/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
TexturedMeshNode.cpp | 32 glVertexAttribPointer(positionHandle, 3, GL_FLOAT, false, 0, mMesh->mVertices); 34 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
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PerspectiveMeshNode.cpp | 37 glVertexAttribPointer(positionHandle, 3, GL_FLOAT, false, 0, mMesh->mVertices); 39 glVertexAttribPointer(normalHandle, 3, GL_FLOAT, false, 0, mMesh->mNormals); 41 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
VertexAttribute.cpp | 16 type(GL_FLOAT), 41 case GL_FLOAT: return size * sizeof(GLfloat);
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formatutils.cpp | 55 InsertFormatMapping(&map, GL_RGBA, GL_FLOAT, GL_RGBA32F, WriteColor<R32G32B32A32F, GLfloat>); 72 InsertFormatMapping(&map, GL_RGB, GL_FLOAT, GL_RGB32F, WriteColor<R32G32B32F, GLfloat> ); 85 InsertFormatMapping(&map, GL_RG, GL_FLOAT, GL_RG32F, WriteColor<R32G32F, GLfloat> ); 98 InsertFormatMapping(&map, GL_RED, GL_FLOAT, GL_R32F, WriteColor<R32F, GLfloat> ); 112 InsertFormatMapping(&map, GL_LUMINANCE_ALPHA, GL_FLOAT, GL_LUMINANCE_ALPHA32F_EXT, WriteColor<L32A32F, GLfloat> ); 113 InsertFormatMapping(&map, GL_LUMINANCE, GL_FLOAT, GL_LUMINANCE32F_EXT, WriteColor<L32F, GLfloat> ); 114 InsertFormatMapping(&map, GL_ALPHA, GL_FLOAT, GL_ALPHA32F_EXT, WriteColor<A32F, GLfloat> ); 136 InsertFormatMapping(&map, GL_DEPTH_COMPONENT, GL_FLOAT, GL_DEPTH_COMPONENT32F, NULL ); 182 InsertTypeInfo(&map, GL_FLOAT, 4, false); 399 map.insert(InternalFormatInfoPair(GL_R11F_G11F_B10F, RGBAFormat(11, 11, 10, 0, 0, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_FLOAT, false, RequireESVersion<3>, RequireExtension<&Ex (…) [all...] |
queryconversions.cpp | 26 template <> GLenum CastStateValueEnum<GLfloat>::mEnumForType = GL_FLOAT; 34 if (nativeType == GL_FLOAT) 68 case GL_FLOAT: return static_cast<QueryT>(value); 106 else if (nativeType == GL_FLOAT)
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
intel_tex_format.c | 42 return GL_FLOAT;
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_tex_format.c | 42 return GL_FLOAT;
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/ |
BlurMeshNode.cpp | 30 glVertexAttribPointer(positionHandle, 3, GL_FLOAT, false, 0, mMesh->mVertices); 32 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
ProgramBinaryTest.cpp | 70 glVertexAttribPointer(0, 4, GL_FLOAT, GL_FALSE, 8, NULL); 81 glVertexAttribPointer(0, size, GL_FLOAT, GL_FALSE, 8, NULL);
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/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmValidate.cpp | 262 case GL_FLOAT: 273 case GL_FLOAT: 281 return type == GL_FIXED || type == GL_FLOAT; 288 case GL_FLOAT: 299 case GL_FLOAT:
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/external/chromium_org/gpu/command_buffer/service/ |
vertex_attrib_manager_unittest.cc | 69 EXPECT_EQ(static_cast<GLenum>(GL_FLOAT), attrib->type()); 130 manager_->SetAttribInfo(1, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); 132 manager_->SetAttribInfo(3, NULL, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); 149 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); 164 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 1); 172 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 16, 0); 174 manager_->SetAttribInfo(1, buffer, 4, GL_FLOAT, GL_FALSE, 0, 20, 0);
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/external/chromium_org/third_party/angle/src/common/ |
utilities.cpp | 32 case GL_FLOAT: 45 return GL_FLOAT; 83 case GL_FLOAT: return sizeof(GLfloat); 107 case GL_FLOAT: 138 case GL_FLOAT: 198 case GL_FLOAT: 411 case GL_FLOAT:
