = (direction == ForColumns) ? sizingData.columnTracks[trackIndexForSpace.toInt()] : sizingData.rowTracks[trackIndexForSpace.toInt()]; 738 additionalBreadthSpace -= (track.*trackGetter)(); 739 } 740 741 // FIXME: We should pass different values for |tracksForGrowthAboveMaxBreadth|. 742 743 // Specs mandate to floor additionalBreadthSpace (extra-space in specs) to 0. Instead we directly avoid the function 744 // call in those cases as it will be a noop in terms of track sizing. 745 if (additionalBreadthSpace > 0) 746 distributeSpaceToTracks(sizingData.filteredTracks, &sizingData.filteredTracks, trackGetter, trackGrowthFunction, sizingData, additionalBreadthSpace); 747 } 748 749 static bool sortByGridTrackGrowthPotential(const GridTrack* track1, const GridTrack* track2) 750 { 751 // This check ensures that we respect the irreflexivity property of the strict weak ordering required by std::sort 752 // (forall x: NOT x < x). 753 if (track1->m_maxBreadth == infinity && track2->m_maxBreadth == infinity) 754 return false; 755 756 if (track1->m_maxBreadth == infinity || track2->m_maxBreadth == infinity) 757 return track2->m_maxBreadth == infinity; 758 759 return (track1->m_maxBreadth - track1->m_usedBreadth) < (track2->m_maxBreadth - track2->m_usedBreadth); 760 } 761 762 void RenderGrid::distributeSpaceToTracks(Vector<GridTrack*>& tracks, Vector<GridTrack*>* tracksForGrowthAboveMaxBreadth, AccumulatorGetter trackGetter, AccumulatorGrowFunction trackGrowthFunction, GridSizingData& sizingData, LayoutUnit& availableLogicalSpace) 763 { 764 ASSERT(availableLogicalSpace > 0); 765 std::sort(tracks.begin(), tracks.end(), sortByGridTrackGrowthPotential); 766 767 size_t tracksSize = tracks.size(); 768 sizingData.distributeTrackVector.resize(tracksSize); 769 770 for (size_t i = 0; i < tracksSize; ++i) { 771 GridTrack& track = *tracks[i]; 772 LayoutUnit availableLogicalSpaceShare = availableLogicalSpace / (tracksSize - i); 773 LayoutUnit trackBreadth = (tracks[i]->*trackGetter)(); 774 LayoutUnit growthShare = track.m_maxBreadth == infinity ? availableLogicalSpaceShare : std::min(availableLogicalSpaceShare, track.m_maxBreadth - trackBreadth); 775 ASSERT(growthShare != infinity); 776 sizingData.distributeTrackVector[i] = trackBreadth; 777 // We should never shrink any grid track or else we can't guarantee we abide by our min-sizing function. 778 if (growthShare > 0) { 779 sizingData.distributeTrackVector[i] += growthShare; 780 availableLogicalSpace -= growthShare; 781 } 782 } 783 784 if (availableLogicalSpace > 0 && tracksForGrowthAboveMaxBreadth) { 785 tracksSize = tracksForGrowthAboveMaxBreadth->size(); 786 for (size_t i = 0; i < tracksSize; ++i) { 787 LayoutUnit growthShare = availableLogicalSpace / (tracksSize - i); 788 sizingData.distributeTrackVector[i] += growthShare; 789 availableLogicalSpace -= growthShare; 790 } 791 } 792 793 for (size_t i = 0; i < tracksSize; ++i) { 794 LayoutUnit growth = sizingData.distributeTrackVector[i] - (tracks[i]->*trackGetter)(); 795 if (growth >= 0) 796 (tracks[i]->*trackGrowthFunction)(growth); 797 } 798 } 799 800 #if ENABLE(ASSERT) 801 bool RenderGrid::tracksAreWiderThanMinTrackBreadth(GridTrackSizingDirection direction, const Vector<GridTrack>& tracks) 802 { 803 for (size_t i = 0; i < tracks.size(); ++i) { 804 GridTrackSize trackSize = gridTrackSize(direction, i); 805 const GridLength& minTrackBreadth = trackSize.minTrackBreadth(); 806 if (computeUsedBreadthOfMinLength(direction, minTrackBreadth) > tracks[i].m_usedBreadth) 807 return false; 808 } 809 return true; 810 } 811 #endif 812 813 void RenderGrid::ensureGridSize(size_t maximumRowIndex, size_t maximumColumnIndex) 814 { 815 const size_t oldRowSize = gridRowCount(); 816 if (maximumRowIndex >= oldRowSize) { 817 m_grid.grow(maximumRowIndex + 1); 818 for (size_t row = oldRowSize; row < gridRowCount(); ++row) 819 m_grid[row].grow(gridColumnCount()); 820 } 821 822 if (maximumColumnIndex >= gridColumnCount()) { 823 for (size_t row = 0; row < gridRowCount(); ++row) 824 m_grid[row].grow(maximumColumnIndex + 1); 825 } 826 } 827 828 void RenderGrid::insertItemIntoGrid(RenderBox& child, const GridCoordinate& coordinate) 829 { 830 ensureGridSize(coordinate.rows.resolvedFinalPosition.toInt(), coordinate.columns.resolvedFinalPosition.toInt()); 831 832 for (GridSpan::iterator row = coordinate.rows.begin(); row != coordinate.rows.end(); ++row) { 833 for (GridSpan::iterator column = coordinate.columns.begin(); column != coordinate.columns.end(); ++column) 834 m_grid[row.toInt()][column.toInt()].append(&child); 835 } 836 837 RELEASE_ASSERT(!m_gridItemCoordinate.contains(&child)); 838 m_gridItemCoordinate.set(&child, coordinate); 839 } 840 841 void RenderGrid::placeItemsOnGrid() 842 { 843 if (!gridIsDirty()) 844 return; 845 846 ASSERT(m_gridItemCoordinate.isEmpty()); 847 848 populateExplicitGridAndOrderIterator(); 849 850 // We clear the dirty bit here as the grid sizes have been updated, this means 851 // that we can safely call gridRowCount() / gridColumnCount(). 852 m_gridIsDirty = false; 853 854 Vector<RenderBox*> autoMajorAxisAutoGridItems; 855 Vector<RenderBox*> specifiedMajorAxisAutoGridItems; 856 for (RenderBox* child = m_orderIterator.first(); child; child = m_orderIterator.next()) { 857 // FIXME: We never re-resolve positions if the grid is grown during auto-placement which may lead auto / <integer> 858 // positions to not match the author's intent. The specification is unclear on what should be done in this case. 859 OwnPtr<GridSpan> rowPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *child, ForRows); 860 OwnPtr<GridSpan> columnPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *child, ForColumns); 861 if (!rowPositions || !columnPositions) { 862 GridSpan* majorAxisPositions = (autoPlacementMajorAxisDirection() == ForColumns) ? columnPositions.get() : rowPositions.get(); 863 if (!majorAxisPositions) 864 autoMajorAxisAutoGridItems.append(child); 865 else 866 specifiedMajorAxisAutoGridItems.append(child); 867 continue; 868 } 869 insertItemIntoGrid(*child, GridCoordinate(*rowPositions, *columnPositions)); 870 } 871 872 ASSERT(gridRowCount() >= style()->gridTemplateRows().size()); 873 ASSERT(gridColumnCount() >= style()->gridTemplateColumns().size()); 874 875 // FIXME: Implement properly "stack" value in auto-placement algorithm. 876 if (style()->isGridAutoFlowAlgorithmStack()) { 877 // If we did collect some grid items, they won't be placed thus never laid out. 878 ASSERT(!autoMajorAxisAutoGridItems.size()); 879 ASSERT(!specifiedMajorAxisAutoGridItems.size()); 880 return; 881 } 882 883 placeSpecifiedMajorAxisItemsOnGrid(specifiedMajorAxisAutoGridItems); 884 placeAutoMajorAxisItemsOnGrid(autoMajorAxisAutoGridItems); 885 886 m_grid.shrinkToFit(); 887 } 888 889 void RenderGrid::populateExplicitGridAndOrderIterator() 890 { 891 OrderIteratorPopulator populator(m_orderIterator); 892 893 size_t maximumRowIndex = std::max<size_t>(1, GridResolvedPosition::explicitGridRowCount(*style())); 894 size_t maximumColumnIndex = std::max<size_t>(1, GridResolvedPosition::explicitGridColumnCount(*style())); 895 896 ASSERT(m_gridItemsIndexesMap.isEmpty()); 897 size_t childIndex = 0; 898 for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { 899 populator.collectChild(child); 900 m_gridItemsIndexesMap.set(child, childIndex++); 901 902 // This function bypasses the cache (cachedGridCoordinate()) as it is used to build it. 903 OwnPtr<GridSpan> rowPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *child, ForRows); 904 OwnPtr<GridSpan> columnPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *child, ForColumns); 905 906 // |positions| is 0 if we need to run the auto-placement algorithm. 