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  /frameworks/rs/driver/
rsdProgramRaster.cpp 39 RSD_CALL_GL(glCullFace, GL_BACK);
  /external/chromium_org/third_party/mesa/src/src/glx/apple/
apple_xgl_api_stereo.c 61 case GL_BACK:
98 if (GL_BACK == bufs[i]) {
  /external/mesa3d/src/glx/apple/
apple_xgl_api_stereo.c 61 case GL_BACK:
98 if (GL_BACK == bufs[i]) {
  /external/chromium_org/gpu/command_buffer/service/
gles2_cmd_decoder_unittest_0_autogen.h 45 EXPECT_CALL(*gl_, CullFace(GL_BACK)).Times(1).RetiresOnSaturation();
85 EXPECT_CALL(*gl_, StencilFuncSeparate(GL_BACK, GL_ALWAYS, 0, 0xFFFFFFFFU))
91 EXPECT_CALL(*gl_, StencilMaskSeparate(GL_BACK, 0xFFFFFFFFU))
97 EXPECT_CALL(*gl_, StencilOpSeparate(GL_BACK, GL_KEEP, GL_KEEP, GL_KEEP))
context_state_impl_autogen.h 61 cull_mode = GL_BACK;
282 GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask);
288 glStencilMaskSeparate(GL_BACK, cached_stencil_back_writemask);
299 glStencilOpSeparate(GL_BACK,
351 GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask);
353 glStencilMaskSeparate(GL_BACK, cached_stencil_back_writemask);
358 glStencilOpSeparate(GL_BACK,
    [all...]
context_state.h 160 } else if (op == GL_BACK) {
context_group.cc 53 draw_buffer_(GL_BACK) {
122 draw_buffer_ = GL_BACK;
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
stencil.c 45 * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state.
46 * state[2] = GL_EXT_stencil_two_side GL_BACK state.
174 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
225 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask);
285 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask);
358 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass);
401 if (face == GL_FRONT || face == GL_BACK) {
441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
446 if (face != GL_BACK) {
487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK)
    [all...]
polygon.c 62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
163 case GL_BACK:
320 ctx->Polygon.CullFaceMode = GL_BACK;
  /external/mesa3d/src/mesa/main/
stencil.c 45 * state[1] = OpenGL 2.0 / GL_ATI_separate_stencil GL_BACK state.
46 * state[2] = GL_EXT_stencil_two_side GL_BACK state.
174 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
225 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK, func, ref, mask);
285 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, mask);
358 ctx->Driver.StencilOpSeparate(ctx, GL_BACK, fail, zfail, zpass);
401 if (face == GL_FRONT || face == GL_BACK) {
441 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) {
446 if (face != GL_BACK) {
487 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK)
    [all...]
polygon.c 62 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
163 case GL_BACK:
320 ctx->Polygon.CullFaceMode = GL_BACK;
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
gen7_clip_state.c 62 case GL_BACK:
  /external/mesa3d/src/mesa/drivers/dri/i965/
gen7_clip_state.c 62 case GL_BACK:
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLDrawBuffers.cpp 75 if (bufs[0] != GL_BACK && bufs[0] != GL_NONE) {
80 GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE;
  /external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
SimpleTextureCubemap.cpp 75 glCullFace(GL_BACK);
  /external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
PostSubBuffer.cpp 89 glCullFace(GL_BACK);
  /external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
SimpleVertexShader.cpp 76 glCullFace(GL_BACK);
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_polygon.c 45 mode == GL_BACK ? NV10_3D_CULL_FACE_BACK :
  /external/chromium_org/third_party/angle/src/libGLESv2/
Framebuffer.cpp 638 mColorbuffers[0] = new RenderbufferAttachment(GL_BACK, colorRenderbuffer);
658 mDrawBufferStates[0] = GL_BACK;
659 mReadBufferState = GL_BACK;
700 ASSERT(drawBufferState == GL_BACK || drawBufferState == (GL_COLOR_ATTACHMENT0_EXT + colorAttachment));
726 case GL_BACK:
  /external/chromium_org/android_webview/browser/
scoped_app_gl_state_restore.cc 404 GL_BACK, stencil_back_func_, stencil_back_mask_, stencil_back_ref_);
407 glStencilMaskSeparate(GL_BACK, stencil_back_writemask_);
412 glStencilOpSeparate(GL_BACK,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
driverfuncs.c 305 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
310 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
315 ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
  /external/mesa3d/src/mesa/drivers/common/
driverfuncs.c 305 ctx->Driver.StencilFuncSeparate(ctx, GL_BACK,
310 ctx->Driver.StencilMaskSeparate(ctx, GL_BACK, ctx->Stencil.WriteMask[1]);
315 ctx->Driver.StencilOpSeparate(ctx, GL_BACK,
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 288 GL_BACK,
474 GL_BACK,
662 GL_BACK,
700 GL_BACK,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 323 GL_BACK,
509 GL_BACK,
724 GL_BACK,
762 GL_BACK,

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