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Searched
refs:FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles31/functional/
es31fMultisampleShaderRenderCase.hpp
71
FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS
= 2, // !< flag set: each sample layer is verified by verifySampleBuffer
es31fSampleVariableTests.cpp
431
: MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::
FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS
)
591
: MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::
FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS
)
[
all
...]
es31fMultisampleShaderRenderCase.cpp
68
, m_verifyTextureSampleBuffers ((flags &
FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS
) != 0 && target == TARGET_TEXTURE)
Completed in 1146 milliseconds