907 if (rowPositions) { 908 maximumRowIndex = std::max<size_t>(maximumRowIndex, rowPositions->resolvedFinalPosition.next().toInt()); 909 } else { 910 // Grow the grid for items with a definite row span, getting the largest such span. 911 GridSpan positions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), *child, ForRows, GridResolvedPosition(0)); 912 maximumRowIndex = std::max<size_t>(maximumRowIndex, positions.resolvedFinalPosition.next().toInt()); 913 } 914 915 if (columnPositions) { 916 maximumColumnIndex = std::max<size_t>(maximumColumnIndex, columnPositions->resolvedFinalPosition.next().toInt()); 917 } else { 918 // Grow the grid for items with a definite column span, getting the largest such span. 919 GridSpan positions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), *child, ForColumns, GridResolvedPosition(0)); 920 maximumColumnIndex = std::max<size_t>(maximumColumnIndex, positions.resolvedFinalPosition.next().toInt()); 921 } 922 } 923 924 m_grid.grow(maximumRowIndex); 925 for (size_t i = 0; i < m_grid.size(); ++i) 926 m_grid[i].grow(maximumColumnIndex); 927 } 928 929 PassOwnPtr<GridCoordinate> RenderGrid::createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(const RenderBox& gridItem, GridTrackSizingDirection specifiedDirection, const GridSpan& specifiedPositions) const 930 { 931 GridTrackSizingDirection crossDirection = specifiedDirection == ForColumns ? ForRows : ForColumns; 932 const size_t endOfCrossDirection = crossDirection == ForColumns ? gridColumnCount() : gridRowCount(); 933 GridSpan crossDirectionPositions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), gridItem, crossDirection, GridResolvedPosition(endOfCrossDirection)); 934 return adoptPtr(new GridCoordinate(specifiedDirection == ForColumns ? crossDirectionPositions : specifiedPositions, specifiedDirection == ForColumns ? specifiedPositions : crossDirectionPositions)); 935 } 936 937 void RenderGrid::placeSpecifiedMajorAxisItemsOnGrid(const Vector<RenderBox*>& autoGridItems) 938 { 939 for (size_t i = 0; i < autoGridItems.size(); ++i) { 940 OwnPtr<GridSpan> majorAxisPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), *autoGridItems[i], autoPlacementMajorAxisDirection()); 941 GridSpan minorAxisPositions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), *autoGridItems[i], autoPlacementMinorAxisDirection(), GridResolvedPosition(0)); 942 943 GridIterator iterator(m_grid, autoPlacementMajorAxisDirection(), majorAxisPositions->resolvedInitialPosition.toInt()); 944 OwnPtr<GridCoordinate> emptyGridArea = iterator.nextEmptyGridArea(majorAxisPositions->integerSpan(), minorAxisPositions.integerSpan()); 945 if (!emptyGridArea) 946 emptyGridArea = createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(*autoGridItems[i], autoPlacementMajorAxisDirection(), *majorAxisPositions); 947 insertItemIntoGrid(*autoGridItems[i], *emptyGridArea); 948 } 949 } 950 951 void RenderGrid::placeAutoMajorAxisItemsOnGrid(const Vector<RenderBox*>& autoGridItems) 952 { 953 std::pair<size_t, size_t> autoPlacementCursor = std::make_pair(0, 0); 954 bool isGridAutoFlowDense = style()->isGridAutoFlowAlgorithmDense(); 955 956 for (size_t i = 0; i < autoGridItems.size(); ++i) { 957 placeAutoMajorAxisItemOnGrid(*autoGridItems[i], autoPlacementCursor); 958 959 // If grid-auto-flow is dense, reset auto-placement cursor. 960 if (isGridAutoFlowDense) { 961 autoPlacementCursor.first = 0; 962 autoPlacementCursor.second = 0; 963 } 964 } 965 } 966 967 void RenderGrid::placeAutoMajorAxisItemOnGrid(RenderBox& gridItem, std::pair<size_t, size_t>& autoPlacementCursor) 968 { 969 OwnPtr<GridSpan> minorAxisPositions = GridResolvedPosition::resolveGridPositionsFromStyle(*style(), gridItem, autoPlacementMinorAxisDirection()); 970 ASSERT(!GridResolvedPosition::resolveGridPositionsFromStyle(*style(), gridItem, autoPlacementMajorAxisDirection())); 971 GridSpan majorAxisPositions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), gridItem, autoPlacementMajorAxisDirection(), GridResolvedPosition(0)); 972 973 const size_t endOfMajorAxis = (autoPlacementMajorAxisDirection() == ForColumns) ? gridColumnCount() : gridRowCount(); 974 size_t majorAxisAutoPlacementCursor = autoPlacementMajorAxisDirection() == ForColumns ? autoPlacementCursor.second : autoPlacementCursor.first; 975 size_t minorAxisAutoPlacementCursor = autoPlacementMajorAxisDirection() == ForColumns ? autoPlacementCursor.first : autoPlacementCursor.second; 976 977 OwnPtr<GridCoordinate> emptyGridArea; 978 if (minorAxisPositions) { 979 // Move to the next track in major axis if initial position in minor axis is before auto-placement cursor. 