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    Searched refs:GLState (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/ppapi/examples/compositor/
spinning_cube.h 25 class GLState;
37 GLState* state_;
spinning_cube.cc 289 class SpinningCube::GLState {
291 GLState();
306 SpinningCube::GLState::GLState()
311 void SpinningCube::GLState::OnGLContextLost() {
324 state_(new GLState()),
  /external/chromium_org/ppapi/examples/gles2_spinning_cube/
spinning_cube.h 25 class GLState;
37 GLState* state_;
spinning_cube.cc 305 class SpinningCube::GLState {
307 GLState();
322 SpinningCube::GLState::GLState()
327 void SpinningCube::GLState::OnGLContextLost() {
340 state_(new GLState()),
  /external/chromium_org/mojo/examples/sample_app/
spinning_cube.h 34 class GLState;
41 scoped_ptr<GLState> state_;
spinning_cube.cc 305 class SpinningCube::GLState {
307 GLState();
323 SpinningCube::GLState::GLState()
328 void SpinningCube::GLState::OnGLContextLost() {
342 state_(new GLState()),
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLState.java 24 public class GLState {
31 private static GLState sGLState = new GLState();
374 GLCompositeProperty glState = new GLCompositeProperty(GLStateType.GL_STATE_ES2,
384 return glState;
388 GLCompositeProperty glState = new GLCompositeProperty(GLStateType.GL_STATE_ES1,
396 return glState;
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/editors/
StateViewPage.java 23 import com.android.ide.eclipse.gltrace.state.GLState;
73 public static final String ID = "com.android.ide.eclipse.gltrace.views.GLState"; //$NON-NLS-1$
100 mState = GLState.createDefaultState();
  /packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/
GLES11Canvas.java 70 private GLState mGLState;
101 mGLState = new GLState(gl);
586 private static class GLState {
597 public GLState(GL11 gl) {
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  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
StateTransformFactory.java 22 import com.android.ide.eclipse.gltrace.state.GLState;
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