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    Searched refs:DepthStencilState (Results 1 - 15 of 15) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderStateCache.h 39 gl::Error getDepthStencilState(const gl::DepthStencilState &dsState, ID3D11DepthStencilState **outDSState);
80 static std::size_t hashDepthStencilState(const gl::DepthStencilState &dsState);
81 static bool compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b);
84 typedef std::size_t (*DepthStencilStateHashFunction)(const gl::DepthStencilState &);
85 typedef bool (*DepthStencilStateEqualityFunction)(const gl::DepthStencilState &, const gl::DepthStencilState &);
87 typedef std::unordered_map<gl::DepthStencilState,
RenderStateCache.cpp 280 std::size_t RenderStateCache::hashDepthStencilState(const gl::DepthStencilState &dsState)
285 MurmurHash3_x86_32(&dsState, sizeof(gl::DepthStencilState), seed, &hash);
289 bool RenderStateCache::compareDepthStencilStates(const gl::DepthStencilState &a, const gl::DepthStencilState &b)
291 return memcmp(&a, &b, sizeof(gl::DepthStencilState)) == 0;
294 gl::Error RenderStateCache::getDepthStencilState(const gl::DepthStencilState &dsState, ID3D11DepthStencilState **outDSState)
Renderer11.h 71 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
270 gl::DepthStencilState mCurDepthStencilState;
Renderer11.cpp 647 void Renderer11::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
651 memcmp(&depthStencilState, &mCurDepthStencilState, sizeof(gl::DepthStencilState)) != 0 ||
654 ASSERT(depthStencilState.stencilWritemask == depthStencilState.stencilBackWritemask);
656 ASSERT(depthStencilState.stencilMask == depthStencilState.stencilBackMask);
659 gl::Error error = mStateCache.getDepthStencilState(depthStencilState, &dxDepthStencilState);
675 mCurDepthStencilState = depthStencilState;
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  /external/chromium_org/third_party/angle/src/libGLESv2/
State.h 43 const DepthStencilState &getDepthStencilState() const;
266 DepthStencilState mDepthStencil;
angletypes.h 116 struct DepthStencilState
State.cpp 201 const DepthStencilState &State::getDepthStencilState() const
    [all...]
validationES.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
Renderer9.h 72 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
274 gl::DepthStencilState mCurDepthStencilState;
Renderer9.cpp 859 void Renderer9::setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
863 memcmp(&depthStencilState, &mCurDepthStencilState, sizeof(gl::DepthStencilState)) != 0;
870 if (depthStencilState.depthTest)
873 mDevice->SetRenderState(D3DRS_ZFUNC, gl_d3d9::ConvertComparison(depthStencilState.depthFunc));
880 mCurDepthStencilState = depthStencilState;
885 if (depthStencilState.stencilTest && mCurStencilSize > 0)
895 ASSERT(depthStencilState.stencilWritemask == depthStencilState.stencilBackWritemask)
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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/
Renderer.h 121 virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef,
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
d3d11_context.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11_objects.h 114 IMPLEMENT_OBJECT_DTOR(DepthStencilState, depth_stencil_alpha)
d3d11_context.h     [all...]

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