980 if (minorAxisPositions->resolvedInitialPosition.toInt() < minorAxisAutoPlacementCursor) 981 majorAxisAutoPlacementCursor++; 982 983 if (majorAxisAutoPlacementCursor < endOfMajorAxis) { 984 GridIterator iterator(m_grid, autoPlacementMinorAxisDirection(), minorAxisPositions->resolvedInitialPosition.toInt(), majorAxisAutoPlacementCursor); 985 emptyGridArea = iterator.nextEmptyGridArea(minorAxisPositions->integerSpan(), majorAxisPositions.integerSpan()); 986 } 987 988 if (!emptyGridArea) 989 emptyGridArea = createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(gridItem, autoPlacementMinorAxisDirection(), *minorAxisPositions); 990 } else { 991 GridSpan minorAxisPositions = GridResolvedPosition::resolveGridPositionsFromAutoPlacementPosition(*style(), gridItem, autoPlacementMinorAxisDirection(), GridResolvedPosition(0)); 992 993 for (size_t majorAxisIndex = majorAxisAutoPlacementCursor; majorAxisIndex < endOfMajorAxis; ++majorAxisIndex) { 994 GridIterator iterator(m_grid, autoPlacementMajorAxisDirection(), majorAxisIndex, minorAxisAutoPlacementCursor); 995 emptyGridArea = iterator.nextEmptyGridArea(majorAxisPositions.integerSpan(), minorAxisPositions.integerSpan()); 996 997 if (emptyGridArea) { 998 // Check that it fits in the minor axis direction, as we shouldn't grow in that direction here (it was already managed in populateExplicitGridAndOrderIterator()). 999 GridResolvedPosition minorAxisFinalPositionIndex = autoPlacementMinorAxisDirection() == ForColumns ? emptyGridArea->columns.resolvedFinalPosition : emptyGridArea->rows.resolvedFinalPosition; 1000 const size_t endOfMinorAxis = autoPlacementMinorAxisDirection() == ForColumns ? gridColumnCount() : gridRowCount(); 1001 if (minorAxisFinalPositionIndex.toInt() < endOfMinorAxis) 1002 break; 1003 1004 // Discard empty grid area as it does not fit in the minor axis direction. 1005 // We don't need to create a new empty grid area yet as we might find a valid one in the next iteration. 1006 emptyGridArea = nullptr; 1007 } 1008 1009 // As we're moving to the next track in the major axis we should reset the auto-placement cursor in the minor axis. 1010 minorAxisAutoPlacementCursor = 0; 1011 } 1012 1013 if (!emptyGridArea) 1014 emptyGridArea = createEmptyGridAreaAtSpecifiedPositionsOutsideGrid(gridItem, autoPlacementMinorAxisDirection(), minorAxisPositions); 1015 } 1016 1017 insertItemIntoGrid(gridItem, *emptyGridArea); 1018 // Move auto-placement cursor to the new position. 1019 autoPlacementCursor.first = emptyGridArea->rows.resolvedInitialPosition.toInt(); 1020 autoPlacementCursor.second = emptyGridArea->columns.resolvedInitialPosition.toInt(); 1021 } 1022 1023 GridTrackSizingDirection RenderGrid::autoPlacementMajorAxisDirection() const 1024 { 1025 return style()->isGridAutoFlowDirectionColumn() ? ForColumns : ForRows; 1026 } 1027 1028 GridTrackSizingDirection RenderGrid::autoPlacementMinorAxisDirection() const 1029 { 1030 return style()->isGridAutoFlowDirectionColumn() ? ForRows : ForColumns; 1031 } 1032 1033 void RenderGrid::dirtyGrid() 1034 { 1035 m_grid.resize(0); 1036 m_gridItemCoordinate.clear(); 1037 m_gridIsDirty = true; 1038 m_gridItemsOverflowingGridArea.resize(0); 1039 m_gridItemsIndexesMap.clear(); 1040 } 1041 1042 void RenderGrid::layoutGridItems() 1043 { 1044 placeItemsOnGrid(); 1045 1046 GridSizingData sizingData(gridColumnCount(), gridRowCount()); 1047 computeUsedBreadthOfGridTracks(ForColumns, sizingData); 1048 ASSERT(tracksAreWiderThanMinTrackBreadth(ForColumns, sizingData.columnTracks)); 1049 computeUsedBreadthOfGridTracks(ForRows, sizingData); 1050 ASSERT(tracksAreWiderThanMinTrackBreadth(ForRows, sizingData.rowTracks)); 1051 1052 populateGridPositions(sizingData); 1053 m_gridItemsOverflowingGridArea.resize(0); 1054 1055 for (RenderBox* child = firstChildBox(); child; child = child->nextSiblingBox()) { 1056 // Because the grid area cannot be styled, we don't need to adjust 1057 // the grid breadth to account for 'box-sizing'. 