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Searched
refs:FXSYS_MulDiv
(Results
1 - 6
of
6
) sorted by null
/external/pdfium/core/src/fxge/agg/agg23/
agg_math.h
47
return
FXSYS_MulDiv
(x - x2, dy, d) -
FXSYS_MulDiv
(y - y2, dx, d);
58
*x = ax +
FXSYS_MulDiv
(bx - ax, num, den);
59
*y = ay +
FXSYS_MulDiv
(by - ay, num, den);
fx_agg_vcgen_stroke.cpp
71
FX_FLOAT dx =
FXSYS_MulDiv
(v1.y - v0.y, width, len);
72
FX_FLOAT dy =
FXSYS_MulDiv
(v1.x - v0.x, width, len);
agg_math_stroke.h
200
dx1 =
FXSYS_MulDiv
(width, v1.y - v0.y, len1);
201
dy1 =
FXSYS_MulDiv
(width, v1.x - v0.x, len1);
202
dx2 =
FXSYS_MulDiv
(width, v2.y - v1.y, len2);
203
dy2 =
FXSYS_MulDiv
(width, v2.x - v1.x, len2);
/external/pdfium/core/include/fxcrt/
fx_system.h
274
#define
FXSYS_MulDiv
(a, b, c) ((a) * (b) / (c))
/external/pdfium/core/src/fpdfapi/fpdf_render/
fpdf_render_pattern.cpp
301
x = x1 +
FXSYS_MulDiv
(x2 - x1, y - y1, y2 - y1);
336
r[nIntersects] = vertex1.r +
FXSYS_MulDiv
(vertex2.r - vertex1.r, y - vertex1.y, vertex2.y - vertex1.y);
337
g[nIntersects] = vertex1.g +
FXSYS_MulDiv
(vertex2.g - vertex1.g, y - vertex1.y, vertex2.y - vertex1.y);
338
b[nIntersects] = vertex1.b +
FXSYS_MulDiv
(vertex2.b - vertex1.b, y - vertex1.y, vertex2.y - vertex1.y);
[
all
...]
/external/pdfium/core/src/fxge/ge/
fx_ge_path.cpp
289
start_dc = (FX_FLOAT)FXSYS_fabs(
FXSYS_MulDiv
(half_width, start_len, start_x - middle_x));
295
end_dc = (FX_FLOAT)FXSYS_fabs(
FXSYS_MulDiv
(half_width, end_len, end_x - middle_x));
Completed in 91 milliseconds