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    Searched refs:ALLOCATED (Results 1 - 7 of 7) sorted by null

  /hardware/intel/img/psb_video/src/
object_heap.c 38 #define ALLOCATED -2
116 obj->next_free = ALLOCATED;
133 /* Check if the object has in fact been allocated */
135 if (obj->next_free != ALLOCATED) {
162 if ((obj->next_free == ALLOCATED) || (obj->next_free == SUSPENDED)) {
181 /* Check if the object has in fact been allocated */
182 ASSERT((obj->next_free == ALLOCATED) || (obj->next_free == SUSPENDED));
197 /* Check if object is not still allocated */
199 ASSERT(obj->next_free != ALLOCATED);
217 ASSERT(obj->next_free == ALLOCATED);
    [all...]
  /hardware/libhardware/tests/camera2/
camera2_utils.h 186 ALLOCATED,
camera2_utils.cpp 377 mState = ALLOCATED;
424 // Register allocated buffers with HAL device
465 if (mState >= ALLOCATED) {
  /frameworks/av/services/camera/libcameraservice/device2/
Camera2Device.h 228 ALLOCATED,
Camera2Device.cpp 1064 ALOGV("%s: Allocated stream id %d, actual format 0x%x, "
1073 mState = ALLOCATED;
    [all...]
  /external/chromium_org/third_party/closure_compiler/compiler/
compiler.jar 
  /external/srec/config/en.us/dictionary/
c0.6     [all...]

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