1058 LayoutUnit oldOverrideContainingBlockContentLogicalWidth = child->hasOverrideContainingBlockLogicalWidth() ? child->overrideContainingBlockContentLogicalWidth() : LayoutUnit(); 1059 LayoutUnit oldOverrideContainingBlockContentLogicalHeight = child->hasOverrideContainingBlockLogicalHeight() ? child->overrideContainingBlockContentLogicalHeight() : LayoutUnit(); 1060 1061 LayoutUnit overrideContainingBlockContentLogicalWidth = gridAreaBreadthForChild(*child, ForColumns, sizingData.columnTracks); 1062 LayoutUnit overrideContainingBlockContentLogicalHeight = gridAreaBreadthForChild(*child, ForRows, sizingData.rowTracks); 1063 1064 SubtreeLayoutScope layoutScope(*child); 1065 if (oldOverrideContainingBlockContentLogicalWidth != overrideContainingBlockContentLogicalWidth || (oldOverrideContainingBlockContentLogicalHeight != overrideContainingBlockContentLogicalHeight && child->hasRelativeLogicalHeight())) 1066 layoutScope.setNeedsLayout(child); 1067 1068 child->setOverrideContainingBlockContentLogicalWidth(overrideContainingBlockContentLogicalWidth); 1069 child->setOverrideContainingBlockContentLogicalHeight(overrideContainingBlockContentLogicalHeight); 1070 1071 // FIXME: Grid items should stretch to fill their cells. Once we 1072 // implement grid-{column,row}-align, we can also shrink to fit. For 1073 // now, just size as if we were a regular child. 1074 child->layoutIfNeeded(); 1075 1076 #if ENABLE(ASSERT) 1077 const GridCoordinate& coordinate = cachedGridCoordinate(*child); 1078 ASSERT(coordinate.columns.resolvedInitialPosition.toInt() < sizingData.columnTracks.size()); 1079 ASSERT(coordinate.rows.resolvedInitialPosition.toInt() < sizingData.rowTracks.size()); 1080 #endif 1081 child->setLogicalLocation(findChildLogicalPosition(*child)); 1082 1083 // Keep track of children overflowing their grid area as we might need to paint them even if the grid-area is 1084 // not visible 1085 if (child->logicalHeight() > overrideContainingBlockContentLogicalHeight 1086 || child->logicalWidth() > overrideContainingBlockContentLogicalWidth) 1087 m_gridItemsOverflowingGridArea.append(child); 1088 } 1089 1090 for (size_t i = 0; i < sizingData.rowTracks.size(); ++i) 1091 setLogicalHeight(logicalHeight() + sizingData.rowTracks[i].m_usedBreadth); 1092 1093 // Min / max logical height is handled by the call to updateLogicalHeight in layoutBlock. 1094 1095 setLogicalHeight(logicalHeight() + borderAndPaddingLogicalHeight()); 1096 } 1097 1098 GridCoordinate RenderGrid::cachedGridCoordinate(const RenderBox& gridItem) const 1099 { 1100 ASSERT(m_gridItemCoordinate.contains(&gridItem)); 1101 return m_gridItemCoordinate.get(&gridItem); 1102 } 1103 1104 LayoutUnit RenderGrid::gridAreaBreadthForChild(const RenderBox& child, GridTrackSizingDirection direction, const Vector<GridTrack>& tracks) const 1105 { 1106 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1107 const GridSpan& span = (direction == ForColumns) ? coordinate.columns : coordinate.rows; 1108 LayoutUnit gridAreaBreadth = 0; 1109 for (GridSpan::iterator trackPosition = span.begin(); trackPosition != span.end(); ++trackPosition) 1110 gridAreaBreadth += tracks[trackPosition.toInt()].m_usedBreadth; 1111 return gridAreaBreadth; 1112 } 1113 1114 void RenderGrid::populateGridPositions(const GridSizingData& sizingData) 1115 { 1116 m_columnPositions.resize(sizingData.columnTracks.size() + 1); 1117 m_columnPositions[0] = borderAndPaddingStart(); 1118 for (size_t i = 0; i < m_columnPositions.size() - 1; ++i) 1119 m_columnPositions[i + 1] = m_columnPositions[i] + sizingData.columnTracks[i].m_usedBreadth; 1120 1121 m_rowPositions.resize(sizingData.rowTracks.size() + 1); 1122 m_rowPositions[0] = borderAndPaddingBefore(); 1123 for (size_t i = 0; i < m_rowPositions.size() - 1; ++i) 1124 m_rowPositions[i + 1] = m_rowPositions[i] + sizingData.rowTracks[i].m_usedBreadth; 1125 } 1126 1127 LayoutUnit RenderGrid::startOfColumnForChild(const RenderBox& child) const 1128 { 1129 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1130 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()]; 1131 // The grid items should be inside the grid container's border box, that's why they need to be shifted. 