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    Searched refs:DATATYPE (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/opengl/
gluShaderUtil.hpp 93 // DataType
95 enum DataType
182 const char* getDataTypeName (DataType dataType);
183 int getDataTypeScalarSize (DataType dataType);
184 DataType getDataTypeScalarType (DataType dataType);
185 DataType getDataTypeFloatScalars (DataType dataType)
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gluDrawUtil.hpp 245 #define DECLARE_VA_CTOR(NAME, DATATYPE, TYPE, CONVERT) \
246 inline VertexArrayBinding NAME (const std::string& name, int offset, int numComponents, int numElements, int stride, const DATATYPE* data) \
250 inline VertexArrayBinding NAME (const std::string& name, int numComponents, int numElements, int stride, const DATATYPE* data) \
254 inline VertexArrayBinding NAME (int location, int numComponents, int numElements, int stride, const DATATYPE* data) \
  /device/asus/flo/camera/QCamera2/stack/common/
cam_intf.h 385 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \
386 DATATYPE member_variable_##PARAM_ID[ COUNT ]
390 * ID from (cam_intf_parm_type_t) DATATYPE COUNT
487 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT
  /device/lge/hammerhead/camera/QCamera2/stack/common/
cam_intf.h 404 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \
405 DATATYPE member_variable_##PARAM_ID[ COUNT ]
409 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT
  /device/moto/shamu/camera/QCamera2/stack/common/
cam_intf.h 447 #define INCLUDE(PARAM_ID,DATATYPE,COUNT) \
448 DATATYPE member_variable_##PARAM_ID[ COUNT ]
465 * ID from (cam_intf_metadata_type_t) DATATYPE COUNT
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  /external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp 112 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
114 , dataType (dataType_)
120 DataType dataType;
150 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \
152 struct TypeTraits<DATATYPE> { \
654 switch (PACK_EVAL_CASE(op, in0Type, in0.dataType, in1Type, in1.dataType))
748 std::string genGLSLMatToVec3Reduction (const glu::DataType& matType, const char* varName);
775 bool isInDynMat0 = isDataTypeMatrix(m_in0.dataType) && m_in0.inputType == INPUTTYPE_DYNAMIC
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  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 217 ShaderInput (InputType inputType_, DataType dataType_, Precision precision_)
219 , dataType (dataType_)
225 DataType dataType;
258 #define DECLARE_TYPE_TRAIT(DATATYPE, TYPE) \
260 struct TypeTraits<DATATYPE> { \
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