HomeSort by relevance Sort by last modified time
    Searched refs:GL_COMPILE_STATUS (Results 1 - 25 of 223) sorted by null

1 2 3 4 5 6 7 8 9

  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /external/chromium_org/cc/output/
program_binding.cc 92 context->GetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/chromium_org/third_party/angle/util/
shader_utils.cpp 42 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult);
  /external/chromium_org/media/tools/player_x11/
gl_video_renderer.cc 183 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &result);
200 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &result);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 63 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /development/ndk/sources/android/ndk_helper/
shader.cpp 105 glGetShaderiv( *shader, GL_COMPILE_STATUS, &status );
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/chromium_org/third_party/angle/tests/angle_tests/
ANGLETest.cpp 85 glGetShaderiv(shader, GL_COMPILE_STATUS, &compileResult);
  /frameworks/base/libs/hwui/
Program.cpp 142 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 101 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 43 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /frameworks/native/services/surfaceflinger/RenderEngine/
Program.cpp 102 glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 44 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/chromium_org/third_party/webrtc/modules/video_render/ios/
open_gles20.mm 173 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /external/deqp/modules/egl/
teglSwapBuffersTests.cpp 164 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &vertexCompileStatus);
178 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &fragmentCompileStatus);
  /external/eigen/unsupported/test/
openglsupport.cpp 81 glGetShaderiv(vtx_id,GL_COMPILE_STATUS,&ok);
89 glGetShaderiv(frg_id,GL_COMPILE_STATUS,&ok);
  /cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.cpp 137 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled);
  /cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java 197 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
OpenGlEsVersionCtsActivity.java 209 GLES31.glGetShaderiv(shader, GLES31.GL_COMPILE_STATUS, compiled, 0);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 200 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);

Completed in 907 milliseconds

1 2 3 4 5 6 7 8 9