1132 // FIXME: This should account for the grid item's <overflow-position>. 1133 return startOfColumn + marginStartForChild(&child); 1134 } 1135 1136 LayoutUnit RenderGrid::endOfColumnForChild(const RenderBox& child) const 1137 { 1138 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1139 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()]; 1140 // The grid items should be inside the grid container's border box, that's why they need to be shifted. 1141 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child); 1142 1143 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalPosition.next().toInt()]; 1144 // FIXME: This should account for the grid item's <overflow-position>. 1145 return columnPosition + std::max<LayoutUnit>(0, endOfColumn - m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()] - child.logicalWidth()); 1146 } 1147 1148 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerStart(const RenderBox& child) const 1149 { 1150 if (style()->isLeftToRightDirection()) 1151 return startOfColumnForChild(child); 1152 1153 return endOfColumnForChild(child); 1154 } 1155 1156 LayoutUnit RenderGrid::columnPositionAlignedWithGridContainerEnd(const RenderBox& child) const 1157 { 1158 if (!style()->isLeftToRightDirection()) 1159 return startOfColumnForChild(child); 1160 1161 return endOfColumnForChild(child); 1162 } 1163 1164 LayoutUnit RenderGrid::centeredColumnPositionForChild(const RenderBox& child) const 1165 { 1166 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1167 LayoutUnit startOfColumn = m_columnPositions[coordinate.columns.resolvedInitialPosition.toInt()]; 1168 LayoutUnit endOfColumn = m_columnPositions[coordinate.columns.resolvedFinalPosition.next().toInt()]; 1169 LayoutUnit columnPosition = startOfColumn + marginStartForChild(&child); 1170 // FIXME: This should account for the grid item's <overflow-position>. 1171 return columnPosition + std::max<LayoutUnit>(0, endOfColumn - startOfColumn - child.logicalWidth()) / 2; 1172 } 1173 1174 static ItemPosition resolveJustification(const RenderStyle* parentStyle, const RenderStyle* childStyle) 1175 { 1176 ItemPosition justify = childStyle->justifySelf(); 1177 if (justify == ItemPositionAuto) 1178 justify = (parentStyle->justifyItems() == ItemPositionAuto) ? ItemPositionStretch : parentStyle->justifyItems(); 1179 1180 return justify; 1181 } 1182 1183 LayoutUnit RenderGrid::columnPositionForChild(const RenderBox& child) const 1184 { 1185 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizontalWritingMode(); 1186 1187 switch (resolveJustification(style(), child.style())) { 1188 case ItemPositionSelfStart: 1189 // For orthogonal writing-modes, this computes to 'start' 1190 // FIXME: grid track sizing and positioning do not support orthogonal modes yet. 1191 if (hasOrthogonalWritingMode) 1192 return columnPositionAlignedWithGridContainerStart(child); 1193 1194 // self-start is based on the child's direction. That's why we need to check against the grid container's direction. 1195 if (child.style()->direction() != style()->direction()) 1196 return columnPositionAlignedWithGridContainerEnd(child); 1197 1198 return columnPositionAlignedWithGridContainerStart(child); 1199 case ItemPositionSelfEnd: 1200 // For orthogonal writing-modes, this computes to 'start' 1201 // FIXME: grid track sizing and positioning do not support orthogonal modes yet. 1202 if (hasOrthogonalWritingMode) 1203 return columnPositionAlignedWithGridContainerEnd(child); 1204 1205 // self-end is based on the child's direction. That's why we need to check against the grid container's direction. 