/external/deqp/modules/gles3/functional/ |
es3fFboApiTests.cpp | 72 case GL_COLOR_ATTACHMENT0: return "GL_COLOR_ATTACHMENT0"; 154 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 164 GL_COLOR_ATTACHMENT0, 183 GL_COLOR_ATTACHMENT0, 216 GL_COLOR_ATTACHMENT0, 239 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); 258 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, tex2D, 0); 263 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); 274 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0) [all...] |
es3fFboStateQueryTests.cpp | 155 checkAttachmentParam(testCtx, gl, target, GL_COLOR_ATTACHMENT0, pname, reference); 230 checkAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_NONE); 231 checkAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, 0); 243 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); 249 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 267 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 299 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, mipmapLevel); 304 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 346 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, faces[ndx], textureID, 0) [all...] |
es3fNegativeBufferApiTests.cpp | 242 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 248 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 255 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 262 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 414 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 458 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 499 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 641 values[2] = GL_COLOR_ATTACHMENT0; 650 glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0) [all...] |
/external/chromium_org/third_party/angle/tests/angle_tests/ |
ClearTest.cpp | 86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 118 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[0], 0); 138 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[1], 0); 154 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[0], 0); 156 GLenum drawBuffers[] = { GL_COLOR_ATTACHMENT0 }; 175 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textures[1], 0);
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SRGBTextureTest.cpp | 115 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 119 glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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DrawBuffersTest.cpp | 180 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + colorAttachment, GL_TEXTURE_2D, 0, 0); 184 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0); 220 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0); 232 GL_COLOR_ATTACHMENT0,
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FramebufferFormatsTest.cpp | 55 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, 0);
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/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 96 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 99 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 104 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, 106 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
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/external/deqp/modules/gles2/functional/ |
es2fFboApiTest.cpp | 76 case GL_COLOR_ATTACHMENT0: return "GL_COLOR_ATTACHMENT0"; 158 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 178 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 188 GL_COLOR_ATTACHMENT0, 207 GL_COLOR_ATTACHMENT0, 240 GL_COLOR_ATTACHMENT0, 263 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); 282 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, tex2D, 0); 287 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0) [all...] |
es2fFboStateQueryTests.cpp | 69 checkAttachmentParam(testCtx, gl, target, GL_COLOR_ATTACHMENT0, pname, reference); 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); 101 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 113 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 152 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureID, 0); 157 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 200 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, faces[ndx], textureID, 0); 204 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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es2fNegativeBufferApiTests.cpp | 284 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 295 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, rbo); 301 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); 307 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 328 glFramebufferTexture2D(-1, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); 333 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, tex2D, 0); 343 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 3); 348 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, -1, 0); 355 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X, tex2D, 0); 361 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0) [all...] |
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 35 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTmpTexId1, 0); 45 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTmpTexId2, 0);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 242 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 248 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 255 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 262 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 416 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 461 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 503 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 648 values[2] = GL_COLOR_ATTACHMENT0; 657 ctx.glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0) [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
framebuffer_manager_unittest.cc | 158 EXPECT_TRUE(NULL == framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0)); 199 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 212 framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, renderbuffer1); 213 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 247 EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 273 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 311 framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0); 319 EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 324 EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0)); 384 framebuffer_->AttachRenderbuffer(GL_COLOR_ATTACHMENT0, NULL) [all...] |
framebuffer_manager.cc | 336 draw_buffers_[0] = GL_COLOR_ATTACHMENT0; 366 if (it->first >= GL_COLOR_ATTACHMENT0 && 367 it->first < GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_) { 382 if (it->first >= GL_COLOR_ATTACHMENT0 && 383 it->first < GL_COLOR_ATTACHMENT0 + manager_->max_draw_buffers_) { 384 buffers[it->first - GL_COLOR_ATTACHMENT0] = it->first; 452 AttachmentMap::const_iterator it = attachments_.find(GL_COLOR_ATTACHMENT0); 461 AttachmentMap::const_iterator it = attachments_.find(GL_COLOR_ATTACHMENT0);
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gles2_cmd_decoder_unittest_framebuffers.cc | 112 GL_COLOR_ATTACHMENT0, 123 GL_COLOR_ATTACHMENT0, 139 GL_COLOR_ATTACHMENT0, 155 GL_COLOR_ATTACHMENT0, 175 GL_COLOR_ATTACHMENT0, 179 GL_COLOR_ATTACHMENT0, 197 GL_COLOR_ATTACHMENT0, 218 GL_COLOR_ATTACHMENT0, 222 GL_COLOR_ATTACHMENT0, 413 GL_COLOR_ATTACHMENT0, [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
gl_chromium_framebuffer_multisample_unittest.cc | 95 GL_COLOR_ATTACHMENT0, 121 GL_COLOR_ATTACHMENT0,
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 54 GL_COLOR_ATTACHMENT0,
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/frameworks/native/libs/gui/tests/ |
SurfaceTextureFBO.h | 42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 54 GL_COLOR_ATTACHMENT0,
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
FrameBuffer.cpp | 54 GL_COLOR_ATTACHMENT0,
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/external/chromium_org/content/browser/compositor/ |
buffer_queue.cc | 46 GL_COLOR_ATTACHMENT0, 106 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLDrawBuffers.cpp | 80 GLenum value = (bufs[0] == GL_BACK) ? GL_COLOR_ATTACHMENT0 : GL_NONE; 142 context->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, color, 0);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
GLToolbox.java | 86 GLES20.GL_COLOR_ATTACHMENT0, 96 GLES20.GL_COLOR_ATTACHMENT0,
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/cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/ |
ContextSwitchRenderer.cpp | 125 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 207 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, 227 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
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