HomeSort by relevance Sort by last modified time
    Searched refs:AllocateScratchRegister (Results 1 - 2 of 2) sorted by null

  /art/compiler/optimizing/
parallel_move_resolver.h 61 int AllocateScratchRegister(int blocked, int if_scratch, int register_count, bool* spilled);
parallel_move_resolver.cc 166 int ParallelMoveResolver::AllocateScratchRegister(int blocked,
196 reg_ = resolver_->AllocateScratchRegister(blocked, number_of_registers, if_scratch, &spilled_);

Completed in 292 milliseconds