1206 if (child.style()->direction() != style()->direction()) 1207 return columnPositionAlignedWithGridContainerStart(child); 1208 1209 return columnPositionAlignedWithGridContainerEnd(child); 1210 1211 case ItemPositionFlexStart: 1212 // Only used in flex layout, for other layout, it's equivalent to 'start'. 1213 return columnPositionAlignedWithGridContainerStart(child); 1214 case ItemPositionFlexEnd: 1215 // Only used in flex layout, for other layout, it's equivalent to 'start'. 1216 return columnPositionAlignedWithGridContainerEnd(child); 1217 1218 case ItemPositionLeft: 1219 // If the property's axis is not parallel with the inline axis, this is equivalent to start. 1220 if (!isHorizontalWritingMode()) 1221 return columnPositionAlignedWithGridContainerStart(child); 1222 1223 if (style()->isLeftToRightDirection()) 1224 return columnPositionAlignedWithGridContainerStart(child); 1225 1226 return columnPositionAlignedWithGridContainerEnd(child); 1227 case ItemPositionRight: 1228 // If the property's axis is not parallel with the inline axis, this is equivalent to start. 1229 if (!isHorizontalWritingMode()) 1230 return columnPositionAlignedWithGridContainerStart(child); 1231 1232 if (style()->isLeftToRightDirection()) 1233 return columnPositionAlignedWithGridContainerEnd(child); 1234 1235 return columnPositionAlignedWithGridContainerStart(child); 1236 1237 case ItemPositionCenter: 1238 return centeredColumnPositionForChild(child); 1239 case ItemPositionStart: 1240 return columnPositionAlignedWithGridContainerStart(child); 1241 case ItemPositionEnd: 1242 return columnPositionAlignedWithGridContainerEnd(child); 1243 1244 case ItemPositionAuto: 1245 break; 1246 case ItemPositionStretch: 1247 case ItemPositionBaseline: 1248 case ItemPositionLastBaseline: 1249 // FIXME: Implement the previous values. For now, we always start align the child. 1250 return startOfColumnForChild(child); 1251 } 1252 1253 ASSERT_NOT_REACHED(); 1254 return 0; 1255 } 1256 1257 LayoutUnit RenderGrid::endOfRowForChild(const RenderBox& child) const 1258 { 1259 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1260 1261 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPosition.toInt()]; 1262 // The grid items should be inside the grid container's border box, that's why they need to be shifted. 1263 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child); 1264 1265 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.next().toInt()]; 1266 // FIXME: This should account for the grid item's <overflow-position>. 1267 return rowPosition + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.logicalHeight()); 1268 } 1269 1270 LayoutUnit RenderGrid::startOfRowForChild(const RenderBox& child) const 1271 { 1272 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1273 1274 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPosition.toInt()]; 1275 // The grid items should be inside the grid container's border box, that's why they need to be shifted. 1276 // FIXME: This should account for the grid item's <overflow-position>. 1277 LayoutUnit rowPosition = startOfRow + marginBeforeForChild(&child); 1278 1279 return rowPosition; 1280 } 1281 1282 LayoutUnit RenderGrid::centeredRowPositionForChild(const RenderBox& child) const 1283 { 1284 const GridCoordinate& coordinate = cachedGridCoordinate(child); 1285 1286 // The grid items should be inside the grid container's border box, that's why they need to be shifted. 1287 LayoutUnit startOfRow = m_rowPositions[coordinate.rows.resolvedInitialPosition.toInt()] + marginBeforeForChild(&child); 1288 LayoutUnit endOfRow = m_rowPositions[coordinate.rows.resolvedFinalPosition.next().toInt()]; 1289 1290 // FIXME: This should account for the grid item's <overflow-position>. 1291 return startOfRow + std::max<LayoutUnit>(0, endOfRow - startOfRow - child.logicalHeight()) / 2; 1292 } 1293 1294 // FIXME: We should move this logic to the StyleAdjuster or the StyleBuilder. 1295 static ItemPosition resolveAlignment(const RenderStyle* parentStyle, const RenderStyle* childStyle) 1296 { 1297 ItemPosition align = childStyle->alignSelf(); 1298 // The auto keyword computes to the parent's align-items computed value, or to "stretch", if not set or "auto". 