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    Searched refs:GLStringProperty (Results 1 - 5 of 5) sorted by null

  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLStringProperty.java 19 public class GLStringProperty extends GLAbstractAtomicProperty {
23 public GLStringProperty(GLStateType type, String defaultValue) {
GLState.java 294 IGLProperty image = new GLStringProperty(GLStateType.TEXTURE_IMAGE, null);
330 IGLProperty attributeName = new GLStringProperty(GLStateType.ATTRIBUTE_NAME, "");
342 IGLProperty uniformName = new GLStringProperty(GLStateType.UNIFORM_NAME, "");
366 IGLProperty shaderSource = new GLStringProperty(GLStateType.SHADER_SOURCE,
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
ShaderSourceDetailsProvider.java 21 import com.android.ide.eclipse.gltrace.state.GLStringProperty;
60 if (shaderSrcProperty instanceof GLStringProperty) {
61 String shaderSrc = ((GLStringProperty) shaderSrcProperty).getStringValue();
TextureImageDetailsProvider.java 22 import com.android.ide.eclipse.gltrace.state.GLStringProperty;
80 String texturePath = ((GLStringProperty) imageProperty).getStringValue();
  /sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
TexImageTransform.java 21 import com.android.ide.eclipse.gltrace.state.GLStringProperty;
84 if (!(property instanceof GLStringProperty)) {
88 GLStringProperty prop = (GLStringProperty) property;

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