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
RendererES3.cpp | 106 glVertexAttribPointer(POS_ATTRIB, 4, GL_FLOAT, GL_FALSE, sizeof(Vertex), (const GLvoid*)offsetof(Vertex, pos)); 112 glVertexAttribPointer(SCALEROT_ATTRIB, 4, GL_FLOAT, GL_FALSE, 4*sizeof(float), 0); 117 glVertexAttribPointer(OFFSET_ATTRIB, 2, GL_FLOAT, GL_FALSE, 2*sizeof(float), 0);
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/external/chromium_org/cc/output/ |
geometry_binding.cc | 91 GL_FLOAT, 98 GL_FLOAT, 105 GL_FLOAT,
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
formats.c | 53 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT. 637 GL_FLOAT, 646 GL_FLOAT, 655 GL_FLOAT, 664 GL_FLOAT, 673 GL_FLOAT, 682 GL_FLOAT, 691 GL_FLOAT, 700 GL_FLOAT, 709 GL_FLOAT, [all...] |
/external/mesa3d/src/mesa/main/ |
formats.c | 53 * GL_UNSIGNED_INT, GL_INT, GL_FLOAT. 637 GL_FLOAT, 646 GL_FLOAT, 655 GL_FLOAT, 664 GL_FLOAT, 673 GL_FLOAT, 682 GL_FLOAT, 691 GL_FLOAT, 700 GL_FLOAT, 709 GL_FLOAT, [all...] |
/external/chromium_org/third_party/angle/samples/angle/hello_triangle/ |
HelloTriangle.cpp | 82 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, vertices);
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/external/chromium_org/third_party/mesa/src/src/glx/ |
vertarr.c | 108 #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} 194 __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, 205 __indirect_glNormalPointer(GL_FLOAT, trueStride, 209 __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT,
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/external/deqp/framework/opengl/simplereference/ |
sglrContextUtil.cpp | 81 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, 0); 92 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); 141 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); 147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
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/external/mesa3d/src/glx/ |
vertarr.c | 108 #define F(x) {GL_FLOAT, x, x * sizeof(GLfloat)} 194 __indirect_glTexCoordPointer(modes[idx][0].count, GL_FLOAT, 205 __indirect_glNormalPointer(GL_FLOAT, trueStride, 209 __indirect_glVertexPointer(modes[idx][3].count, GL_FLOAT,
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/cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/ |
PixelOutputRenderer.cpp | 119 glVertexAttribPointer(mPositionHandle, 3, GL_FLOAT, false, 0, PO_VERTICES); 120 glVertexAttribPointer(mTexCoordHandle, 2, GL_FLOAT, false, 0, PO_TEX_COORDS);
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/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/ |
WaterMeshNode.cpp | 43 glVertexAttribPointer(positionHandle, 3, GL_FLOAT, false, 0, mMesh->mVertices); 45 glVertexAttribPointer(texCoordHandle, 2, GL_FLOAT, false, 0, mMesh->mTexCoords);
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
YVURenderer.cpp | 101 glVertexAttribPointer(mPositionLoc, 4, GL_FLOAT, 105 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT,
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/ |
SimpleTexture2D.cpp | 105 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices); 107 glVertexAttribPointer(mTexCoordLoc, 2, GL_FLOAT, GL_FALSE, 5 * sizeof(GLfloat), vertices + 3);
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/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/ |
SimpleTextureCubemap.cpp | 99 glVertexAttribPointer(mPositionLoc, 3, GL_FLOAT, GL_FALSE, 0, mSphere.positions.data()); 103 glVertexAttribPointer(mNormalLoc, 3, GL_FLOAT, GL_FALSE, 0, mSphere.normals.data());
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