/external/deqp/framework/platform/ios/ |
tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer]) 242 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); 243 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height); 244 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, &pixelFormat.redBits); 245 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_GREEN_SIZE, &pixelFormat.greenBits); 246 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_BLUE_SIZE, &pixelFormat.blueBits); 247 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &pixelFormat.alphaBits); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); 110 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 119 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); 158 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 175 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 191 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); 213 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 257 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128) [all...] |
es3fFboStencilbufferTests.cpp | 81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); 86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); 87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); 92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 93 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); 175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo) [all...] |
es3fFboStateQueryTests.cpp | 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 264 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); 267 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); 435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 440 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID) [all...] |
es3fNegativeBufferApiTests.cpp | 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 278 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); 279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 302 glBindRenderbuffer (GL_RENDERBUFFER, 0); [all...] |
es3fFboApiTests.cpp | 97 case GL_RENDERBUFFER: return "GL_RENDERBUFFER"; 225 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 228 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); 245 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 246 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); 289 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); 295 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); 319 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRboName); 391 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3) [all...] |
es3fFboDepthbufferTests.cpp | 88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); 92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height); 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 96 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRbo); 178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); 187 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo) [all...] |
es3fInternalFormatQueryTests.cpp | 59 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); 72 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_SAMPLES, sampleCounts, &samples[0]); 139 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 1, &sampleCounts); 147 glGetInternalformativ(GL_RENDERBUFFER, m_internalFormat, GL_NUM_SAMPLE_COUNTS, 0, &queryTargetValue);
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es3fFboMultisampleTests.cpp | 106 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); 107 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_colorFormat, m_size.x(), m_size.y()); 112 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); 113 glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_size.y()); 118 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); 120 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); 122 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo);
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/external/deqp/modules/gles2/functional/ |
es2fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); 98 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h); 142 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 159 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); 194 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); 237 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID) [all...] |
es2fNegativeBufferApiTests.cpp | 225 glBindFramebuffer(GL_RENDERBUFFER, 0); 231 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER."); 243 glCheckFramebufferStatus(GL_RENDERBUFFER); 284 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); 289 glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); 293 m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER."); 294 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 297 glBindRenderbuffer(GL_RENDERBUFFER, 0); 301 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); 307 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0) [all...] |
es2fFboStateQueryTests.cpp | 109 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); 110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128); 113 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); 116 checkColorAttachmentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
SRGBTextureTest.cpp | 96 glBindRenderbuffer(GL_RENDERBUFFER, rbo); 98 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8_EXT, 1, 1); 108 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8_OES, 1, 1); 115 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
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DepthStencilFormatsTest.cpp | 49 glBindRenderbuffer(GL_RENDERBUFFER, rb); 50 glRenderbufferStorage(GL_RENDERBUFFER, internalFormat, 1, 1);
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BlendMinMaxTest.cpp | 116 glBindRenderbuffer(GL_RENDERBUFFER, mColorRenderbuffer); 117 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, getWindowWidth(), getWindowHeight()); 118 glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mColorRenderbuffer);
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/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
video_render_ios_view.mm | 108 glBindRenderbuffer(GL_RENDERBUFFER, _colorRenderBuffer); 109 [_context renderbufferStorage:GL_RENDERBUFFER 112 GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &_frameBufferWidth); 114 GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &_frameBufferHeight); 117 GL_RENDERBUFFER, 133 if (![_context presentRenderbuffer:GL_RENDERBUFFER]) {
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/frameworks/base/libs/hwui/ |
RenderBuffer.h | 65 glBindRenderbuffer(GL_RENDERBUFFER, mName); 82 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, mWidth, mHeight); 94 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, width, height);
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/external/deqp/framework/opengl/ |
gluFboRenderContext.cpp | 208 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); 211 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height); 213 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); 215 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 224 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); 227 gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, height); 229 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); 231 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); 239 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); 244 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer) [all...] |
/external/chromium_org/gpu/command_buffer/tests/ |
gl_chromium_framebuffer_multisample_unittest.cc | 84 glBindRenderbuffer(GL_RENDERBUFFER, sample_rb); 86 GL_RENDERBUFFER, num_samples, GL_RGBA8_OES, width, height); 89 GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, ¶m); 96 GL_RENDERBUFFER,
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/frameworks/rs/driver/ |
rsdFrameBufferObj.cpp | 82 GL_RENDERBUFFER, mDepthTarget->renderTargetID); 86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0); 100 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID); 105 GL_RENDERBUFFER, 0);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeBufferApiTests.cpp | 277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); 278 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); 279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); 301 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); [all...] |
/external/chromium_org/gpu/command_buffer/service/ |
gles2_cmd_decoder_unittest_framebuffers.cc | 113 GL_RENDERBUFFER, 156 GL_RENDERBUFFER, 176 GL_RENDERBUFFER, 236 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); 237 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); 240 cmd.Init(GL_RENDERBUFFER, 254 GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, _)); 266 cmd.Init(GL_RENDERBUFFER, 277 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); 280 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR) [all...] |
gles2_cmd_decoder_unittest_1.cc | 62 DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, 67 GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); 69 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 167 DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, 284 DoBindRenderbuffer(GL_RENDERBUFFER, client_renderbuffer_id_, 292 RenderbufferStorageEXT(GL_RENDERBUFFER, _, 3, 4))
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/cts/suite/cts/deviceTests/opengl/jni/graphics/ |
Renderer.cpp | 137 glBindRenderbuffer(GL_RENDERBUFFER, mFboDepthId); 138 glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, mFboWidth, mFboHeight); 139 glBindRenderbuffer(GL_RENDERBUFFER, 0); 141 GL_RENDERBUFFER, mFboDepthId); 240 GL_RENDERBUFFER, mFboDepthId);
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
DrawingBuffer.cpp | 675 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_multisampleColorBuffer); 676 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, m_internalRenderbufferFormat, size.width(), size.height()); 681 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_multisampleColorBuffer); 698 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); 700 m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_OES, size.width(), size.height()); 702 m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_OES, size.width(), size.height()); 704 m_context->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, size.width(), size.height()); 705 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer); 706 m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuffer); 711 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer) [all...] |