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  /external/chromium_org/content/browser/gamepad/
canonical_button_index_list.h 11 CANONICAL_BUTTON_INDEX(BUTTON_PRIMARY, 0)
  /external/chromium_org/ui/events/gesture_detection/
motion_event_generic_unittest.cc 39 event.set_button_state(MotionEvent::BUTTON_PRIMARY);
40 EXPECT_EQ(MotionEvent::BUTTON_PRIMARY, event.GetButtonState());
54 event.set_button_state(MotionEvent::BUTTON_PRIMARY);
motion_event.h 36 BUTTON_PRIMARY = 1 << 0,
  /frameworks/base/core/java/android/text/method/
Touch.java 130 if (event.isButtonPressed(MotionEvent.BUTTON_PRIMARY)) {
145 if (!event.isButtonPressed(MotionEvent.BUTTON_PRIMARY)) {
151 if (cap && event.isButtonPressed(MotionEvent.BUTTON_PRIMARY)) {
175 if (!event.isButtonPressed(MotionEvent.BUTTON_PRIMARY)) {
  /external/chromium_org/content/public/android/java/src/org/chromium/content/browser/input/
GamepadMappings.java 48 mappedButtons[CanonicalButtonIndex.BUTTON_PRIMARY] = a;
162 mappedButtons[CanonicalButtonIndex.BUTTON_PRIMARY] = x;
  /external/chromium_org/content/browser/renderer_host/input/
motion_event_android.cc 86 if ((button_state & BUTTON_PRIMARY) != 0)
87 result |= MotionEventAndroid::BUTTON_PRIMARY;
motion_event_android_unittest.cc 28 // Corresponds to BUTTON_PRIMARY, see
29 // developer.android.com/reference/android/view/MotionEvent.html#BUTTON_PRIMARY.
106 EXPECT_EQ(MotionEvent::BUTTON_PRIMARY, event.GetButtonState());
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
TouchPaint.java 393 } else if (isTouch || (buttonState & MotionEvent.BUTTON_PRIMARY) != 0) {
  /frameworks/base/core/java/android/view/
MotionEvent.java     [all...]
  /external/robolectric/lib/main/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/18/
android.jar 
  /prebuilts/sdk/19/
android.jar 

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