/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_state.c | 55 case GL_EQUAL: 81 case GL_EQUAL:
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_state.c | 55 case GL_EQUAL: 81 case GL_EQUAL:
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/frameworks/base/libs/hwui/ |
Stencil.cpp | 62 glStencilFunc(GL_EQUAL, STENCIL_WRITE_VALUE, STENCIL_MASK_VALUE); 83 glStencilFunc(greater ? GL_LESS : GL_EQUAL, value, 0xffffffff);
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/external/chromium_org/third_party/angle/samples/angle/stencil_operations/ |
StencilOperations.cpp | 185 glStencilFunc(GL_EQUAL, 0x1, 0x3); 200 glStencilFunc(GL_EQUAL, 0x2, 0x1); 218 glStencilFunc(GL_EQUAL, stencilValues[i], 0xff);
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/external/deqp/modules/gles2/functional/ |
es2fStencilTests.cpp | 269 context.stencilFunc(GL_EQUAL, value, 0xffffffffu); 449 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP)); 460 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR, GL_KEEP, GL_KEEP)); 469 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR_WRAP, GL_KEEP, GL_KEEP)); 475 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR_WRAP, GL_KEEP, GL_KEEP)); 483 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP)); 489 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INVERT, GL_KEEP, GL_KEEP)); 498 dst.push_back(StencilOp::quad(GL_EQUAL, inv, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); 499 dst.push_back(StencilOp::quad(GL_EQUAL, inv, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); 560 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fStencilTests.cpp | 272 context.stencilFunc(GL_EQUAL, value, 0xffffffffu); 452 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR, GL_KEEP, GL_KEEP)); 463 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR, GL_KEEP, GL_KEEP)); 472 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INCR_WRAP, GL_KEEP, GL_KEEP)); 478 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_DECR_WRAP, GL_KEEP, GL_KEEP)); 486 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP)); 492 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_INVERT, GL_KEEP, GL_KEEP)); 501 dst.push_back(StencilOp::quad(GL_EQUAL, inv, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); 502 dst.push_back(StencilOp::quad(GL_EQUAL, inv, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT)); 563 StencilOp op = StencilOp::quad(GL_EQUAL, (~targetStencil | ~mask) & valMask, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_INVERT) [all...] |
es3fFboStencilbufferTests.cpp | 120 glStencilFunc(GL_EQUAL, m_useDepth ? 2 : 1, 0xffu); 217 glStencilFunc(GL_EQUAL, hasDepth ? 2 : 1, 0xffu);
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es3fTextureShadowTests.cpp | 268 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; 269 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; 541 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; 542 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; 822 const float refInRangeUpper = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 1.0f : 0.5f; 823 const float refInRangeLower = (m_compareFunc == GL_EQUAL || m_compareFunc == GL_NOTEQUAL) ? 0.0f : 0.5f; [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 137 case GL_EQUAL:
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nv04_state_raster.c | 42 case GL_EQUAL:
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
depth.c | 82 case GL_EQUAL:
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nouveau_gldefs.h | 137 case GL_EQUAL:
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nv04_state_raster.c | 42 case GL_EQUAL:
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/external/mesa3d/src/mesa/main/ |
depth.c | 82 case GL_EQUAL:
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
st_atom_depth.c | 54 STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER);
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
s_alpha.c | 72 case GL_EQUAL: \
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_depth.c | 54 STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER);
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/external/mesa3d/src/mesa/swrast/ |
s_alpha.c | 72 case GL_EQUAL: \
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/frameworks/rs/driver/ |
rsdProgramStore.cpp | 67 drv->depthFunc = GL_EQUAL;
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 36 case GL_EQUAL:
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/external/deqp/modules/gles2/performance/ |
es2pStateChangeCallTests.cpp | 228 GL_EQUAL, 532 GL_EQUAL, 671 GL_EQUAL,
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/external/deqp/modules/gles3/performance/ |
es3pStateChangeCallTests.cpp | 263 GL_EQUAL, 594 GL_EQUAL, 733 GL_EQUAL,
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/external/deqp/framework/opengl/simplereference/ |
sglrReferenceUtils.cpp | 220 case GL_EQUAL: return rr::TESTFUNC_EQUAL;
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/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
GLES10Header.java-if | 65 public static final int GL_EQUAL = 0x0202;
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GLES20Header.java-if | 185 public static final int GL_EQUAL = 0x0202;
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