1299 if (align == ItemPositionAuto) 1300 align = (parentStyle->alignItems() == ItemPositionAuto) ? ItemPositionStretch : parentStyle->alignItems(); 1301 return align; 1302 } 1303 1304 LayoutUnit RenderGrid::rowPositionForChild(const RenderBox& child) const 1305 { 1306 bool hasOrthogonalWritingMode = child.isHorizontalWritingMode() != isHorizontalWritingMode(); 1307 ItemPosition alignSelf = resolveAlignment(style(), child.style()); 1308 1309 switch (alignSelf) { 1310 case ItemPositionSelfStart: 1311 // If orthogonal writing-modes, this computes to 'Start'. 1312 // FIXME: grid track sizing and positioning does not support orthogonal modes yet. 1313 if (hasOrthogonalWritingMode) 1314 return startOfRowForChild(child); 1315 1316 // self-start is based on the child's block axis direction. That's why we need to check against the grid container's block flow. 1317 if (child.style()->writingMode() != style()->writingMode()) 1318 return endOfRowForChild(child); 1319 1320 return startOfRowForChild(child); 1321 case ItemPositionSelfEnd: 1322 // If orthogonal writing-modes, this computes to 'End'. 1323 // FIXME: grid track sizing and positioning does not support orthogonal modes yet. 1324 if (hasOrthogonalWritingMode) 1325 return endOfRowForChild(child); 1326 1327 // self-end is based on the child's block axis direction. That's why we need to check against the grid container's block flow. 1328 if (child.style()->writingMode() != style()->writingMode()) 1329 return startOfRowForChild(child); 1330 1331 return endOfRowForChild(child); 1332 1333 case ItemPositionLeft: 1334 // orthogonal modes make property and inline axes to be parallel, but in any case 1335 // this is always equivalent to 'Start'. 1336 // 1337 // self-align's axis is never parallel to the inline axis, except in orthogonal 1338 // writing-mode, so this is equivalent to 'Start. 1339 return startOfRowForChild(child); 1340 1341 case ItemPositionRight: 1342 // orthogonal modes make property and inline axes to be parallel. 1343 // FIXME: grid track sizing and positioning does not support orthogonal modes yet. 1344 if (hasOrthogonalWritingMode) 1345 return endOfRowForChild(child); 1346 1347 // self-align's axis is never parallel to the inline axis, except in orthogonal 1348 // writing-mode, so this is equivalent to 'Start'. 1349 return startOfRowForChild(child); 1350 1351 case ItemPositionCenter: 1352 return centeredRowPositionForChild(child); 1353 // Only used in flex layout, for other layout, it's equivalent to 'Start'. 1354 case ItemPositionFlexStart: 1355 case ItemPositionStart: 1356 return startOfRowForChild(child); 1357 // Only used in flex layout, for other layout, it's equivalent to 'End'. 1358 case ItemPositionFlexEnd: 1359 case ItemPositionEnd: 1360 return endOfRowForChild(child); 1361 case ItemPositionStretch: 1362 // FIXME: Implement the Stretch value. For now, we always start align the child. 1363 return startOfRowForChild(child); 1364 case ItemPositionBaseline: 1365 case ItemPositionLastBaseline: 1366 // FIXME: Implement the ItemPositionBaseline value. For now, we always start align the child. 1367 return startOfRowForChild(child); 1368 case ItemPositionAuto: 1369 break; 1370 } 1371 1372 ASSERT_NOT_REACHED(); 1373 return 0; 1374 } 1375 1376 LayoutPoint RenderGrid::findChildLogicalPosition(const RenderBox& child) const 1377 { 1378 return LayoutPoint(columnPositionForChild(child), rowPositionForChild(child)); 1379 } 1380 1381 void RenderGrid::paintChildren(PaintInfo& paintInfo, const LayoutPoint& paintOffset) 1382 { 1383 GridPainter(*this).paintChildren(paintInfo, paintOffset); 1384 } 1385 1386 const char* RenderGrid::renderName() const 1387 { 1388 if (isFloating()) 1389 return "RenderGrid (floating)"; 1390 if (isOutOfFlowPositioned()) 1391 return "RenderGrid (positioned)"; 1392 if (isAnonymous()) 1393 return "RenderGrid (generated)"; 1394 if (isRelPositioned()) 1395 return "RenderGrid (relative positioned)"; 1396 return "RenderGrid"; 1397 } 1398 1399 } // namespace blink 1400