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    Searched refs:GLU_CHECK_CALL (Results 1 - 25 of 26) sorted by null

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  /external/deqp/modules/egl/
teglImageFormatTests.cpp 468 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, srcTex));
469 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
470 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
471 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE));
472 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE));
473 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, format, src.getWidth(), src.getHeight(), 0, format, type, src.getLevel(0).getDataPtr()));
477 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_CUBE_MAP, srcTex));
478 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
479 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
480 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE))
    [all...]
teglGLES2SharingTests.cpp 363 GLU_CHECK_CALL(glGenBuffers(1, &m_glBuffer));
364 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_glBuffer));
365 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, (GLsizei)(m_buffer.size() * sizeof(GLubyte)), &(m_buffer[0]), GL_DYNAMIC_DRAW));
366 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0));
371 GLU_CHECK_CALL(glDeleteBuffers(1, &m_glBuffer));
437 GLU_CHECK_CALL(glViewport(0, 0, width, height));
439 GLU_CHECK_CALL(glClearColor(1.0f, 0.0f, 0.0f, 1.0f));
440 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT));
442 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
452 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLocation))
    [all...]
teglImageTests.cpp 426 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, tex));
429 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, m_storage, 64, 64, 0, m_storage, GL_UNSIGNED_BYTE, DE_NULL));
434 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
453 GLU_CHECK_CALL(glDeleteTextures(1, &tex));
466 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_CUBE_MAP, tex));
479 GLU_CHECK_CALL(glTexImage2D(faces[faceNdx], 0, m_storage, 64, 64, 0, m_storage, GL_UNSIGNED_BYTE, DE_NULL));
484 GLU_CHECK_CALL(glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
502 GLU_CHECK_CALL(glDeleteTextures(1, &tex));
511 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, rbo));
514 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, m_storage, 64, 64))
    [all...]
teglGLES2SharingThreadedTests.cpp 510 GLU_CHECK_CALL(glFlush());
516 GLU_CHECK_CALL(glFinish());
928 GLU_CHECK_CALL(glGenTextures(1, &tex));
956 GLU_CHECK_CALL(glDeleteTextures(1, &tex));
1000 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, m_texture->texture));
1004 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, m_level, m_internalFormat, m_width, m_height, 0, m_format, m_type, dummyData));
1008 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, 0));
1051 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, m_texture->texture));
1055 GLU_CHECK_CALL(glTexSubImage2D(GL_TEXTURE_2D, m_level, m_xoffset, m_yoffset, m_width, m_height, m_format, m_type, dummyData));
1059 GLU_CHECK_CALL(glBindTexture(GL_TEXTURE_2D, 0))
    [all...]
teglSyncTests.cpp 503 GLU_CHECK_CALL(glFlush());
544 GLU_CHECK_CALL(glFlush());
774 GLU_CHECK_CALL(glFinish());
    [all...]
  /external/deqp/modules/glshared/
glsMemoryStressCase.cpp 196 GLU_CHECK_CALL(glGenVertexArrays(1, &m_vao));
198 GLU_CHECK_CALL(glGenBuffers(1, &m_coordBuffer));
199 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_coordBuffer));
200 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, sizeof(s_quadCoords), s_quadCoords, GL_STATIC_DRAW));
202 GLU_CHECK_CALL(glGenBuffers(1, &m_indexBuffer));
203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
204 GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW));
225 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
232 GLU_CHECK_CALL(glBindVertexArray(m_vao));
234 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc))
    [all...]
glsRandomShaderCase.cpp 424 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
  /external/deqp/modules/gles3/functional/
es3fPixelBufferObjectTests.cpp 301 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
310 GLU_CHECK_CALL(glUniform1f(colorScaleLoc, m_colorScale));
318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc));
319 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
321 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 3, GL_FLOAT, GL_FALSE, 0, positions));
322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors));
324 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 3));
326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
327 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
336 GLU_CHECK_CALL(glClearColor(r, g, b, a))
    [all...]
es3fMultisampleTests.cpp 86 GLU_CHECK_CALL(glGetIntegerv(name, &result));
284 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
285 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
289 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_msColorRbo));
294 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_msDepthStencilRbo));
299 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_resolveColorRbo));
305 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_msFbo));
310 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_resolveFbo));
330 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
331 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]))
    [all...]
es3fReadPixelsTests.cpp 140 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
159 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
161 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
163 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
164 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
198 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &m_format));
199 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &m_type));
245 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer));
246 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer));
247 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height))
    [all...]
