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    Searched refs:GL_REPLACE (Results 1 - 25 of 288) sorted by null

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  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES10RenderEngine.cpp 47 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
GLES11RenderEngine.cpp 126 combineRGB = premultipliedAlpha ? GL_MODULATE : GL_REPLACE;
127 combineAlpha = !opaque ? GL_MODULATE : GL_REPLACE;
133 combineRGB = GL_REPLACE;
134 combineAlpha = GL_REPLACE;
  /external/deqp/modules/gles2/functional/
es2fNegativeFragmentApiTests.cpp 106 glStencilOp(-1, GL_ZERO, GL_REPLACE);
108 glStencilOp(GL_KEEP, -1, GL_REPLACE);
117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
es2fDepthStencilTests.cpp 745 GL_REPLACE,
807 { "replace", GL_REPLACE },
830 { rr::FACETYPE_FRONT, GL_DECR_WRAP, GL_INVERT, GL_REPLACE, 4, ~0u, ~0u, 1.0f }
883 params.stencil[notVisible].stencilFailOp = GL_REPLACE;
884 params.stencil[notVisible].depthFailOp = GL_REPLACE;
885 params.stencil[notVisible].depthPassOp = GL_REPLACE;
954 params.stencil[notVisible].stencilFailOp = GL_REPLACE;
955 params.stencil[notVisible].depthFailOp = GL_REPLACE;
956 params.stencil[notVisible].depthPassOp = GL_REPLACE;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fNegativeFragmentApiTests.cpp 106 glStencilOp(-1, GL_ZERO, GL_REPLACE);
108 glStencilOp(GL_KEEP, -1, GL_REPLACE);
117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
es3fDepthStencilTests.cpp 745 GL_REPLACE,
807 { "replace", GL_REPLACE },
830 { rr::FACETYPE_FRONT, GL_DECR_WRAP, GL_INVERT, GL_REPLACE, 4, ~0u, ~0u, 1.0f }
883 params.stencil[notVisible].stencilFailOp = GL_REPLACE;
884 params.stencil[notVisible].depthFailOp = GL_REPLACE;
885 params.stencil[notVisible].depthPassOp = GL_REPLACE;
954 params.stencil[notVisible].stencilFailOp = GL_REPLACE;
955 params.stencil[notVisible].depthFailOp = GL_REPLACE;
956 params.stencil[notVisible].depthPassOp = GL_REPLACE;
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
intel_state.c 99 case GL_REPLACE:
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_state.c 99 case GL_REPLACE:
  /frameworks/base/libs/hwui/
Stencil.cpp 75 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
  /sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.cpp 74 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
89 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
214 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
315 s_gl.glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
  /external/deqp/modules/gles31/functional/
es31fNegativeFragmentApiTests.cpp 103 ctx.glStencilOp(-1, GL_ZERO, GL_REPLACE);
105 ctx.glStencilOp(GL_KEEP, -1, GL_REPLACE);
115 ctx.glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
120 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
122 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
texstate.c 157 * \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
198 mode = GL_REPLACE;
201 case GL_REPLACE:
203 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
209 mode_a = GL_REPLACE;
229 mode_rgb = GL_REPLACE;
243 mode_rgb = GL_REPLACE;
267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
279 ? mode_rgb : GL_REPLACE;
281 ? mode_a : GL_REPLACE;
    [all...]
  /external/mesa3d/src/mesa/main/
texstate.c 157 * \param mode Classic texture environment mode (i.e., \c GL_REPLACE,
198 mode = GL_REPLACE;
201 case GL_REPLACE:
203 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
209 mode_a = GL_REPLACE;
229 mode_rgb = GL_REPLACE;
243 mode_rgb = GL_REPLACE;
267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
279 ? mode_rgb : GL_REPLACE;
281 ? mode_a : GL_REPLACE;
    [all...]
  /external/deqp/modules/gles2/performance/
es2pStateChangeCallTests.cpp 562 GL_REPLACE,
573 GL_REPLACE,
584 GL_REPLACE,
707 GL_REPLACE,
718 GL_REPLACE,
729 GL_REPLACE,
  /external/deqp/modules/gles3/performance/
es3pStateChangeCallTests.cpp 624 GL_REPLACE,
635 GL_REPLACE,
646 GL_REPLACE,
769 GL_REPLACE,
780 GL_REPLACE,
791 GL_REPLACE,
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/
nouveau_gldefs.h 179 case GL_REPLACE:
nv04_state_frag.c 187 case GL_REPLACE:
241 case GL_REPLACE:
nv04_state_raster.c 67 case GL_REPLACE:
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_gldefs.h 179 case GL_REPLACE:
nv04_state_frag.c 187 case GL_REPLACE:
241 case GL_REPLACE:
  /frameworks/native/opengl/tests/linetex/
linetex.cpp 73 glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
  /external/chromium_org/third_party/mesa/src/src/mesa/swrast/
s_triangle.c 266 * textures with GL_REPLACE, GL_MODULATE, GL_BLEND, GL_DECAL or GL_ADD
426 case GL_REPLACE:
454 case GL_REPLACE:
475 case GL_REPLACE:
503 case GL_REPLACE:
698 case GL_REPLACE:
726 case GL_REPLACE:
745 case GL_REPLACE:
773 case GL_REPLACE:
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_triangle.c 266 * textures with GL_REPLACE, GL_MODULATE, GL_BLEND, GL_DECAL or GL_ADD
426 case GL_REPLACE:
454 case GL_REPLACE:
475 case GL_REPLACE:
503 case GL_REPLACE:
698 case GL_REPLACE:
726 case GL_REPLACE:
745 case GL_REPLACE:
773 case GL_REPLACE:
    [all...]
  /external/chromium_org/third_party/angle/samples/angle/stencil_operations/
StencilOperations.cpp 158 glStencilOp(GL_REPLACE, GL_DECR, GL_DECR);
  /external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
st_atom_depth.c 77 case GL_REPLACE:

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