es3fVertexArrayObjectTests.cpp 229 GLU_CHECK_CALL(glGenBuffers(1, &buffer));
232 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, buffer));
233 GLU_CHECK_CALL(glBufferData(GL_ARRAY_BUFFER, m_spec.buffers[bufferNdx].size, data, GL_DYNAMIC_DRAW));
234 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, 0));
260 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])));
548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer]));
552 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_buffers[state.attributes[attribNdx].bufferNdx]));
554 GLU_CHECK_CALL(glEnableVertexAttribArray(attribNdx));
556 GLU_CHECK_CALL(glDisableVertexAttribArray(attribNdx));
559 GLU_CHECK_CALL(glVertexAttribIPointer(attribNdx, state.attributes[attribNdx].size, state.attributes[attribNdx].ty (…)
    [all...]
es3fApiCase.cpp 102 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
109 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
es3fBlendTests.cpp 220 GLU_CHECK_CALL(glGenRenderbuffers(1, &m_colorRbo));
221 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, m_colorRbo));
222 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8, m_renderWidth, m_renderHeight));
224 GLU_CHECK_CALL(glGenFramebuffers(1, &m_fbo));
225 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, m_fbo));
226 GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorRbo));
245 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0));
246 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, 0));
250 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &m_colorRbo));
255 GLU_CHECK_CALL(glDeleteFramebuffers(1, &m_fbo))
    [all...]
es3fUniformApiTests.cpp     [all...]
es3fDitheringTests.cpp 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
259 GLU_CHECK_CALL(glEnable(GL_DITHER));
261 GLU_CHECK_CALL(glDisable(GL_DITHER));
362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
367 GLU_CHECK_CALL(glEnable(GL_DITHER));
369 GLU_CHECK_CALL(glDisable(GL_DITHER));
  /external/deqp/modules/gles2/functional/
es2fReadPixelsTests.cpp 96 GLU_CHECK_CALL(glUseProgram(program.getProgram()));
115 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc));
117 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords));
119 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6));
120 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc));
147 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat));
148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType));
213 GLU_CHECK_CALL(glViewport(0, 0, width, height));
225 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha));
226 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT))
    [all...]
es2fMultisampleTests.cpp 84 GLU_CHECK_CALL(glGetIntegerv(name, &result));
243 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
244 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]));
246 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrColorLoc));
247 GLU_CHECK_CALL(glVertexAttribPointer(m_attrColorLoc, 4, GL_FLOAT, false, 0, &vertexColors[0]));
249 GLU_CHECK_CALL(glUseProgram(m_program->getProgram()));
250 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 3));
295 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrPositionLoc));
296 GLU_CHECK_CALL(glVertexAttribPointer(m_attrPositionLoc, 4, GL_FLOAT, false, 0, &vertexPositions[0]));
298 GLU_CHECK_CALL(glEnableVertexAttribArray(m_attrColorLoc))
    [all...]
es2fApiCase.cpp 100 GLU_CHECK_CALL(glGetIntegerv(numSupportedValues, &numFormats));
107 GLU_CHECK_CALL(glGetIntegerv(extension, &values[0]));
es2fDitheringTests.cpp 254 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
259 GLU_CHECK_CALL(glEnable(GL_DITHER));
261 GLU_CHECK_CALL(glDisable(GL_DITHER));
362 GLU_CHECK_CALL(glViewport(viewportX, viewportY, viewportWid, viewportHei));
367 GLU_CHECK_CALL(glEnable(GL_DITHER));
369 GLU_CHECK_CALL(glDisable(GL_DITHER));
es2fUniformApiTests.cpp     [all...]
es2fBlendTests.cpp 229 GLU_CHECK_CALL(glBlendEquationSeparate(paramSet.equationRGB, paramSet.equationAlpha));
230 GLU_CHECK_CALL(glBlendFuncSeparate(paramSet.srcFuncRGB, paramSet.dstFuncRGB, paramSet.srcFuncAlpha, paramSet.dstFuncAlpha));
231 GLU_CHECK_CALL(glBlendColor(paramSet.blendColor.x(), paramSet.blendColor.y(), paramSet.blendColor.z(), paramSet.blendColor.w()));
  /external/deqp/modules/gles31/functional/
es31fProgramUniformTests.cpp     [all...]
es31fSeparateShaderTests.cpp     [all...]
  /external/deqp/framework/opengl/
gluDefs.hpp 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetFalse())
  /external/deqp/modules/gles2/
tes2CapabilityTests.cpp 56 GLU_CHECK_CALL(glGetIntegerv(m_param, &value));

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